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00:00:00 – 00:11:57
The YouTube video discusses the upcoming Warhammer 40K Eighth Edition, focusing on the possible release date, confirmed rules, and changes to gameplay mechanics. Key points include changes to army building inspired by Age of Sigmar, unique movement characteristics for units, return of save modifiers, and modifications to the assault phase. There is an emphasis on narrative, competitive, and fun gameplay styles, as well as a shift towards faster and more intense battles. Overall, the new edition is expected to introduce significant changes that will impact strategies and gameplay dynamics.
00:00:00
In this part of the video, the speaker discusses the possible release date and confirmed rules for the upcoming Warhammer 40K Eighth Edition. They mention that multiple sources at Adepticon have hinted that the release date could be in June, possibly June 10th. The speaker also mentions an upcoming release for Armageddon. Regarding the Eighth Edition rules, there are discussions about changes to Army building inspired by Age of Sigmar’s General’s Handbook. The speaker emphasizes that some details are confirmed while others are still speculative.
00:03:00
In this segment of the video, the speaker discusses the various ways to build an army in Warhammer 40K, including narrative, competitive, and other options with bonuses for each style. The movement phase will change in the 8th edition, with individual units having unique movement characteristics. They mention the return of save modifiers in the shooting phase, a feature reminiscent of earlier editions of the game. The psychic phase is expected to see minor changes, particularly in deny the witch rules.
00:06:00
In this segment of the video, the speaker discusses the changes in armor saves in the new edition of the game. Space Marines now need to roll a 4+ to save against certain attacks due to modifiers. The assault phase is highlighted as well, with the new rule indicating that the player who assaults first gets to go first in combat, providing a significant advantage. This change affects the dynamics of combat, making certain units, like Nobz with power claws or squads of boys, more viable options in battle strategies. Overall, these new rules are expected to have a significant impact on gameplay by increasing the speed and intensity of battles.
00:09:00
In this part of the video, key points mentioned are a change allowing the assaulting player to go first in assaults at the end of a turn, affecting aggressiveness and strategy. There is a discussion on leadership tests, specifically morale checks, with the formula for determining wounds inflicted on a squad based on failed leadership checks after casualties. The impact of Fearless abilities on the new rules is pondered. Other topics include changes to army building, movement phase customization, save modifiers, ways to deny psychic powers, and emphasis on more narrative, fun, and competitive gameplay in the upcoming 40K edition. The video creator expresses excitement for the new edition and hints at future reviews.