This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:14:34
The video delves into the current state of Destiny 2, analyzing its player base and comparing it to other games like "The Division 2" and "Warframe". The speaker highlights a significant decline in player numbers, similar to past lows during the Curse of Osiris DLC, but notes the game still has an active player base of around 100,000 daily across platforms. Critical themes include a lack of innovation in Destiny 2, persistent problems with game mechanics, and stagnation in the PvP meta, particularly with the "strand meta". The speaker also touches on the extended season durations leading to player disengagement and emphasizes the broader issue of gaming companies prioritizing profit over player satisfaction. Despite their frustrations, the creator expresses a deep affection for the game and calls for honest, constructive feedback from the community.
00:00:00
In this part of the video, the host aims to analyze the current state and future of Destiny 2 by examining player numbers to determine if the game is dying. They mention the significance of comparing current and past player statistics, highlighting that Destiny 2 experienced a major decline during the Curse of Osiris DLC, where the player base dropped by 81.5%, from 194,000 to 36,000 players. The host then compares these figures with the current data, noting that the game now has around 34,719 players on PC, which is lower than during the Curse of Osiris period. Despite the low numbers, the host argues that the game still maintains an active player base of approximately 100,000 daily players across all platforms.
00:03:00
In this part of the video, the speaker highlights a comparison between “The Division 2” and “Destiny 2” using player statistics from Steam charts. “The Division 2” has around 1,500 current players and a 24-hour peak of 3,000, while “Warframe,” often incorrectly labeled a dead game, shows almost 54,000 current players and a 24-hour peak of 70,000. The speaker argues that “Destiny 2” struggles with a lack of innovation, pointing out the absence of new enemy factions and significant new modes. This stagnation is common among various games, including “Diablo I”. The speaker criticizes AAA game developers for prioritizing unnecessary changes over needed improvements, resulting in a lack of passion and love for the games. There is also mention of die-hard fans within gaming communities who defend their favorite games regardless of these shortcomings.
00:06:00
In this part of the video, the speaker discusses how some gamers exhibit extreme loyalty to their favorite games, defending them as if they were family. This loyalty extends to games like Destiny 2 or Diablo 4, driven by an emotional attachment rather than rational evaluation. The speaker contrasts this by stating that if a game is genuinely fun, criticisms won’t matter much, as evidenced by games like Pal World. Issues arise when games have persistent problems, like broken mechanics in Destiny’s Trials of Osiris, which the speaker has criticized. Despite some complaints, these games often still thrive as long as a core group continues to financially support them. The main problem, according to the speaker, is that gaming companies prioritize profit over player satisfaction and won’t innovate if the money keeps flowing in.
00:09:00
In this part of the video, the speaker discusses the extended season duration in a game, noting that it was stretched from 3 months to 7 months, leading to a decline in player engagement. The speaker emphasizes that content designed for shorter periods becomes lackluster when prolonged. Despite upcoming expansions, such as “the final shape,” there are doubts about their ability to significantly renew interest in the game. The speaker critiques the current state of PvP (player versus player), labeling it unenjoyable due to a dominant “strand meta” that makes gameplay feel repetitive and unbalanced. They also highlight the static nature of the PvP meta, specifically how the SMG meta has remained unchanged for years, contributing to player dissatisfaction.
00:12:00
In this part of the video, the creator discusses the repetitive nature of Destiny 2, expressing frustration over the lack of meta changes which leads to boredom among players. They emphasize that despite having numerous cool builds and weapons, players are forced to stick to one playstyle to stay competitive. The creator clarifies their love for the game and gratitude towards their supportive community while stressing the importance of being honest about the game’s issues. The segment closes with a call for viewers to share their opinions on whether the game feels dead or thriving and a reminder to keep the discussion civil in the comments.