The summary of ‘A Case of Sculptor's Block Quest & Preserved Medusa Head Guide – Dragon's Dogma 2’

This summary of the video was created by an AI. It might contain some inaccuracies.

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The video walkthrough focuses on the quest "A Case of Sculptor's Block" in Dragon's Dogma 2, detailing steps to find Clark, commission Fulvia, and prepare for a Griffin sketch. Strategies include using sedative bolts, setting enemies on fire, and how to efficiently approach the Griffin encounter. Tips on dealing with the Medusa and petrifying enemies with its head are also given. The importance of timely actions, strategic weapon choice, and having a Fairy Stone for quick teleportation is emphasized. Completing the Griffin encounter and meeting Fidel in Bakal leads to rewards like XP and gold, but players should beware of quest bugs.

00:00:00

In this segment of the video, the focus is on a quest called “A Case of Sculptor’s Block” in Dragon’s Dogma 2. The main points covered include finding a man named Clark in the noble quarter area of Burnworth, commissioning a sculptor named Fulvia in Bal, and preparing for a sketch involving a Griffin. It is recommended to switch to Magic Archer or Warfare vocation, unlock the sedative bolt skill, and prepare to put the Griffin to sleep using this skill. Additionally, it is mentioned that using abilities to set enemies on fire is an alternative strategy. The segment provides tips on how to approach the Griffin encounter efficiently, such as instructing pawns to wait, charging the sedative bolt skill, and utilizing thief daggers. The importance of timely actions, strategic choice of weapons, and having a Fairy Stone for quick teleportation are emphasized throughout the explanation.

00:03:00

In this part of the video, the player is advised to wait at the entrance before engaging the Medusa, use the sedative bolt on the Medusa’s head, and then swiftly slice off the head with a Thief weapon to get the “Off With Its Head” achievement. After looting the Medusa’s body, the player must quickly teleport away to prevent decay. By using the Medusa head on other enemies like a dragon, the player can petrify them by equipping and brandishing the head for a few seconds. It is important to prevent pawns from breaking the petrified enemies by spamming the wait command. The completion of the Griffin encounter triggers dialogue from Fidel, indicating it’s time to move on. However, players may choose to stay and continue fighting the Griffin for an extended period. If the Griffin fails to fly away after waiting, players must defeat it to progress. Meeting Fidel in Bakal leads to the unveiling of his sculpture at Clark’s estate, resulting in an applause, praise from Kirk, 4500 XP, and 14,000 gold. The quest may have some bugs, so players are advised to be cautious.

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