The summary of ‘Resident Evil 7 Full Platinum Walkthrough – 01 – Guest House’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:29:06

The YouTube video provides a detailed walkthrough for achieving the platinum trophy in Resident Evil 7 through three playthroughs. Key elements include collecting various items like antique coins, files, and videotapes, as well as unlocking special abilities and trophies. The video emphasizes efficient gameplay mechanics, strategic item usage, and storyline progression. Important segments cover boss fights, interactive cutscenes, and combat strategies. The player navigates through the game, encountering challenges, resource management, and character interactions. The video concludes with the player's hand reattachment after a dramatic fight in the madhouse section.

00:00:00

In this part of the video, the YouTuber introduces their walkthrough for Resident Evil 7, focusing on achieving the platinum trophy. They explain the process to get the platinum trophy, which involves three playthroughs: one on normal, a speed run on easy, and a final run on mad house difficulty. Each playthrough unlocks special items and trophies. The YouTuber provides detailed guidance and commentary throughout the walkthrough to help viewers succeed in the game. They show the initial steps in the intro area (guest house) and offer tips on how to proceed efficiently.

00:03:00

In this part of the video, the speaker discusses the first of 32 files in the game. They mention the different collectibles available, such as files, antique coins, bobbleheads, and videotapes. The speaker advises on the importance of collecting and watching videotapes, saving progress, and finding miscellaneous trophies. They also highlight finding Mia’s driving license for a specific trophy. The walkthrough continues by exploring the guest house, locating items, and emphasizing the importance of saving progress along the way.

00:06:00

In this segment of the video, the narrator discusses gameplay mechanics related to auto-save indicators and advises players to pay attention to certain details in the game. They mention the importance of finding a lockpick in a room to unlock a drawer and obtain an antique coin. The narrator also talks about the necessity of watching all video tapes for a trophy and mentions a tip for players switching between PS4 and PS5 versions of the game to unlock certain achievements. Finally, they demonstrate how to unlock a drawer using a lockpick, which results in earning the “Master of Unlocking” trophy.

00:09:00

In this part of the video, the player explores a scary house with a friend, but ultimately decides to go separate ways due to unlocking trapdoors and unsettling discoveries. They follow a character in a starched jacket through a gap, emphasizing how the game integrates gameplay during cutscenes. The player descends a ladder after a Blair Witch reference and interacts with the ending of a videotape section. Post-videotape, they head back to the kitchen, open a drawer, emphasizing future running mechanics.

00:12:00

In this segment of the video, the player finds an antique coin in a drawer, which is one of 20 used as currency to unlock special abilities. They then descend down a hatch, only to have the ladder break. Continuing through water, they encounter a boss interaction. The player picks up files, learns Ben is dead, finds bolt cutters, and proceeds through a linear path, eventually encountering Mia in a cage, leading to further interactive scenes.

00:15:00

In this segment of the video, the speaker discusses playing through the game Resident Evil and mentions that the game is relatively short, especially on the first playthrough which takes about two and a half hours. They highlight that a speed run of the game is around the same duration. The speaker also mentions strategies for playing the “mad house” mode and discusses the benefits of obtaining certain items in the game for defense and damage. Additionally, they talk about the relevance of a circular saw in making the game easier. The speaker guides the viewer through a gameplay section involving following another character, emphasizing exploration and the progression of the storyline.

00:18:00

In this segment of the video, the player picks up a guest house map and two first aid meds. Instructions are given on how to use first aid meds by pressing R1 and how to block by pressing L1. The player then heads downstairs and encounters a scene where they have to resist by pressing R2, resulting in a knife being pushed through their hand and possibly shoulder, requiring healing with a first aid med. The player is then thrown through a wall by an entity and initiates a boss fight by picking up an axe and attacking the entity using R2 to stun her.

00:21:00

In this segment of the video, the narrator discusses the first part of a boss fight, providing tips on avoiding attacks and how to effectively deal damage. The gameplay involves answering a ringing phone to progress, obtaining an axe as a melee weapon, and finding a fuse in a locked room. The narrative also covers a scripted event where the character Mia attacks with a screwdriver, leading to an interactive cutscene where the player must remove it. The segment highlights specific button controls and the unfolding storyline.

00:24:00

In this segment of the video, the player’s character’s hand gets cut off, but it can be picked back up as it will be reattached later. The player finds ammunition, a gun, and first aid in the first door on the right. The player uses the pistol, waits for reticle stability before firing for accurate shots, and collects handgun ammo before heading up a ladder that triggers a fight. During the fight, the player uses melee attacks and blocks with L1, earning a trophy for protecting themselves with their arms. Waiting for the enemy to recharge the chainsaw can give the player time to walk past. The segment ends with the enemy stumbling, signaling a victory for the player.

00:27:00

In this segment of the video, the focus is on the ending of the fight in the madhouse. The narrator explains that it is the hardest part because there are no extra resources available once the enemy is defeated. After wandering around and waiting for a cutscene, the Guest House section concludes. The player gets a story-related trophy and then gets dragged into the house, where their hand is reattached with staples. The video ends with preparation for the next segment.

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