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00:00:00 – 00:08:03
The YouTube video discusses the loot system in Dragon's Dogma, emphasizing both random and static loot, unique weapon types tied to vocations, and the importance of upgrading equipment at the blacksmith by farming materials from enemies. Comparisons are drawn to Monster Hunter, highlighting hidden mechanics, different damage types, and enemy resistances. The video notes the availability of rings that offer strategic choices, reflecting on the mix of Monster Hunter and Dark Souls influences in the game's loot system. Overall, the loot system is praised for its complexity, ease of upgrading, and enjoyable exploration process. Players are encouraged to engage in dialogue about their experiences with the loot system in the game.
00:00:00
In this segment of the video, the narrator discusses the loot system in Dragon’s Dogma. They explain that the game features both random and static loot, with certain areas containing specific items and enemies dropping random loot. It is highlighted that weapons and armor in Dragon’s Dogma are not equal, with better equipment available as the game progresses. The video emphasizes the importance of understanding weapon types unique to each vocation, such as archers with bows and thieves with daggers. The narrator notes that vocation choice dictates play style based on the available weapon types, similar to the approach in Monster Hunter. Special exceptions are mentioned for warrior and fighter classes with unique weapon options.
00:03:00
In this segment of the video, it discusses the weapon and armor system in Dragon’s Dogma, likened to Monster Hunter. Players must farm materials from enemies to upgrade their equipment at the blacksmith, requiring specific materials based on the weapon type. Upgrades can focus on different aspects of the weapon, impacting physical or magic damage, weight, knockdown power, etc. There are hidden mechanics not explicitly explained, leading to player intuition in selecting equipment. The game features various damage types like strike, slash, ice, and fire, with different enemies having resistances or weaknesses to certain types. This adds depth and variety to the game’s combat system.
00:06:00
In this segment of the video, it is highlighted that in the game, players can equip two rings at once which can be obtained through various means like buying, quests, defeating enemies, or looting treasure chests. The speaker reflects on the limited ring slots compared to other games like Dark Souls, emphasizing the need to carefully choose which rings to use. The loot system in Dragon’s Dogma is praised for its resemblance to a mix of Monster Hunter and Dark Souls, offering a variety of weapon upgrade options and materials that can be obtained by fighting monsters. The speaker finds the upgrading process relatively easy, enjoyable, and not overly grindy, making it a pleasant experience to explore and gather resources. Viewers are encouraged to share their thoughts on the loot system in the game.