This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:25:55
The video follows the challenging journey of a player attempting to complete Baldur's Gate 3 with all ability scores reduced to zero, navigating severe gameplay limitations using strategic character selection, advanced mods, and tactical thinking. Beginning with a struggling Druid, the player switches to a Dwarf Cleric for better survival via the Sanctuary spell and stealth tactics.
The journey involves smart spell usage and carefully avoiding direct combat to progress through the game. The player leverages class abilities like the Druid's wild shape, strategic multi-classing into a wizard for additional spells, and transformations to improve combat effectiveness. Important methods include manipulating strategic spell usage, exploiting game mechanics, and forming temporary alliances to avoid conflicts.
Key names and terms include:
– **Raphael**: An enemy bypassed using a bear transformation.
– **Glot**: An ally recruited for assistance.
– **Sanctuary spell**: Critical for avoiding combat.
– **Grim Forge**: A significant location for obtaining XP and resources.
– **Big Mama bear** and "owl bear from the top rope" tactics for combat.
– **Respec**: Swapping classes to gain new advantages.
– **Conor**: A character utilized during high-stakes fights.
As the player progresses, key milestones include defeating Raphael, acquiring potent items like explosives, leveraging environmental advantages, confronting powerful foes such as Krick and Merkel, breaching major game sections like The Gauntlet of Shar, and achieving significant battles like the final confrontation with the Nether Brain.
Ultimately, through a combination of cunning, strategic respecing, tactical use of spells like invisibility and mage hand, and exploiting glitches and game mechanics, the player demonstrates that it is possible to complete Baldur's Gate 3 even under the severe handicap of zero ability scores.
00:00:00
In this segment of the video, the creator explores the challenge of beating Baldur’s Gate 3 without any ability scores. The creator clarifies that while reducing all stats to zero technically kills the character, reducing them to one has a similar effect. They use a mod to set all stats to zero. The key consequences include a -5 penalty to every check, no carrying capacity, and severe limitations on spell usage and combat effectiveness. After struggling with a Druid character and dying repeatedly, they switch to a Dwarf Cleric for its Sanctuary spell and Trickery domain. This allows them to bypass enemies and avoid combat more effectively.
00:03:00
In this part of the video, the player utilizes various spells and movements to strategically navigate the game. Initially, by using the Sanctuary spell and turn-based mode, they manage to reach the beach in just two turns. They send items back to camp for potential use later on. They stealthily avoid enemies and manage to defeat a mine player, gaining enough experience to reach level two and multi-class to a Druid. After acquiring a battle axe through a quest, they realize that their low strength prevents them from equipping any significant gear, leaving them with basic and weak equipment for the foreseeable future.
The player advances to level three, chooses the Circle of the Moon subclass for their Druid, and utilizes the wild shape bear form for an additional HP pool, despite no stat improvements. They continue to use strategic dialogue and disguises to gain advantages, such as scaring off an enemy and convincing another group of their allegiance. Upon reaching level four, they multi-class into a wizard, gaining access to more spells like Feather Falling. The combination of spells, bear transformation, and new spells enhances their combat capabilities. They proceed to tackle enemies using environmental advantages and strategic positioning, ultimately using their skills and spells to escape dangerous situations effectively.
00:06:00
In this segment of the video, the creator shares tips and strategies for navigating a challenging part of a game. They transform into a bear to avoid an encounter with Raphael due to his disdain for animals. In the colony, they successfully convince Glot to join their cause and strategically position Shovel to avoid a fight with Bullet. They use various buffs and tactics to defeat enemies and head towards the Grim Forge for a significant XP reward. The creator carries essential items using Shovel and mage hand to trigger a fight from above and employ the “owl bear from the top rope” tactic. After a Respec to sorcerer, they gain new abilities including armor of agathys and infinite-use invisibility. Finally, they retrieve an artifact from Shadowheart and use their new skills to confront and defeat Ethel, rescuing Marina and handling Ethel’s servants effectively.
00:09:00
In this part of the video, the speaker describes a strategic and intricate process to collect a specific item called “Second Marriage.” Despite difficulties, they manage to summon Conor using Ethel’s manipulated movements and maneuver around the challenge of not being able to pick up items. The narrator experiments by trying to resurrect subjects to transfer the item, which fails but leads to discovering a workaround: putting items into a corpse’s inventory to send them back to camp. They apply this trick to transport “bitter divorce” to camp, navigate back to the Grim Forge, and acquire potent explosives from a gnome named Fomine. After more tactical interactions, they prepare to encounter Raphael, a high HP enemy, for significant experience points, carefully planning to exploit a specific game mechanic to avoid triggering immediate dialogue upon attacking Raphael.
