The summary of ‘Mimic Tear nerfed in Patch 1.03! How bad is it? | Elden Ring’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:05:52

The video revolves around the recent patch 1.03 for the game Elden Ring, focusing on significant changes made to the Mimic Tear summon. Important adjustments include the fixing of arcane scaling, enhancing the effectiveness of weapons like Rivers of Blood. The primary focus is on how the Mimic Tear's damage and behavior have been altered. Detailed comparisons suggest that while the Mimic Tear is less aggressive and deals less damage post-patch, it remains a viable and effective summon, particularly against tough bosses like the Tree Sentinel. The creator conducts meticulous tests to measure these changes and plans further analysis to explore the performance of other summons and the overall impact of the patch.

00:00:00

In this part of the video, the creator discusses the recently released patch 1.03 for Elden Ring, particularly focusing on changes made to the Mimic Tear summon. The patch included various updates such as fixing arcane scaling, which now makes weapons like Rivers of Blood more effective. However, the main point of interest is the adjustments to Mimic Tear, including reduced damage for summons using the Mimic Tear Ash and alterations to the spirit’s behavior. The creator runs a comparison test using pre-patch and post-patch footage in New Game Plus mode against the Tree Sentinel, ensuring all variables remain constant to obtain accurate results. The findings indicate that despite the changes, Mimic Tear still performs well but appears slightly less aggressive and deals marginally less damage post-patch. Further testing and analysis are promised for a deeper understanding of these changes.

00:03:00

In this part of the video, the speaker compares the performance of the summon “mimiktay” against the Tree Sentinel before and after a patch update. Initially, the damage and engagement speed are higher pre-patch, with the first four hits landing in eight seconds compared to 12 seconds post-patch. The fight duration pre-nerf is approximately 50 seconds, while post-nerf it extends to about 96-97 seconds, essentially doubling the time. The speaker notes that mimiktay now takes significantly more damage, though variables can affect this outcome. Despite the nerf, mimiktay remains an effective summon, showing strong performance against aggressive bosses like the Tree Sentinel. The speaker plans to continue testing different scenarios and other summons to identify any potential new top performers.

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