The summary of ‘How to Make Custom Factions like Ratkin Hordes | Tutorial | Age of Wonders 4’

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00:00:0000:07:33

The video covers the essential aspects of factions in Age of Wonders, emphasizing the importance of choosing a faction and customizing its abilities. It explores pre-made factions like Alfred Elderstone's humans and Gloom Hooknil's goblins, as well as creating unique factions with physical forms such as dwarves or orcs. Key decisions include selecting body and mind traits, culture and society traits like Barbarian culture and society traits, and choosing faction leader design options. The video also highlights equipment choices for the faction leader, customization options for appearance, and encourages experimentation with different strategies. Viewers are invited to subscribe for more content on faction customization in the game.

00:00:00

In this segment of the video, the focus is on factions in Age of Wonders. The tutorial covers the main decision of choosing a faction before starting the game and explores the ability to create custom factions with various abilities. Pre-made factions like Alfred Elderstone’s destined humans and Gloom Hooknil’s corrupted goblins are highlighted. The tutorial also delves into creating a custom faction with physical forms like dwarves or orcs, each with unique traits, such as toughness or strength. The example faction presented is the Ratkin, with traits like keen sighted for bonus accuracy in attacks. The importance of body and mind traits for the faction’s physical and mental aspects is explained, allowing players to mix and match traits freely to create unique factions, like bloodthirsty halfling barbarians or magically gifted toad men.

00:03:00

In this segment of the video, the narrator discusses the importance of selecting body and mind traits before moving on to choosing culture and society traits in the game. The Barbarian culture is highlighted for its focus on growing cities and recruiting units with strong food and draft income, as well as the Primal strike ability. Society traits picked include prolific swarmers to grow cities faster and reduce upkeep for non-magical armies, and fabled hunters for more loot and extra range units. The importance of selecting the first tome, faction leader design choices as a champion or wizard king, and the abilities associated with them are also emphasized for strategic gameplay.

00:06:00

In this part of the video, the speaker discusses key decisions for setting up a faction in the game Age of Wonders. They mention choosing Champion class, selecting equipment like ax and shield for defense, bow for ranged damage, or staff for support roles. The importance of selecting a suitable hat for the faction leader is highlighted. Customization options for the faction’s appearance and banner colors are emphasized. The speaker encourages experimentation with different combinations and strategies. The next tutorial will cover the worlds in the game. Viewers are encouraged to subscribe for more content and customization tips.

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