00:12:00
In this part of the video, the creator strategizes to fight Raphael by using a silence condition to prevent him from casting spells or speaking. However, the creator faces a challenge due to their low damage potential and probability to hit Raphael, which is only 10%. Therefore, they leverage Conor, who has a better, albeit still low, 35% chance. After an arduous process involving a zombie, Conor eventually deals the finishing blow, allowing the creator to land a non-lethal attack and claim 1,400 XP, progressing to act two.
They then approach Carnes to obtain his lantern by summoning Conor and using strategic movements to provoke a surprise attack, leading to an advantageous position. They manage to let the Harpers and absolutists fight each other, finish off the lone survivor, collect the lantern, and other valuable items from their camp. Using invisibility potions, they bypass encounters and head to kill one of the Thorns.
Lastly, they tackle The Gauntlet of Shar. Due to their inability to pick up items, they use the Phantom item glitch with a displacer beast corpse to successfully collect the necessary umbrella gem and reach level six, obtaining their first level two spell.
00:15:00
In this segment of the video, the narrator explains the steps taken to free Night Song and then prepare for the battle against Krick and Merkel. Initially, they attempt to push the necromancer Basaar off a ledge but find he teleports back, so they use a strategic spot to defeat him with “Big Mama” bear. With Night Song freed, they move to confront Krick, using Sanctuary to protect themselves while casting spells. They strategically place explosives to damage Krick and successfully trigger his cutscene with magic missiles. For the final preparations against Merkel, they encounter difficulty crushing Krick from a height and gather boxes to assist in the effort. Using potions and the Mage Hand spell, they manipulate the environment to gain an advantage. They detail the critical importance of initiative roles and positioning to defeat Krick and plan to use two stacks of smoke for the upcoming battle with Merkel.
00:18:00
In this part of the video, the speaker discusses tactics and strategies for defeating a character named Merkel. They use partial resting to acquire powder bombs from a character named Cordas Tali and utilize invisibility to avoid opportunity attacks. By stacking and deploying bombs, the speaker’s Mage reduces Merkel’s health significantly. After successfully defeating Merkel, they proceed to Act Three and encounter a difficult fight with the GI, which requires respecing into a class with more health to survive. The speaker details escaping the fight and mentions using Thunder Waves to handle another encounter easily, advancing into Act Three and dealing with taunts from Orin. They prepare for an upcoming confrontation by respecing to acquire specific spells and items, aiming to counter Orin effectively.
00:21:00
In this part of the video, the creator discusses brewing an elixir of cloud giant strength, which boosts strength to 27 until a long rest. Although the creator can’t use the potion personally, another character can. After gathering resources through several partial rests, they also create an invisibility potion. Using strategic techniques and a Mage hand, they manage to give the Mage hand both potions, enhancing its strength and making it invisible. The Mage hand is then used to defeat Orin by throwing her into an abyss. They explain the necessity of the 27 strength potion as lesser strength wouldn’t suffice.
Following Orin’s defeat, they aim to retrieve a dagger with a nether stone using a corpse trick. Although initially unsuccessful, they eventually retrieve the dagger by utilizing the corpse of Orin’s victim. With two nether stones in possession, they proceed to gather essential scrolls for the final battle: a globe of invulnerability and the Artistry of War scroll, found through exploration and using the knock spell on a display case.
Finally, after regrouping with Gorach, they attempt to use the nether stones to command the brain, which ends poorly for Gorach but successfully gathers all three nether stones. The segment concludes with the transformation into a fully-fledged Ithid, granting upgraded versions of their powers.
00:24:00
In this segment, the speaker discusses the benefits of a 25 HP temporary shield and an upgraded version of perilous stakes, which adds 15 extra psychic damage to all dealt damage. They approach a room expecting allies but find Wither, who mocks them. Using invisibility, they skip fights leading to the Nether Brain. Strategic dashing allows the Emperor to stun two Mind Flayers. The speaker uses the globe of invulnerability and channels Carus compulsion, avoiding a Mind Blast. In the final battle with the brain, they use perilous stakes and various spells to damage it. Despite the brain’s immunity, they manage to defeat it, proving it’s possible to win with minimal stats.