The summary of ‘Baldur's Gate 3 Multiclassing Guide: Everything you need to know to understand Multiclassing in BG3’

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00:00:0000:14:25

The video discusses multi-classing in Baldur's Gate 3 and Dungeons & Dragons, highlighting the benefits and considerations when combining different classes. It emphasizes the flexibility in multi-classing in Baldur's Gate 3 and the importance of proficiencies gained. In Dungeons & Dragons, the video covers aspects like gaining class features, spellcasting, and level milestones for optimal multi-classing. It also touches on the balance between class features and feats, extra attacks in martial classes, and not being able to stack extra attacks from different classes. The speaker recommends experimentation with multi-classing for depth and fun in the game mechanics.

00:00:00

In this segment of the video, the discussion focuses on multi-classing in Baldur’s Gate 3. It is noted that multi-classing, while not typically recommended for beginners, is more forgiving in this game due to the absence of attribute or ability score requirements. Players can easily respect in the game at a low cost and experiment with different multi-class combinations without facing permanent consequences. The video also mentions that multi-classing is disabled in the easiest game mode, Explorer, but players can work around this limitation by temporarily adjusting the difficulty setting. The importance of proficiencies gained when multi-classing is highlighted, emphasizing that selecting a new class only grants certain proficiencies, not all, and these can be viewed on the character screen. It is advised to consider existing proficiencies when choosing a class to multi-class into.

00:03:00

In this segment of the video, the speaker discusses the benefits of multiclassing into Rogue or Ranger in Dungeons and Dragons. By taking a level in Rogue, you gain one skill plus two expertise, while Ranger offers additional proficiencies and skill options based on the chosen archetype. Multiclassing allows you to gain class features at each level taken in a new class, such as getting level-appropriate Rogue abilities when multiclassing as a Fighter. The video also covers multiclassing spellcasters, explaining that combining two full spellcasting classes like Bard or Wizard will grant the same spell slots as a single-class caster, but limits spell learning to each class level’s maximum. Multi-class spellcasting scales with the casting ability modifier for each class.

00:06:00

In this segment of the video, it is discussed that when multi-classing spellcasters, it is recommended to use the same spell casting ability modifier, such as Charisma for Bard, Paladin, and Sorcerer or Wisdom for Cleric, Druid, and Ranger. Paladins and Rangers are considered half casters while Eldritch Knights and Arcane Tricksters are considered one-third casters. Multi-classing can result in more spell slots, but it does not grant access to higher-level spells unless the character reaches the required level in each class. Mixing different types of casters can alter the number of spells available, with benefits and drawbacks based on the combination chosen. Considerations, like having more spell slots for Divine Smites on a Paladin, should be taken into account when multi-classing.

00:09:00

In this segment of the video, the speaker discusses multiclassing in Dungeons & Dragons. They highlight the importance of understanding spell lists before multiclassing spellcasters and recommend against it for new players. The speaker explains that at every four levels of a class, a character gains access to a feat, which can include ability score improvement. They emphasize the significance of class levels over character levels for feats. The speaker also points out the importance of assessing the trade-off between class features and feats when multiclassing. They mention the importance of extra attacks, especially at level five, for martial classes like barbarians, fighters, monks, paladins, and rangers. It is suggested that players should ideally hit this level milestone before multiclassing to ensure they benefit from the extra attack feature. Additionally, they mention that classes like College of Valor bards and College of Swords bards gain extra attacks at level six, so multiclassing after this point is recommended to maximize combat effectiveness.

00:12:00

In this segment of the video, the key point discussed is multi-classing in Dungeons & Dragons. The speaker highlights that you cannot double stack extra attacks from different classes, emphasizing that taking 11 levels of Fighter is the only way to gain two extra attacks. They suggest going purely Fighter for levels if the goal is to have multiple attacks. The speaker also encourages experimentation with multi-classing, mentioning the ability to save, reload, or respec characters to try different combinations. They conclude by advising players not to be afraid to multi-class and explore different class combinations as it adds depth and fun to the game mechanics.

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