The summary of ‘FALLOUT 4: Robot Companion CUSTOMIZATION Guide! (The Basics of Building Robot Companions)’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:14:03

The video provides an in-depth guide on building and customizing robot companions using the Automatron DLC in Fallout 4. Key points include the prerequisites for building robots, such as completing the "Mechanical Menace" mission and reaching level 15. Players can obtain robot schematics from defeated robots and use common components to craft various robot parts. Important characters like Codsworth and Curie can be upgraded while retaining their original voices. The guide explains how different components, such as heads, torsos, arms, and legs, impact a robot's attributes like damage resistance, movement speed, and carrying capacity. Notably, robot workbenches allow for extensive customization, including adding hacking or lock-picking capabilities and choosing between cosmetic options like paint and voice. Perks such as Armorer, Blacksmith, Robotics Expert, and Science are crucial for more advanced mods. The creator wraps up by highlighting the importance of exploring various customization options to optimize robot functionality and appearance, and promises more advanced guides in future videos.

00:00:00

In this segment of the video, GV 2017 provides a comprehensive guide on building robot companions in the Automatron DLC for a game. He points out that one of the main activities post-questline completion involves robot building. Key points include needing to complete the “Mechanical Menace” mission and be at least level 15 to access the robot workbench. Schematics for building and modifying robots are obtained by looting defeated robots. These schematics allow you to craft various robot parts using common components. He clarifies that unlike weapon or armor mods, once a schematic is obtained, it can be crafted repeatedly without needing multiple copies. Additionally, he notes that existing robots in the game, such as Codsworth and Curie, can be upgraded at the robot workbench, retaining their voice but gaining full customization options.

00:03:00

In this segment of the video, the speaker discusses modifying companions in a game, specifically turning Codsworth into a sentry bot or other combinations. However, they caution that if this modification is made, certain cosmetic items like the bowler hat can’t be equipped anymore, so saving the game beforehand is recommended. The speaker then outlines key perks needed for building mods: Armorer (for better armor mods), Blacksmith (for melee weapon mods), Robotics Expert (for powerful but unstable mods), and Science (for laser-based mods). They emphasize the basic components required to build an automatron, such as rubber, circuitry, ceramic, aluminum, and adhesive, detailing their importance in almost every mod. Finally, the speaker explains the robot workbench interface and its categories (head, torso, arms, legs), and breaks down how to navigate and determine the stats for building efficient robots.

00:06:00

In this part of the video, the speaker explains how the head and torso components of a robot determine various attributes and functionalities. For the head component, it influences damage resistances, engagement distances, and accuracy. Special weapon options like the Assaultron head laser and Robo Brain’s Mesmetron attack are highlighted. Moving to the torso, it controls the robot’s health, with Sentry having the most but being vulnerable to overheating. The Mr. Handy torso offers superior movement speeds. The torso also includes unique armor options and miscellaneous mods that affect carrying capacity, movement speed, and add special damage bonuses, resembling modifiers found in legendary weapons.

00:09:00

In this part of the video, the speaker discusses the customization options available for robots, focusing on their hacking and lock-picking capabilities. They explain that you can delegate hacking and lock-picking to your robots, allowing you to bypass these skills personally. The segment further details the versatility of robot components, such as the torso and arms. Torsos offer enhancements like increased perception, target tracking, and energy damage, while arms impact carry capacity, melee and weapon handling. The arms can be equipped with various weapons and armor, offering extensive customization options, including traditional melee weapons, ranged weapons, and unique items like unstable explosive miniguns. The legs are also customizable, affecting movement speed and carry capacity, with sentry legs being highlighted for their balance of speed and capacity. The speaker emphasizes the importance of exploring these options to optimize your robot’s functionality and appearance.

00:12:00

In this part of the video, the creator discusses various customization options available in the Fallout 4 Automatron DLC for creating a robot companion using the robot workbench. They explain how different components, like sentry legs and waist armor, each come with unique slots and benefits that affect resistance and carry weight. They also mention extra features such as making melee targets bleed and choosing cosmetic options like paint and voice, although the voice cannot be previewed. The creator provides a basic guide and overview of robot customization, highlighting that they will produce a more advanced guide later. They encourage viewers to like the video and subscribe for more Fallout 4 tips and tricks.

Scroll to Top