The summary of ‘Remnant 2 – Official Amulet Tier List’

This summary of the video was created by an AI. It might contain some inaccuracies.

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00:00:00

In this part of the video, the creator shares his deep affection for Remnant 2, especially highlighting his extensive 500-hour gameplay experience without feeling bored. He appreciates the complex gear combinations and decided to rate all 74 amulets in the game, differentiating between utility, offense, and defense. Playing on the hardest difficulty, Apocalypse, makes proper amulet choice crucial. Starting alphabetically, he rates:

1. **Abrasive Wet Stone** (A Tier): Increases critical chance and damage against bleeding enemies, greatly beneficial for bleed builds.
2. **Ank of Power** (B Tier): Boosts all damage by 15%, doubling for 15 seconds after using a relic, but can be cumbersome for passive healing users.
3. **Birthright of the Lost** (F Tier): Provides a damage boost after a perfect dodge, which is difficult to execute, making it ineffective.
4. **Brew Master’s Cork** (S Tier): Grants significant damage reduction through concoctions, making it extremely powerful but costly.
5. **Broken Pocket Watch** (B Tier): Excellent early-game amulet for stamina management but becomes less useful mid to late game.
6. **Butcher’s Fetish** (B Tier): Enhances melee crit chance and damage, suitable for melee-focused builds.
7. **Chains of Amplification** (C Tier): Increases damage to enemies with status effects, considered tame with better alternatives.
8. **Cleansing Stone** (low B Tier): Reduces status effect damage by 50%, primarily useful for team support but less so in single-player.
9. **Core Booster**: Mentioned briefly before the segment ends.

00:05:00

In this part of the video, the speaker is evaluating and ranking various amulets in Remnant 2 based on their effectiveness and situational utility. Highlights include:

– **Amulet Synergy and Usability**: The speaker discusses how certain amulets work better outside of boss arenas and in open fields, with specific mention of one amulet’s great utility against bosses with adds.
– **Cost of Betrayal**: Not synergistic with other items, it grants a minor damage increase but incurs additional damage vulnerability, ranking it low (F-tier).
– **Daredevil’s Charm**: Hard to unlock, not worth the risk due to increased damage taken and inability to wear armor, placed in D-tier.
– **Death’s Embrace**: Offers benefits when health is low, but there are better alternatives; it’s situationally useful but niche (D-tier).
– **Death Soaked Idol**: Ineffective for solo play due to the need for multiple enemies but better in multiplayer (C-tier).
– **Decayed Margin**: Offers life steal but sacrifices too much damage, not competitive for melee builds (D-tier).
– **Detonation Trigger**: Increases explosion damage and causes burns, very effective for explosive builds (A-tier).
– **Difference Engine**: Provides damage boost and life steal when a shield is active, useful with certain rings and consistent shields (B-tier).
– **Downward Spiral**: Boosts fire rate and melee speed and offers significant damage increases at lower health, effective for heavy-hitting melee builds but costly due to health reduction (A-tier).

The segment concludes noting the speaker’s caution against certain health builds due to potential issues affecting game files.

00:10:00

In this segment, various amulets and their effects are analyzed and tiered based on their benefits and practicality. The *Fae Pendant* provides increases and reductions in damage but is deemed D tier due to its complicated setup. *Effluvium Enhancer* significantly boosts acid and corrosive damage, ranking high A tier. *Emergency Switch* is labeled F tier as it offers inadequate healing options. *Energized Neett Coil*’s inconsistency prevents proper tiering. *Energy Diverter* grants increased crit chance but less damage, ranking B tier. *Escalation Protocol SE* is useful in certain builds but falls to D tier due to its limitations in boss fights. The *Full Moon Circlet*, combining survivability and damage, is placed in B tier. *Gift of Euphoria* offers high crit chances with proper stamina management and is rated C tier. *Gift of Melancholy* significantly boosts damage with a proper build but requires careful play, earning high A tier. *Gift of the Unbound* restricts health gains per disabled effect and is considered F tier. Finally, *Golden Ribbon* immensely benefits mod-centric builds by increasing mod damage and granting haste, though the tier is not explicitly mentioned.

00:15:00

In this part of the video, various amulets are reviewed and categorized based on their usefulness and build synergies in a game. The main points include:

– **Gunslinger’s Charm**: Provides a 15% increase in fire rate and a 20% increase in reload speed, deemed useful early in the game but ultimately rated D tier due to better alternatives.

– **Gunfire Security Lanyard**: Refills magazines over time but doesn’t work with single-shot weapons; labeled more as a fun, non-competitive choice, placed in D tier.

– **Hollowed Egg**: Increases melee damage by up to 50% when at least 30% of the magazine is spent, especially powerful in melee builds, placed in A tier.

– **Hyper Conductor**: Doubles skill charges and heavy weapon ammo while reducing cooldowns, useful for quick area progression, placed in B tier.

– **Index of the Scribe**: Increases mod and skill weak spot damage by 35%, versatile for high-damage builds, placed in A tier.

– **Indignant Fetish**: Increases all damage by 25% and reduces incoming damage by 10% for 20 seconds after taking damage, rated A tier for builds expecting to take damage.

– **Inert Overcharger**: Improves fire rate, reload speed, and reduces recoil when stationary, effective but not meta due to movement restrictions, rated C tier.

– **Insulation Driver**: Grants 50% extra damage and haste when bullwark is active, highly beneficial for defensive setups, rated A tier.

– **Jester’s Bell**: Increases mod cast speed and damage, not highly favored due to better alternatives, rated C tier.

– **Kinetic Shield Exchanger**: Grants mod damage and power when a shield is active, considered less effective due to competition in mod build space, rated C tier.

