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00:00:00 – 00:13:18
The video discusses Thunder's struggle with creating Call of Duty content amid the game's declining popularity. Thunder criticizes the game's shift towards Battle Royale and lack of uniqueness in recent titles, highlighting the neglect of multiplayer in favor of content drops. The content creator expresses frustration with the lack of maps, spawn trapping issues, and emphasizes the need for more engaging gameplay reminiscent of older COD titles. Concerns about dwindling player numbers, skill-based matchmaking, and a call for a return to arcade-style gameplay are also discussed. Overall, there is a shared sentiment of dissatisfaction with the current state of Call of Duty, with a hope for the franchise to regain its enjoyment and fun factor.
00:00:00
In this part of the video, Thunder discusses his struggle to create Call of Duty videos due to the game’s declining popularity. He mentions being more active on his second channel, Thunderstruck Gaming, and expresses difficulty in maintaining enthusiasm for the game. Thunder attributes Call of Duty’s decline to trying to emulate Fortnite and losing its identity by focusing too much on Battle Royale mode. He criticizes the lack of uniqueness in recent Call of Duty games, stating that they feel repetitive and uninspired. Thunder also highlights the shift towards Battle Royale and content drops, suggesting that multiplayer has taken a backseat in the game’s development.
00:03:00
In this segment of the video, the content creator expresses frustration with the lack of maps in the game and criticizes Activision and Infinity Ward for losing player base by not providing enough content. The creator highlights the need for more maps to be included in the game initially rather than as later drops to keep players engaged. They discuss the negative impact of spawn trapping in the game and the decline of the multiplayer experience. Additionally, the creator shares leaked player statistics showing a decrease in player numbers compared to previous Call of Duty games, attributing it to the neglect of multiplayer and emphasis on Warzone and free-to-play modes.
00:06:00
In this segment of the video, the speaker discusses the lack of effort put into the game, emphasizing the need for a significant content drop. They highlight the absence of new maps, expressing boredom from playing on the same ones repeatedly. The speaker criticizes Infinity Ward’s game development and urges for more engagement with multiplayer fans. They also question why no one has created a Call of Duty clone to rival the franchise, emphasizing the need for a return to the old-school arcade style gameplay seen in Black Ops 2 and Black Ops 3.
00:09:00
In this segment of the video, the speaker discusses their dissatisfaction with the current state of free-for-all gameplay in Call of Duty. They express frustration with team games due to teammate confusion and the team balancing algorithm. The speaker prefers free-for-all for its competitive nature, but laments that the mode has become less enjoyable in recent COD games due to encountering the same players repeatedly. They criticize Activision for their approach to skill-based matchmaking, microtransactions, and lack of fan engagement. The speaker calls for a new arcade-style shooter to revive the experience of older COD games and expresses hope for a new MW2-style game from Respawn Entertainment.
00:12:00
In this segment of the video, the speaker expresses concerns about the dwindling player base in Call of Duty, leading to encountering the same players repeatedly during matches. They question whether it’s due to skill-based matchmaking or if the game is simply lacking a larger player pool. The speaker ends by expressing a desire for Call of Duty to become enjoyable and fun again, urging viewers to share their thoughts in the comments.