The summary of ‘I bought Skyrim's NEW Paid Mods so you don't have to’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:15:56

The video provides an in-depth review of the newly introduced paid mods for Skyrim. It begins by evaluating individual mods like the "Aldmeri Anti-Age" armor set and the "Kya the Thief" follower mod, suggesting they are overpriced compared to free alternatives. It then discusses the "Creation Club Shayri," a lavish player home, but recommends avoiding it due to better free options. The review delves into "Legendary Dungeons: Dwarven Delves," highlighting the detailed and narrative-rich dungeons featuring significant boss fights and unique rewards despite some bug issues.

Further, the video examines mods that enhance the game's difficulty and navigation, such as turning off quest markers and battling through complex dungeons for unique spells and weapons. The "Aquabus" mod and its intricate dungeon crawl and subsequent Imperial weapon integration are critiqued, revealing both its enjoyment factor and its occasional technical issues. Lastly, newer mods involving significant game interactions, like the East Empire Company expansion, are discussed. These expansions provide economic benefits for players by adding resource extraction and trading elements to the gameplay, although they are noted for their high cost due to their rich content and fully voiced NPCs. The speaker encourages viewers to share their perspectives on the value of these paid modifications.

00:00:00

In this part of the video, the reviewer gives an honest critique of new paid mods introduced in the latest Skyrim update and suggests free alternatives. The paid mods use a credit system, with the cheapest costing 400 credits but requiring a minimum purchase of credits equivalent to £6 or $8. There are seven paid mods in total, costing $29.99 collectively. The reviewer starts with the “Aldmeri Anti-Age” mod, a new armor set, and deems it unworthy of recommendation due to similar free alternatives. Next, the reviewer discusses the “Kya the Thief” follower mod, highlighting its unique features and interactive content but still finds it pricey compared to comprehensive free mods like Lucien and Inigo. The review progresses to other mods, incrementing in price, like the “Shade Tree Lodge” for 500 credits.

00:03:00

In this part of the video, the focus is on “Creation Club Shayri,” a newly introduced player home located in the Rift, north of Lisher and west of Rifton. The house features unique storage options, numerous displays for weapons and armor, and a hidden storage area in the basement. It also provides all necessary crafting stations, including a custom enchanting table and staff enchanter. Outside, there is a stable, blacksmithing equipment, and a private fishing spot. Despite its features, the video advises against purchasing it due to the availability of many free alternatives, like Rusa.

The segment then transitions to highlighting the “Legendary Dungeons: Dwarven Delves,” two Dwarven-themed dungeons added from Elder Scrolls Online into Skyrim, costing 400 credits. The first dungeon, Stone Gardens, is located in Pinan Cave in Northern Skyrim and involves an alchemist named Allar Ghost Bottle and his attempts to resurrect a legendary alchemist. The dungeon is extensive, with various pathways and contains valuable items like the Mad Alchemist set and unique poisoning weapons. Players battle ghost bottle’s disciples and tougher spectral Dwemer enemies. To access a hidden area, players need to find and burn four Dwarven bone dust samples.

The second dungeon, Stone Cyps, features a major boss fight against three powerful Dwarven automatons known as the King Centurions, with the ultimate reward being the King’s Craft ability, allowing the crafting of unique armor. There are also hidden items like the Storm Forge AE, which unfortunately is bugged.

The segment concludes with a teaser of another dungeon named Frost, involving high elven craftsmen who unraveled Dwemer secrets which spiral out of control, with more exploration details to follow.

00:06:00

In this segment of the video, the creator discusses their experience with a particular mod that involves turning off quest markers for an enhanced challenge. They navigate through interconnected dungeons—the Storm Works, Snow Works, and Scorch Works—to unlock mechanisms, face the leader of the elves, and trigger additional valves. This backtracking was seen as a way to extend runtime but was not enjoyed. Eventually, they reach and defeat the dragon boss ‘Mnak Misery’ to earn three summoning spells, though found the dungeon too tedious for the reward.

Additionally, the creator reviews another mod called ‘Aquabus,’ detailing the journey through a dilapidated Dwarven ruin near Cradle Crush Rock. The ruin involves solving an Imperial excavation mystery, surviving new enemies like the Dwarven Aquasia, and enduring a perilous lift ride that ends in a crash. This mod culminated in discovering a unique gun-like weapon called the ‘Aquabus’ beside a trapped Imperial, offering a fresh gameplay element compared to traditional crossbows.

00:09:00

In this part of the video, the speaker explains the steps needed to navigate through the ruin by activating four valves and rerouting steam to access the Grand Library, where a puzzle awaits. Solving the puzzle unlocks a door to the leader of the Expedition and the captain of the soldiers, where you can find schematics to craft the aquabus and obtain a control cube. Using the cube triggers an attack by Dwarven automatons, culminating in a boss battle against a hulking overseer. Defeating this boss grants freedom and unique rewards.

Additionally, after completing the Jagged Crown quest within the Civil War storyline, you may receive a letter asking for a report on the ruin findings. You can either lie or provide the schematics. Providing schematics integrates the aquabus into the Imperial soldiers’ weaponry. Despite some bugginess, the mod is enjoyable, offering a fun dungeon and a new weapon type.

Moreover, the speaker mentions an alternative free mod, ‘lore friendly guns of Skyrim,’ which adds a more varied array of guns and ammo types. The segment concludes with a preview of another mod, Winter Frost Plus, a customizable player home accessed after completing a small quest starting in the Winking Skeever. This quest leads you to a cave system used by smugglers, containing a powerful dragon bone sword, and eventually grants access to Winter Frost.

00:12:00

In this part of the video, the speaker describes a neglected house where snow needs to be shoveled and a boat constructed for travel to Solitude. Inside, the house is initially dark, with interior lighting controlled by chandeliers. The main living room features an oven and cooking pot, while the bedroom includes an Alchemy and enchanting table with custom storage for soul gems and potions. A notable feature is the book of alteration, allowing customization of floors, walls, and bedding. An armory contains mannequins, weapon racks, and customizable displays for various items, though a spot for a dragon priest mask is missing. Outside, there are blacksmithing tools and storage for raw materials.

The video then discusses the East Empire expansion, which starts after clearing a dungeon and encountering a Khajiit named Shakar. Shakar offers a service to have a courier deliver dungeon loot to an East Empire Company checkpoint. Issues with bugging are noted during the initial trial. Shakar also offers to sell goods directly to the Company, where you receive payment later. To advance, a quest involves negotiating with the Yarl of Winterhold to expand East Empire operations.

00:15:00

In this part of the video, the speaker explains a mod set in Winter Hold, where clearing dungeons allows East Empire Company workers to extract resources for profit. Players can choose to have these materials delivered to the nearest outpost or sold automatically for gold, essentially earning free gold for clearing dungeons. By convincing the other nine Ys, permission can be granted for additional checkpoints in other holds. The mod features fully voiced NPCs and is noted for its uniqueness, contributing to its high price. The speaker invites viewers to share their opinions on the mod and paid mods in general.

Scroll to Top