00:20:00

In this segment of the video, the speaker discusses various amulets and their effectiveness in gameplay. The amulets are categorized into different tiers based on their utility:

1. **Curry Charm (C tier)**: Increases relic use speed by 50% and grants a 35% chance not to consume a relic charge. However, the speaker suggests that improving combat strategies might be better than relying on this charm.

2. **Lamir Sensor (A tier)**: Increases mod duration by 50% with a 15% increase in mod cost. It’s effective for builds relying on mod uptime.

3. **Legacy Protocol (E tier)**: Adds 15% skill duration and reduces cooldown times by 20%, making it powerful for skill-based builds.

4. **Leto’s Amulet (B tier)**: Combined with other equipment, it provides significant armor damage reduction and reduced stamina cost, making it effective for defensive play.

5. **Matriarch Insignia (S tier)**: Automatically grants 35% increased melee damage and restores stamina with every melee attack, highly beneficial for melee builds.

6. **Navigator’s Pendant (C tier)**: Provides general stat increases including health, stamina, and reduced armor encumbrance. It’s useful for flexible builds.

7. **Neckbone Necklace (B tier)**: Reduces damage from status effects by 50% and increases damage by 25% when affected by them, particularly effective with the Atonement Fold ring.

8. **Necklace of Flowing Life**: Increases gray health conversion by 100%, beneficial in builds focusing on mod power and health regeneration through gray health synergies.

Overall, the speaker evaluates each amulet’s strengths, weaknesses, and ideal usage scenarios, suggesting strategic combinations for optimal performance in different play styles.

00:25:00

In this segment, the speaker critiques several amulets in a game, starting with one they dislike and rank as D-tier. They discuss the Necklace of Supremacy, which can be effective for skilled players but is rated C-tier due to its situational usefulness and the anxiety when its buff is lost. The Nightmare Spiral is rated F-tier because its life steal benefit is outweighed by a severe penalty to healing, making it impractical. The speaker praises Night Weaver’s Grudge, rating it S-tier for its powerful critical chance and haste benefits, especially when paired with Atonement Fold. Nimway Ribit is rated B-tier for its significant boost to relic healing and haste, though the speaker finds healing amulets generally less valuable. The One True King Sigil is rated F-tier for its complex requirements and underwhelming payoff. The Onyx Pendulum, rated C-tier, provides a stacking firearm damage buff but takes too long to become effective in short encounters. Lastly, the Eyy Joker Idol is critiqued for impracticality and stamina cost despite its fun concept, ranking it lower in the speaker’s evaluation.

00:30:00

In this segment, the video discusses various amulets in a game, assessing their effectiveness and tier rankings. The narrator critically evaluates each amulet’s utility and situational benefits:

1. **Amulet with Extra Crit Chance**: Criticized for minor contributions and high stamina costs, rated D tier for participation.
2. **Solid Stats Upgrade Amulet**: Increases health, stamina, speed, and damage reduction by 10%, ranked B tier for enhancing overall survivability.
3. **Rangefinder Amulet**: Boosts range damage and firearm range after killing an enemy, stacking up to three times. Praised for its depth and consistent performance, especially in boss fights, rated S tier.
4. **Ravager’s Mark**: Increases damage to bleeding targets, flexible in bleed synergy builds, rated A tier.
5. **Red Do Sigil**: Improves relic healing effectiveness but critiqued for lesser value in some scenarios, given D tier.
6. **Defense Buff Amulet**: Reduces incoming damage significantly for 2 seconds but increases it afterward, requiring strategic use, rated B tier.
7. **Scavenger’s Bobble**: Increases scrap pickups by 50%, valued for economic benefits early in the game, rated S tier.
8. **Shade Bloom Crystal**: Provides alternating physical and elemental damage bonuses, encourages chaotic gameplay, rated B tier.
9. **Shock Device**: Boosts shock and overloaded damage, effective in specific builds, rated B tier.
10. **Silver Ribbon**: Benefits skills akin to golden ribbon but considered harder to maintain, rated A tier.
11. **Soul Anchor**: Enhances summoner’s damage, easy to keep active with summons, though detailed evaluation gets cut off.

The segment is focused on detailing the strengths, weaknesses, and situational applicability of each amulet, providing a guide for players to optimize their in-game strategies.

00:35:00

In this segment of the video, the presenter discusses various amulets and their effectiveness in different game builds. They highlight the potential of certain amulets, such as Talisman of the Sun, which boosts fire damage and receives an ‘A’ tier rating, and Sinister Totem, which excels in applying status effects and achieving a high damage output, earning it a high recommendation. The presenter notes the utility of the Twisted Idle for armor effectiveness and reduced encumbrance. Conversely, they criticize items like the Stalker’s Brand and Weightless Weight for their limited use cases and rank them lower, placing Weightless Weight in the ‘F’ tier for being impractical despite its humorous value. Each amulet’s ranking reflects its situational value and contribution to specific build strategies within the game.

00:40:00

In this part of the video, the discussion centers around the “Whispering Marble” amulet, highlighting its top-tier status and remarkable abilities. The amulet grants three stacks of Bullwark, resulting in an 18% damage reduction, which is considered exceptionally high. Combining it with the “Sanum with Dried Clavering” provides an additional stack of Bullwark and increases all damage by 15% at maximum stacks. To maximize these benefits, one needs to find another way to achieve the final Bullwark stack, which can be done using the Challenger Relic perk, Juggernaut skill, or another Bullwark ring. The segment concludes by acknowledging the high value and power of the amulet despite the challenge in obtaining its full potential.

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