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00:00:00 – 00:07:47
The video discusses beta testing for the World of Warcraft expansion, Mists of Pandaria, focusing on strategies and mechanics against various bosses in the Moun Vaults raid encounter. The Stone Guard boss comprises four quillin Warriors with unique abilities, emphasizing the importance of managing debuffs and Guardian positioning. The raid encounters against Cobalt Jade, Jasper, and Guardian involve coordinated tanking and staying within proximity to avoid damaging explosions. The video highlights the need for caution and effective teamwork among tanks, healers, and DPS for successful boss fights, with a hope for more engaging mechanics in future gameplay adjustments.
00:00:00
In this part of the video, the speaker discusses accessing the Moun Terrace for a beta test of the first boss in the Moun Vaults for the upcoming World of Warcraft expansion, Mists of Pandaria. They go over strategizing against packs of quillin, emphasizing the importance of not pulling two larger quillin together due to a debuff that can petrify players. The speaker details the mechanics and abilities of the Stone Guard boss made up of four quillin Warriors with unique abilities, highlighting that only three out of the four Guardians will be selected to fight in the 10-man normal difficulty level.
00:03:00
In this part of the video, the focus is on fighting the Cobalt Jade, Jasper, and Guardian in a raid encounter. The Cobalt Jade Guardian has a grasp ability that deals 40,000 damage and roots players for six seconds, the Jasper Guardian does a cleave attack for 40-65k damage, and the Jade shards from the J Guardian cause 50k damage. To prevent a damaging explosion, players need to keep the Guardians together within 12 yards and manage their energy levels. The off-tank takes one Guardian, while the main tank handles the other, avoiding simultaneous explosions. The Guardians can use an ability called solid Stone to reduce damage taken by 90% when separated. Keeping two Guardians together and one separate is key to effective strategy in this fight.
00:06:00
In this segment of the video, the speaker discusses a boss fight where one ability decreases the target’s health for 15 seconds, emphasizing the need for caution. The difficulty level seems manageable, especially with enough healers. The tanks and healers face challenging mechanics, while the DPS finds the fight monotonous, hoping for more engaging mechanics involving movement. Overall, the speaker anticipates further adjustments for an improved gameplay experience.