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00:00:00 – 00:11:36
In the video, Todd Howard shares insights on the future of Bethesda Game Studios' Starfield, revealing plans for annual story expansions like the "Shattered Space" DLC. The DLC is anticipated to be released around September 2024, offering a focused experience on one planet with handcrafted environments. There are discussions on the approach to expansions with a focus on handcrafted environments and concerns about monetization, especially for deluxe edition owners. The introduction of paid mods and the Creation Club in Starfield has stirred community controversy. The video also touches on the Creation Club's offerings and debates around paid mods, highlighting the need for adjustments based on player feedback. Howard stresses supporting mod creators and the importance of a thriving modding community. Starfield has seen success with over 14 million players and emphasizes the upcoming DLC expansion's potential to attract more players. The video also prompts viewers to share thoughts on Starfield's player numbers and speculates on future Game Pass subscriptions' impact.
00:00:00
In this part of the video, Todd Howard from Bethesda Game Studios discussed the future of Starfield, hinting at potential future expansions added annually. He mentioned the planning of story expansions and compared the upcoming “Shattered Space” DLC to the size and scope of Fallout 4’s “Far Harbor” DLC, stating that it will be a more compact experience on one planet with handcrafted environments. The release date for “Shattered Space” is speculated to be in late 2024 or possibly around September 2024, the game’s one-year anniversary.
00:03:00
In this part of the video, the speaker discusses the approach Bethesda Game Studios is taking with the Starfield expansions, focusing on handcrafted environments for annual story expansions. Todd Howard explains the reasoning behind the decision to limit the story DLC to one planet and mentions the possibility of utilizing procedural generation for multiple planets. There is concern about how future expansions will be monetized, especially for deluxe edition owners. The introduction of paid mods and the creation club in Starfield has sparked controversy among fans, resulting in negative reviews and discussions within the community.
00:06:00
In this segment of the video, it is discussed that paid mods in Bethesda’s Creation Club include in-game items and missions, with the Vulture Mission being the second in the Trackers Alliance of quests costing around $7. There is debate about whether paid mods should be allowed, with potential benefits for modders but concerns about pricing and player satisfaction. Todd Howard acknowledged feedback on paid mods and indicated that Bethesda will reconsider pricing and content delivery methods based on community input. Adjustments are deemed necessary to address player dissatisfaction with the current model.
00:09:00
In this part of the video, Todd Howard discusses the importance of supporting mod creators and ensuring they are compensated for their work. He mentions the positive response to the Creation Club and emphasizes the need for a healthy modding community. Additionally, it is revealed that Starfield has surpassed 14 million players with an average playtime of over 40 hours. The video suggests that while Starfield has been successful, it is surprising that it hasn’t attracted more players, especially considering Xbox’s large user base. The possibility of increased traction with the upcoming DLC expansion is discussed. The video invites viewers to share their thoughts on Starfield’s player numbers and speculates on future game releases’ impact on Game Pass subscriptions.