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00:00:00 – 00:27:39
The video covers various predictions and discussions related to Sony and PlayStation, including sales figures for the PS5 and PSVR2, rumors about new console models, potential acquisitions, and upcoming game releases. Key points include evaluations of past predictions, sales projections for the PS5, expectations for new hardware like the PS5 Pro, and potential industry shifts. The speaker emphasizes engagement with the audience and teases upcoming content for viewers, expressing excitement for future developments in the gaming industry.
00:00:00
In this segment of the video, the speaker evaluates their PlayStation predictions from the previous year and provides new predictions for the 2024 calendar year. They initially predicted that by the end of 2023, PS5 would have sold 58 million consoles worldwide and PSVR2 would reach 2.5 million units. However, according to Sony’s latest data, PS5 had sold 50 million consoles by December 9th, suggesting it might surpass the PS4 sales record. The speaker acknowledges their bullish prediction for PS5 but notes that it might still set a record for Sony. Regarding PSVR2, the sales curve appeared to be flattening, indicating it may not reach even close to 2.5 million units.
00:03:00
In this segment of the video, the speaker discusses various predictions related to Sony and PlayStation. The speaker first mentions the sales performance of the PSVR and the uncertainty of how well the PS5 is doing. They then talk about the rumored release of a slim PS5 with a detachable disc drive, which turned out to be true. The speaker also touches on the absence of a PS5 Pro at the time of prediction, which has now led to rumors of its upcoming release. Furthermore, they discuss the situation surrounding PlayStation’s relationship with Deviation Games, which was previously thought to involve an acquisition but instead saw changes in the company’s structure. Lastly, the speaker mentions the speculated strategic investment by Sony in Square Enix, which did not occur but may still happen in the future.
00:06:00
In this segment of the video, the following key points were discussed:
1. The prediction about the Activision Blizzard deal stalling was partially correct as it did stall and Sony continued to object, leading to the deal eventually closing.
2. The prediction of a new PS2 emulator with features like Save State rewind and video filters did not materialize, but it is still expected to happen in the future.
3. Sony did return with a major showcase around the usual E3 time frame, although not precisely at E3 itself.
4. The prediction of Bloodborne for PS5 and PC in 2024 was inaccurate, but it is still anticipated to happen eventually.
00:09:00
In this segment of the video, the speaker discusses various topics related to PlayStation, including the lack of updates on certain games, a UI refresh, and the absence of themes on the PS5. They mention Sony Santa Monica teasing a new IP, a system software update without themes, and the potential sales projection for the PS5 by the end of 2024, estimating around 75 million consoles sold worldwide. The speaker also compares the PS5 sales rate to the PS4 and expresses uncertainty about significant growth beyond the PS4’s sales figures.
00:12:00
In this part of the video, the speaker discusses the potential release of a PS5 Pro, noting that it may not significantly impact overall sales numbers and is likely a low-volume console to increase customer spending. The speaker predicts around 75 million unit sales for the PS5. They also mention expectations of less than 2 million sales for the PSVR2, expressing concern for its performance. Additionally, there is a discussion about a potential price cut for the Playstation VR2 headset to around $449.99 for the base headset and $499.99 for bundles. The segment also mentions Eric Lampel being named the new president and CEO in April, with speculation on internal promotions for the role within the company.
00:15:00
In this segment of the video, the speaker discusses the possibility of PS3 games leaving PS+ premium game streaming due to aging server blades and expiring game contracts. They predict a decline in the number of games available on the platform and suggest that new titles may not be added in the short term. The speaker also anticipates another PlayStation showcase in either March or April to set the stage for the future of PS5, following a previous underwhelming showcase. They emphasize the importance of engaging customers and showcasing the upcoming years of the PS5 console lifecycle.
00:18:00
In this segment of the video, the speaker discusses the potential upcoming announcements from PlayStation. The key points include:
1. Anticipated reveals in the coming year, including a Ghost of Tsushima sequel in 2025 and Santa Monica’s new IP without a specified release window.
2. Speculation about Team Mobi revealing a new Astrobot game playable in 2D or VR, set for release in Q4 of the current year.
3. The possible revelation of a PS5 Pro in September, with a November launch and an expected price of $599 USD. The timing mirrors previous console releases, with a potential risk of leaks leading up to the official announcement.
00:21:00
In this segment of the video, it is discussed that Sony is planning a premium approach for the PlayStation 5 Pro, highlighting new hardware features and in-house machine learning techniques for resolution upscaling and higher frame rates. The device is expected to showcase first-class gaming experiences with specific PS5 Pro modes for games. Additionally, Sony is open to a higher price point for the premium device, considering changing market conditions. The segment also touches on a potential unexpected acquisition by Sony, mentioning names like CD Projekt Red, Arc System Works, and miHoYo, suggesting that Sony may be looking to fill gaps in their studio portfolio based on industry shifts, although historically they have favored partnering or organically building studios.
00:24:00
In this segment of the video, the speaker discusses potential developments in the gaming industry for the upcoming year. They mention expectations such as a significant event from Square Enix, the potential release of a PlayStation PC client to expand Sony’s ecosystem to PC gamers, and the challenges faced by studios in game development timelines. The speaker anticipates high sales of PS5 and predicts increased focus on third-party partnerships to fill game release gaps. Overall, the segment highlights the evolving landscape of gaming and the anticipation for new hardware and game releases in the coming year.
00:27:00
In this segment of the video, the speaker mentions that there will be a lot more content coming up throughout the year, inviting viewers to stay tuned for exciting discussions on “Let’s Talk PlayStation” every Friday. The speaker expresses gratitude to the audience for watching and concludes by saying they will see viewers in the next video.