The summary of ‘DAY 1 + OP CODES! Final Tower Defense NOOB TO PRO BIG UPDATE’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:10:12

The video marks the conclusion of the "Tower Defense Noob to Pro" series and focuses on exploring new features, strategies, and character assessments in a tower defense game. Key segments cover the introduction of new in-game codes for credits and a revamped summon feature with notable characters like Rookie. The speaker experiments with various units, including kid Naruto, Ichigo, and Rukia, encountering mixed results. Notably, Rukia and Broly are highlighted for their impressive damage outputs. Challenges such as misplacing characters and navigating tough levels are addressed with strategic adjustments. Despite some frustrations with game mechanics and character costs, the speaker expresses optimism about future gameplay, soliciting viewer feedback for continuing the series.

00:00:00

In this part of the video, the creator is engaging in the final segment of the “Tower Defense Noob to Pro” series. They introduce numerous new codes that have been released, providing viewers with potential in-game credits. Each code is highlighted, some offering up to 5,000 credits. The creator demonstrates how to enter the codes, noting that they are case-sensitive.

Next, they explore the game’s new summon feature, excitedly discovering a character named Rookie and commenting on the updated summon animation. Following this, they proceed to equip various units, including kid Naruto and Ichigo, before starting a game.

They navigate to the game’s lobby, which has newly designed features, and choose the Alien Planet level. The creator quickly encounters difficulty, finding the level unexpectedly challenging and scrambling to adjust strategies, ultimately needing to sell and replace units to survive the initial stages.

00:03:00

In this part of the video, the speaker addresses placing a character incorrectly and taking some damage but manages to adjust the placement and continue effectively. They mention the importance of getting at least one five-star or six-star unit due to their significant damage output, referencing 629 damage compared to the enemy’s 112 HP. Despite a data reset, the speaker is optimistic about starting a new series from scratch. They advance through the waves using auto-skip and encounter various enemies, discussing upgrading units and strategies.

The speaker expresses a bit of disappointment with in-game elements but highlights the ease of obtaining credits through damage tasks. They marvel at receiving 14,000 credits and decide to proceed to the next story mode using Rukia Destroyer. Upon facing enemies with 85 HP, they test out single-target units and conclude that kid Naruto is not effective, humorously suggesting to forget the attempt.

00:06:00

In this part of the video, the speaker assesses the effectiveness of various characters in a game. Initially, Ichigo is deemed ineffective with only 14 damage, leading to the conclusion that five-star and six-star characters are necessary for progress. Rukia is highlighted as particularly strong. The speaker then explores Broly, who impresses with 800 damage and full AoE, despite being a hill unit with limited range. Naruto is tested next but is found lacking, with disappointing upgrades. Broly’s expensive yet powerful upgrades are further analyzed, with the speaker expressing awe at his capabilities despite the high cost.

00:09:00

In this part of the video, the speaker discusses the high cost of an item, lamenting that it costs $5,000, making it unaffordable. They express frustration over the inability to place a character named Broly in a specific location on the map, despite finding the map’s appearance and user interface improved but still subpar. They comment on an upgrade that negatively impacts a character’s abilities but note that the character, dealing 4,000 damage, remains strong in the game. The speaker shares a regret about forgetting to activate a game feature (the 2x button) that would have expedited their progress, costing them unnecessary time. Finally, they celebrate defeating a boss and completing the episode, requesting feedback on whether viewers would like to see more content from the Ninja Pro Series in Final Tower Defense.

Scroll to Top