The summary of ‘Why WoW Sucks’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:17:51

The video explores the speaker's experiences with World of Warcraft, focusing on issues like rapid progression, lack of narrative depth, and unsatisfying gameplay elements. Criticism is directed towards the leveling system, crafting complexity, and disjointed game content. Specific mention is made of races and factions within the game world, with emphasis on Horde unity and internal dynamics. The lack of meaningful challenges and engaging narratives in the Zandalari storyline are highlighted, alongside a call for improvements to enhance the game's accessibility for new players.

00:00:00

In this segment of the video, the speaker discusses their experience with World of Warcraft during a week of free game time. They note that the current state of the game feels less like an RPG and more like a rush to raids, with the storyline feeling less relevant. The speaker mentions reaching level 50 in just five days, compared to the slower progression they remember from earlier versions of the game. They highlight the lack of equipment satisfaction and the absence of a fulfilling journey in the game’s current state. The speaker emphasizes the importance of a meaningful adventure with unique challenges, progression, and rewards, suggesting that World of Warcraft has lost some of these elements.

00:03:00

In this part of the video, the player discusses their experience in World of Warcraft, where they were sent to the remote islands of Zandalar and completed it by the time they reached level 50. The game then directed them to move on to new content in the shadowlands, which led to them losing interest in the game. The player expresses that WoW discourages adventuring by offering greater rewards for not exploring and completing quests, which left them feeling unfulfilled and uninterested in continuing to play. The player also criticizes the game for having various types of content that do not work well together, such as crafting, leading to a lack of enjoyment in the overall gameplay experience.

00:06:00

In this segment of the video, the speaker discusses their experience with the crafting system in World of Warcraft: Burning Crusade. They express disappointment in the changes to the profession system, particularly in the type of materials required and the lack of familiar materials like copper, bronze, and iron. The speaker questions the complexity of the new materials and suggests that simpler, level-appropriate materials would be more intuitive for players. Additionally, the speaker criticizes the leveling system for scaling enemies, which they find to be a negative trend in RPGs, as it takes away the sense of growth and accomplishment in the game.

00:09:00

In this segment of the video, the speaker criticizes the leveling system in World of Warcraft, pointing out that the game loses its sense of adventure and danger when lower level areas no longer pose a challenge to experienced players. The narrator expresses disappointment in how the world of Azeroth has lost its stakes and feels less engaging compared to earlier iterations. The speaker also highlights how the Zandalari trolls lack depth and a compelling narrative within the game’s story.

00:12:00

In this part of the video, the speaker discusses various races and factions in the context of the game world. Mentioned groups include Orcs, Toren, Forsaken, Dark Spear Trolls, Blood Elves, Goblins, Nightborne Elves, Highmountain Tauren, Mag’har Orcs, and Zandalari Trolls. Each race has unique characteristics and histories, such as Orcs’ blood rage, Blood Elves’ addiction to Mana, and Trolls’ advanced society. The dynamic of unity among these diverse races within The Horde is highlighted, showcasing how they are brought together by shared traits of being outsiders in their own societies. The role of various races in The Horde, including their motivations, challenges, and internal conflicts, are introduced, setting the stage for the gameplay and storylines.

00:15:00

In this part of the video, the speaker discusses encountering a T-Rex God in World of Warcraft, which is quickly killed and turned into a skeleton. They then return with acquaintances to defeat enemies. The Zandalari join The Horde, bringing the Vula, anthropomorphic foxes, with them. The speaker questions the lack of depth in the Zandalari storyline and the absence of themes like blood rituals in the game despite being referenced. They emphasize the need for improving the game to be more accessible for new players.

Scroll to Top