This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:16:23
The video offers a comprehensive tutorial on utilizing a tool for generating, customizing, and randomizing drum beats and kits in music production software, specifically in Ableton 11 and 12. Key features include a sequencer, a MIDI randomizer, arpeggiators, and pitch MIDI effects, all designed to create diverse rhythmic patterns with minimal CPU load. Users can manipulate various drum elements, such as kicks, claps, snares, and high hats, adjusting pitch, side-chaining, velocity, and panning to shape the sound. The tool boasts a high degree of customization, allowing users to swap samples, record grooves, and apply dynamic variations for natural sound textures. Additionally, the video highlights the ease of saving and loading drum kits, leveraging Ableton's sample similarity search, and offers project files on Patreon for enhanced accessibility. Further, the presenter encourages viewer engagement through social media sharing.
00:00:00
In this segment, V introduces an updated tool involving randomly generated drum beats and drum kits, which users can customize by swapping out samples. The setup includes a sequencer, a drum rack with various effects, and some post-processing. Users only need to hold any single MIDI note to trigger the system. V demonstrates the tool by playing and randomizing sequences, with controls for pitch and side-chaining of the kick and snare. They explain the use of arpeggiators and pitch MIDI effects to create custom rhythms for different drum elements, maintaining efficiency on the CPU.
00:03:00
In this part of the video, the speaker discusses the functionality and ease of using a MIDI randomizer within a CPU setup. The key details include that randomizing will not take effect until the next MIDI note is played, and different drum elements such as kick, clap, snare, and high hats share the same groove pool but have various patterns. Specific pattern counts are highlighted: 44 for kicks, 14 for claps, 6 for snares, 15 for closed high hats, 6 for open high hats, 62 for percussions, and 61 for ghost snares. The speaker also mentions generating a massive number of possible random patterns and demonstrates using Google Translate to quantify the variations. They explain that the tool works well in both Ableton 11 and 12, with Ableton 12 having enhanced capabilities for randomizing drum kits. Additionally, they describe the internal routing for side chaining kick and snare, shifting frequencies, and applying random panning for high hats and percussions.
00:06:00
In this part of the video, the speaker explains the intricacies of managing percussion and high hat sounds within a music production software. They delve into the importance of velocity randomization to make percussions sound more natural and demonstrate how dynamics can affect the pattern. High hats and percussions can be made more natural with the dynamics macro, which adjusts the velocity of notes. The speaker also mentions how to change the pitch of individual samples or the entire drum kit and highlights some post-processing techniques like auto panning and compression. They emphasize the flexibility of replacing samples while maintaining the system’s structure and mention a project file available for those without the latest software version.
00:09:00
In this part of the video, the speaker discusses the ability to randomize drum kits by selecting from 128 different samples for each type of drum sound, such as kicks, claps, snares, closed hats, open hats, and percussions. They demonstrate how to randomize and save these kits as snapshots, and perform a calculation to show the vast number of possible sequences and drum kits that can be generated. The speaker also mentions replacing the randomization for the velocity of percussions with a distortion and compression effect for a different sound texture. Additionally, they explain how the generated drum kits can be easily dragged and used in any project through project files available on their Patreon. They highlight that these files, despite containing many samples, are relatively small and quick to download, and discuss a minor issue with getting swing functionality to work.
00:12:00
In this segment of the video, the presenter demonstrates how to create and manipulate drum grooves using a sequencer and MIDI tracks. First, they show how to record a drum groove onto a MIDI track, capturing the groove’s velocity variations. The recorded MIDI can then be modified by adding swing using the groove pool. To streamline the process, the presenter suggests having two tracks: one with the drum sequencer and an empty MIDI track set to receive MIDI from the sequencer, allowing for easy groove manipulation.
Additionally, the presenter explains how to exchange drum samples in Ableton 12. By loading samples manually or using Ableton’s feature to find similar samples, users can refresh their drum kits. The presenter demonstrates exchanging all drum samples at once and selectively locking specific samples, such as the snare, while changing others. This allows for creating new grooves and drum kits efficiently while retaining desired elements.
00:15:00
In this part of the video, the speaker discusses how to manipulate the pitch of a snare drum in a music production software. They demonstrate the ability to adjust the pitch up or down and refine the transposition of just the snare without affecting the rest of the pattern. The speaker mentions that while a rare moment without a kick drum in the pattern occurs, the pitch changes can still be made. They also highlight that the tool works in Ableton 11 and 12, with version 12 offering enhanced sample similarity search features. Additionally, the speaker encourages viewers to share their experiences using the drum kit generator on social media and tag them. They also mention there isn’t a free download available this time, but advise checking their Patreon for downloads, and end with a friendly sign-off.