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00:00:00 – 00:17:21
In this Borderlands 2 walkthrough video, Major Slack sets the stage by recapping the game's storyline, where the discovery of the Vault on Pandora prompts a search for greater secrets and treasures, drawing in adventurers and the Hyperion Corporation. The walkthrough begins with character selection and customization, introducing the player character Zero and robot guide Claptrap. Key game mechanics such as looting, using the mini-map, and navigating gameplay elements like the Echo Communicator and deception skill are highlighted. The video outlines interactions with familiar NPCs and provides tips on resource management and skill advancement. Specific attention is given to the interface and inventory, including weapon slots and skill trees, focusing on sniping, counting, and bloodshed abilities, with a strategy to maximize sniper rifle effectiveness. Throughout the video, the importance of thorough looting and strategic resource use to progress in the game is emphasized, offering insights and tips to enhance the gaming experience for viewers.
00:00:00
In this part of the video, Major Slack announces the start of a new walkthrough for Borderlands 2, which released on September 18th. He mentions that his full walkthrough of the first Borderlands game is available on YouTube. He then begins the narrative for Borderlands 2, explaining the background story: the discovery of the Vault, an alien prison, which upon opening did not contain treasure but instead triggered the growth of a valuable mineral called iridium. This attracted the Hyperion Corporation and other adventurers to Pandora, all searching for a greater Vault with powerful secrets.
00:03:00
In this part of the video, the storyteller introduces the setting of Pandora and a character named Handsome Jack. The player selects a character named Zero and customizes their appearance, choosing an alien-like head and a suit color, although customization options seem limited. The character is named Major Slack. After confirming the character, the player encounters Claptrap, a robot who introduces itself and provides the player with an Echo Communicator.
00:06:00
In this part of the video, the player discusses looting a corpse to obtain a Class 12 heads-up display with a mini-map. They are accompanied by a character aiming to join the resistance in Sanctuary. The player highlights the return of NPC characters from the original game, namely the guardian angel and Claptrap. They demonstrate looting for extra ammo and illustrate map functionalities like setting waypoints. The player also explains differences in gameplay mechanics, such as the new “deception” skill, which allows creating a decoy, and the inability to stockpile health packs, which now must be picked up from the environment.
00:09:00
In this part of the video, the speaker discusses several gameplay mechanics and features, noting that there are no hit indicators in the game to alert when an enemy attacks. They emphasize the importance of looting in the game, including outside areas and specific items like mailboxes and lockers. The narrative also introduces Claptrap and the dangerous local creatures, particularly a boss named Knuckle Dragger. The speaker provides guidance on using the mini map for navigation and stresses the value of thorough looting to accumulate resources, mentioning their personal experience of being accused of cheating due to successful looting strategies. Lastly, they highlight the first gameplay objective: searching a specific cabinet.
00:12:00
In this segment of the video, the speaker talks about acquiring the first gun, the basic repeater, which has a special power of burst fire while zoomed. They explain the game’s reward system, where players earn money and experience points, level up, and gain skill points to unlock special abilities in a skill tree. The speaker mentions Handsome Jack, a character from the game’s storyline, and the player’s role as a new hero on Pandora.
Additionally, the speaker provides tips on looting for extra cash, stating that players can max out their ammo before facing the first boss if they loot thoroughly. They express a gripe about the new 3D animated inventory screen, preferring the original. The segment also includes a recording of an incident from Zero’s life, which players can play and then discard from their inventory. Finally, the speaker introduces the first quest called “Blindsided” and provides information about it.
00:15:00
In this part of the video, the speaker provides an overview of the game’s interface and mechanics. They review the map, inventory system, and various equipment slots, including the basic repeater, shield slot, grenade mod slot, class mod slot, and an aridian mod slot that they are unfamiliar with. The speaker discusses the skill screen, explaining how experience points are earned through killing enemies and completing quests, which then allow skill points to be allocated to different skill trees. The three skill trees mentioned are sniping, focusing on sniper skills; counting, a mixture of skills culminating in knife-throwing abilities; and bloodshed, centered on melee attacks. The speaker plans to max out the sniping skill tree to achieve the critical Ascension skill for increased sniper rifle damage. They also emphasize their dedication to the game and encourage viewers to give the video a thumbs up if they find it helpful.
