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00:00:00 – 00:18:32
In the video, Alex from BoardGame Co presents a top 10 list of board games suitable for children aged 5 and up, focusing on games he personally enjoys playing with his kids. Key games mentioned include "My Little Scythe," praised for its accessibility and engaging design, and "Potion Explosion," which offers fun, strategic gameplay similar to the PC game Zuma. He also highlights cooperative games like "Leo the Lion" and "Zombie Kids," emphasizing their teamwork aspects and replayability. Additional games discussed are "Meeple Circus," known for its humorous balancing challenges, and "Carcassonne," favored for its simplicity and family appeal. "Baron Park" is cited for its blend of simplicity, strategy, and aesthetic appeal, with Alex particularly enjoying playing it both with and without his children. Throughout, Alex encourages family bonding through gaming and underscores the fun and strategic depth of these selections for both kids and adults.
00:00:00
In this segment of the video, Alex from BoardGame Co introduces a top 10 list of children’s games, specifically those he enjoys playing with his kids. He states the two criteria for this list: first, the games are ones he personally enjoys playing with his children, not just ones that his children like; and second, the list is for games suitable for ages 5 and up. He notes that age appropriateness can vary. The first game on his list at number 10 is “My Little Scythe,” a simplified and more accessible children’s version of the popular game “Scythe.” He praises its ease of explanation, cute miniatures, and balanced design that can entertain both kids and adults. The ninth game, “Crazy Race,” is a hard-to-find, statistics-based, push-your-luck game enjoyed by his family despite not being highly ranked on BoardGameGeek.
00:03:00
In this segment, the speaker discusses a series of games, beginning with one where players choose different animals at checkpoints, each with unique abilities and point values. This game offers interesting decisions and is enjoyable for both adults and kids. Next, the speaker talks about “Potion Explosion,” a game reminiscent of the PC game Zuma where players create marble combinations causing chain reactions. While this game is fun for all ages, younger kids might miss the strategic aspects tied to potion abilities. Lastly, the speaker introduces “Menorah,” a cooperative building game where players try to construct a temple. Despite the challenge, which often results in the tower collapsing, the game is entertaining and engages kids to keep trying.
00:06:00
In this segment of the video, the speaker reviews several board games, starting with ‘Sevilla Bloody,’ described as a simpler, cooperative balancing game where players attempt to keep structures stable. Next, they discuss ‘Meeple Circus,’ another balancing game where players stack characters and objects to create a circus scene, progressing through three rounds, each adding complexity and humor, especially with handicaps in the final round. The game is particularly engaging for younger children, although the last round’s added rules can be challenging. Following this, the speaker introduces ‘Leo the Lion,’ a cooperative memory game where players work together to help a lion reach his haircut appointment. Despite its mass-market appearance, the speaker finds it surprisingly enjoyable due to its teamwork aspect.
00:09:00
In this segment of the video, the speaker discusses a memory game involving teamwork to navigate through a forest and avoid animals, aiming to reach a barber. The game is played in multiple rounds, with players improving as they remember previous mistakes. It emphasizes cooperation and family fun. The speaker also introduces “Indigo,” a semi-cooperative tile-placement game where players collect and share gems for points, combining strategic gameplay with accessibility for children. Lastly, “Zombie Kids” is highlighted as a legacy game for children, involving defending a school from zombies and unlocking new content as players progress and win rounds.
00:12:00
In this segment, the speaker discusses two board games, emphasizing their simplicity, accessibility, and strategic aspects. They first talk about “Zombie Kids,” a legacy game enjoyed for its ease of play and the shared experience with children, despite its simplicity and minimal game mechanics. The speaker highlights its affordability and replayability.
Next, they transition to “Carcassonne,” describing it as a long-time favorite, particularly enjoyable to play with family. They mention its numerous expansions which add complexity, yet maintain simplicity for younger players. The process of placing tiles to build landscapes is highlighted as especially fun for children. Compared to “Catan,” another classic game, “Carcassonne” is celebrated for its lighter and faster gameplay, making it highly appealing and the speaker’s second-favorite game to play with kids.
00:15:00
In this part of the video, the speaker discusses their enjoyment of the game “Baron Park”, noting that it is one of the few games they enjoy both with and without their kids. They compare it to other polyomino games like Patchwork and Isle of Cats, praising its blend of simplicity and strategy. They highlight the game’s accessibility, the feeling of achievement when clearing the board, and its gorgeous artwork. They also mention that the game is fun for kids, who enjoy placing different tiles. The speaker concludes by emphasizing their strong recommendation for “Baron Park” and expresses regret for not including it in their top 20 games of all time previously, but plans to amend that in the future.
00:18:00
In this part of the video, the speaker encourages viewers to subscribe, click the notification bell, like, comment, and engage with the content if they enjoyed it. They also suggest supporting by buying a game from their website, boardgameco.com, and note that while popular games might be out of stock, viewers can purchase them elsewhere. The emphasis is on having fun in the hobby and enjoying the games, regardless of where they are bought. The speaker concludes with a message of hope that viewers enjoyed the content and a sign-off until the next time.