This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:22:21
The video presents a comprehensive ranking and analysis of modern Need for Speed games from 2010 onwards. Various titles are discussed, highlighting gameplay mechanics, graphics, car variety, and progression systems. Specific games like Need for Speed Most Wanted 2012 and Need for Speed 2015 receive critical assessments due to issues with asset reuse, weak progression, and gameplay limitations. On the other hand, titles like Need for Speed Rivals and Need for Speed Heat are praised for their thrilling pursuits, customization options, and progression dynamics. The use of trading cards for upgrades and the all-or-nothing progression system in the games are scrutinized. The video concludes by emphasizing the evolution of the series, with Need for Speed Heat being viewed as a standout product setting a high standard for future releases.
00:00:00
In this segment of the video, the content creator is ranking every modern Need for Speed game from 2010 onwards, based on their own opinion. The discussion kicks off with Need for Speed: Hot Pursuit 2010, which is praised for its perfect blend of old and new elements, captivating graphics, and impressive physics. The game’s replay value and freedom to choose paths are highlighted positively. Moving on to Need for Speed: The Run, released in 2011, the creator notes that while it’s a short and easy game to beat, it lacks content, replayability, and car variety. The physics are described as cinematic, and the game is critiqued for its linear gameplay compared to its predecessor.
00:03:00
In this segment of the video, the speaker discusses two Need for Speed games – Need for Speed Most Wanted 2010 and Need for Speed Most Wanted 2012. The 2010 version is considered solid with more variation in tracks but overly cinematic. On the other hand, the 2012 version is heavily criticized for its reuse of assets, easy progression system, and lack of reward in unlocking cars. The gameplay physics are deemed subpar, and the graphics have issues with brightness that are not light-sensitive friendly. Overall, the speaker rates Need for Speed Most Wanted 2012 as a D-tier game, emphasizing its shortcomings and stating it to be one of the weakest entries in the series.
00:06:00
In this segment of the video, the speaker discusses their positive experience with the game Need for Speed Rivals. They compare it to Need for Speed Hot Pursuit, highlighting the game’s progression system as one of the best in the series. The speaker mentions that Rivals had a similar progression model to Heat, despite being released earlier. They also touch on the game’s online component causing some issues due to griefers and trolls. However, the speaker points out that playing the game offline in 2018 was a positive experience since the servers were deserted. The game offers a wide variety of cars, upgrades, and unique weapons that add to the gameplay experience. The speaker praises the pursuit aspect of the game, emphasizing the thrill and intensity of police chases.
00:09:00
In this part of the video, the speaker discusses the game Need for Speed 2015. They highlight that the game lacked a plastic feel present in its predecessor, Most Wanted 2012. The speaker recommends replaying the game as a single-player experience to avoid trolls, hackers, and frustrating multiplayer experiences. They criticize the weak progression, repetitive scenery, limited garage space, and poor grip builds of the game. The speaker compares Need for Speed 2015 unfavorably to other games in the series, emphasizing its weaker standing. Additionally, they mention that the following game, Need for Speed Payback, was an improvement in terms of graphics, gameplay, story, and customization.
00:12:00
In this segment of the video, the speaker discusses the upgrade system in the racing game, which is achieved through trading cards. There are two dominant set effects, Chidori and Outlaw. The acquisition of cards is based on random chance after each race, leading to frustration as players often have to trade in unwanted cards for points to use on a slot machine for a chance at desired upgrades. The slot machine allowed players to control certain factors like color or base stat but not sub stats or levels, making it challenging to get the desired cards. The game was criticized for its reliance on loot boxes for upgrades instead of allowing players to learn and customize their vehicles realistically. The video also highlights the unrealistic aspect of being able to transfer sets between different cars in the game.
00:15:00
In this segment of the video, the speaker discusses the drawbacks of a certain game, mentioning useless stats designed to reduce chances of acquiring good cards and vehicles like the Skyline and NSX that could not be upgraded to max stats initially. The speaker also critiques the need to repurchase duplicate cars for different builds, highlighting the lack of realism in the game. Despite some flaws, the speaker praises the graphics and gameplay of the game, liking the physics and story. The speaker contrasts this game with its predecessor, discussing the grind required to progress in the game. Moving on to the next entry in the Need for Speed franchise, the speaker praises the game, stating that it saved the franchise from becoming pay-to-win like its predecessor, although they mention issues with data corruption affecting many players within the first month of release.
00:18:00
In this segment of the video, the speaker discusses the all-or-nothing progression system in Need for Speed Heat, highlighting the risk-reward dynamic between daytime and nighttime gameplay. The nighttime section offers thrilling challenges and difficult races, but the upgrades available make it worth the effort. The game allows extensive customization, including engine swaps and cosmetic modifications for various cars, even hypercars. The speaker praises the game’s commitment to allowing players this level of freedom and customization. They find the progression system generous in terms of payouts but enjoyable, and express regret over losing their save data. Additionally, they mention the improved grip builds in the game and praise its graphical quality.
00:21:00
In this part of the video, the speaker discusses the freedom in modifying vehicles in the game, comparing it to Forza Horizon 4. They praise the game’s map, races, and overall experience. Despite initial save date issues, the game is rated as an A-tier product at release, with potential to reach S-tier in the future. Heat is commended for fixing past Need for Speed game issues, providing cosmetic mods, and making car achievements rewarding without the need to visit multiple dealerships. The game is seen as setting a high bar for future Need for Speed games.