The summary of ‘DWARF ARMY GUIDE! – Total War: Warhammer’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:31:36

The video provides an in-depth analysis of the Dwarven army in the Old World, focusing on their unique characteristics, strategies, and various units. The Dwarves are known for their high armor, robustness, and leadership, making them tough but slow and vulnerable to flanking due to the lack of cavalry. To counteract these weaknesses, they rely heavily on artillery and defensive positioning, using terrain to their advantage.

The speaker discusses handling cavalry threats using strategies like protecting Slayers and employing organ guns and missile units. Key Dwarven units and heroes are detailed, including several types of Lords (such as Ungrim Ironfist and Thorgrim Grudgebearer) and specialized infantry like Miners, Longbeards, Grumbling Guard, Slayers, Hammerers, and Ironbreakers. The Dwarven missile units, such as Thunderers, Iron Drakes, and artillery options like the Bolt Thrower and Grudge Thrower, are highlighted for their specific battlefield roles.

Particular attention is given to artillery and gyrocopter units’ effectiveness in various scenarios, including a battle setup where the Dwarven army successfully defends against an approaching chaos force. The tactics used emphasize maintaining frontline integrity and targeting key threats with specialized units and artillery. Overall, the video establishes the Dwarves as a strong defensive faction suitable for beginners in the Total War games and promises further guides for other factions.

00:00:00

In this part of the video, the speaker delves into the characteristics and gameplay strategies of the Dwarven army in the Old World. Dwarves are defined by their high armor, robustness, and high leadership, making them tough and resistant to fleeing. However, they lack cavalry and flanking units, leaving them with exposed flanks and slow mobility. To counteract these weaknesses, they rely heavily on artillery and war machines. The recommended strategy for Dwarven armies is a defensive one, holding positions and allowing enemies to come to them while using artillery to gain the upper hand. Proper formation and terrain usage are crucial to protect their flanks and maximize their endurance in battles. The speaker emphasizes the importance of maintaining order and preventing enemy flanking maneuvers to keep the frontline strong.

00:05:00

In this part of the video, the speaker discusses strategies for Dwarfs to handle their biggest threat, cavalry, in both offline and online settings. Despite skepticism from viewers, the speaker emphasizes that strategies such as protecting Slayers from charges, using organ guns, and focusing on large units while utilizing missile units and artillery, are effective. The speaker observed that in ranked battles, opponents typically bring fewer cavalry units against the Dwarfs than expected.

The segment further highlights the Dwarfs’ formidable infantry, capable of withstanding significant punishment, and their overall value for money. Tips are given for optimizing infantry choice based on the opponent, particularly focusing on matchups and the importance of armor-piercing abilities. Regarding magic, the Dwarfs’ lack of extensive magic is noted, but their unique rune magic and inherent magic resistance are deemed sufficient.

The speaker then reviews the Dwarfs’ Lord options, including the basic Lord, the versatile Rune Lord, and the powerful Ungrim Ironfist, noting their cost-efficiency and specific abilities. Finally, Thorgrim Grudgebearer is mentioned for his high toughness and melee defense capabilities.

00:10:00

In this part of the video, the narrator discusses various Dwarf Lords, Heroes, and infantry units, highlighting their strengths and weaknesses. Key points include:

– Dwarf Lords: One with non-armor-piercing but magical attacks, one similar to Ungrim but tougher with a shield, and Grom Randall the White Dwarf, adept against heavily armored enemies but lacks the ability to escape quickly.
– Heroes: Thane, a tough melee hero; Rune Smith, useful for magic with decent melee skills; and the Master Engineer, providing ranged support and buffs to nearby artillery or skirmishers.
– Infantry Units: Miners, a cheap expendable unit with armor-piercing and Vanguard deployment; Miners with blasting charges, useful against cavalry; Dwarf Warriors and their great weapon variants with high armor; Longbeards, an improved heavier infantry unit; and specialized units like Warriors of Dragon Fire Pass, who possess specific bonuses such as fire attacks and bonuses versus infantry.

00:15:00

In this segment of the video, the focus is on various Dwarven infantry and ranged units, outlining their specific roles and strengths in battle. Key units discussed include Longbeards, Dwarf Warriors, Grumbling Guard, Slayers, Hammerers, Ironbreakers, and Dragonback Slayers. Each unit’s advantages, such as leadership, melee defense, armor-piercing capabilities, and role against specific enemy types are highlighted. Additionally, the segment covers specialized units like Peak Gate Guard and their abilities to reduce enemy armor, as well as describe the ranged units like Rangers, Quarrelers, and their variations with specific uses in skirmishes and dealing with heavily armored foes.

00:20:00

In this part of the video, the presenter discusses various Dwarf missile units and their capabilities. The Thunderers are highlighted as a powerful missile unit with straight-line fire, effective against heavily armored targets like enemy generals on mounts. Bugman’s Rangers are compared to regular Rangers, noting their slight improvements but questionable utility. The Iron Drakes, especially the flamethrower and troll hammer torpedo variants, are praised for their effectiveness against light infantry and heavily armored large targets, respectively, though they require protection due to their vulnerability. The Skulder Guard Iron Drakes are mentioned for their steam cannon with armor-piercing capabilities, useful against heavily armored units. The segment also covers artillery options like the Bolt Thrower, suitable for large targets, the versatile Grudge Thrower, and gyrocopters, which are best against light infantry and have poor melee defense. The unique Goblin Thrower is noted for its ability to reduce enemy leadership, useful for targeting routed units to prevent their return to battle.

00:25:00

In this part of the video, the speaker discusses various artillery and gyrocopter units, emphasizing their strengths and weaknesses. Specifically, the organ gun is praised for its effectiveness against cavalry, despite its shorter range. The gyro bomber is noted for its armor-piercing damage ideal for heavy infantry, while the flame cannon is recommended for targeting lightly armored crowds due to its shorter range and lack of armor-piercing damage.

The speaker then transitions to a battle scenario featuring a dwarven army facing an approaching chaos force including infantry, monsters, and cavalry. The dwarves are strategically positioned on a hill, using artillery to provoke the enemy. Gyrocopters target enemy cavalry, and flanks are protected against being overrun. The grudge thrower focuses on heavily armored units like the chosen with great weapons, while slayers and other units engage trolls and cavalry. As the battle ensues, attention is paid to maintaining the integrity of the dwarven front line and handling various threats using specialized units and artillery, leading to a successful defense.

00:30:00

In this part of the video, the speaker discusses the challenges and tactics involved in managing a frontline in a game against AI opponents. They highlight the importance of strategic charges and the risks associated with charging carelessly, which can lead to units getting stuck or dying. They mention successfully routing enemy units, using gyrocopters to drop bombs, and utilizing artillery to weaken the opposition’s leadership. The speaker notes the impressive performance of the Dwarfs in defending their high ground and repelling chaos forces. They also recommend the Dwarfs as a beginner-friendly faction in the Total War franchise due to their unique style and heavy armor. Lastly, the speaker assures viewers that guides for the remaining factions will be covered in future videos.

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