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00:00:00 – 00:10:25
The video highlights the Next Gen Update for The Witcher 3 by CD PROJEKT RED, focusing on visual enhancements like Ray Tracing and performance impacts. Various graphics settings are discussed, including Anti-Aliasing, Ambient Occlusion, and Reflection. Key points cover optimizing settings for performance and visual quality, with recommendations on specific options like Terrain Quality and Water Quality. A performance comparison between Optimized and Ultra+ presets shows a significant boost in performance with minimal visual impact. Despite enhancements, issues like bad DX12 implementation and stuttering problems are noted. Nvidia Hairworks and foliage are identified as demanding settings. The overall conclusion emphasizes balancing performance with visual quality and provides a call to action for viewers to engage with the video.
00:00:00
In this segment of the video, the focus is on the Next Gen Update for The Witcher 3 by CD PROJEKT RED, which introduces visual enhancements like Ray Tracing with RT Global Illumination, Shadows, Reflection, and Ambient Occlusion. The update leads to increased CPU usage and stuttering issues, particularly with DX12 compared to DX11. Ray Tracing options have varying performance impacts, with RT GI having the most significant impact of around 68% on an RTX 3060 Ti. Enabling RT GI can transform the game’s lighting but is demanding on hardware, making it challenging to maintain smooth gameplay even on powerful PCs. The speaker recommends caution when enabling Ray Tracing due to the significant performance requirements.
00:03:00
In this segment of the video, the speaker discusses various graphical settings in a game, including Anti-Aliasing, Screen Space Ambient Occlusion, Screen Space Reflection, Depth of Field, Light Shaft, Nvidia Hairworks, Number of Background Characters, and Shadow Quality. Key points include a comparison of different Anti-Aliasing options, the recommendation to keep Screen Space Ambient Occlusion on, choosing High for Screen Space Reflection, and optimizing settings based on performance impact. The speaker advises against enabling Nvidia Hairworks for optimal performance and suggests setting the Number of Background Characters to High for the best balance between performance and visual quality.
00:06:00
In this segment of the video, the speaker discusses various graphics settings in a game, including Terrain Quality, Water Quality, Foliage Visibility Range, Grass Density, Vram usage with different settings, and Detail Quality.
Key points include the recommended settings for each option: High for Terrain Quality, High for Water Quality for intense scenes, Medium or High for Foliage Visibility Range, Medium or High for Grass Density, 5.8GB Vram consumption at 1440p without RT, and keeping Detail Quality on High. The speaker emphasizes optimizing settings based on performance and visual quality.
00:09:00
In this part of the video, a performance comparison is conducted between the Optimized and Ultra+ preset settings. Using the recommended settings offers a 50% boost in performance with minimal impact on visuals. The next gen update for The Witcher 3 brings enhancements to visuals, gameplay, and quality of life, but is criticized for technical issues such as bad DX12 implementation, CPU performance, lack of options for heavy RT, and stuttering problems when tweaking settings. Nvidia Hairworks, grass, and foliage are highlighted as the most demanding settings that can improve performance. The segment concludes with a thank you message and a call to action for viewers to like, dislike, subscribe, and hit the notification bell for future videos.