The summary of ‘Avowed – Third Person, Skills, Stealth & Other New Details’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:08:21

The YouTube video discusses details about the upcoming RPG by AOW Obsidian set in the Pillars of Eternity Universe. Key points include the game featuring a third-person mode, improved melee combat, and a story centered around the "dream scourge." Players will navigate faction approaches, with Animancy playing a pivotal role. Character creation involves Godlikes, blessed by Gods, where physical manifestations are customizable. The game includes a party camp for companions and preparation, a classless system with skill trees for diverse character builds, and the ability for rangers to use stealth. The video highlights world traversal mechanics and introduces a new companion, Yachtley. Excitement is expressed for the game's release, with praise for developer community engagement and feedback incorporation.

00:00:00

In this segment of the video, details about AOW Obsidian’s upcoming RPG set in the Pillars of Eternity Universe are discussed. The game will feature a third-person mode, improved melee combat impact, and a story revolving around the “dream scourge” plaguing the living lands. Players will navigate different factions’ approaches to solving this issue, with Animancy playing a central role. A new companion named Yachtley, described as a wizard and a Livewire, was also introduced.

00:03:00

In this segment, the video discusses character creation in the game, specifically focusing on the concept of Godlikes and how they are directly blessed by the Gods. The player’s character will be a human or an elf with customizable physical manifestations of their blessing. The specific God responsible for the character’s blessing is kept a mystery. The video also introduces the party camp as a hub for companions and preparation for the journey, where players can upgrade equipment and level up by investing points into ability trees. The game features a classless system with skill trees allowing for diverse character builds such as battle mages.

00:06:00

In this segment of the video, the speaker discusses the transition of the game from a typical crpg to a more action-oriented approach while still including key features like skill trees. They touch on the ability for the ranger to enter a stealth mode to maneuver around enemies and how stealth may impact gameplay. The video also showcases world traversal mechanics, including jumping and moving through the 3D environment. Additionally, details are shared about a new companion named Yachtley investigating a group known as the Godless in the Living Lands. The speaker expresses excitement for the game, praising the developers for engaging with the community and addressing feedback. Overall, the speaker is impressed by the previews of the game and looks forward to its release.

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