This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:15:30
The video, presented by The Inhuman One, delves into the intricate storyline of "Dragon's Dogma 2," following the journey of the Arisen, a chosen warrior whose heart is consumed by a dragon, granting them immortality until its defeat. The narrative highlights key themes such as the cyclical nature of the Arisen's quest, the tension between the nations of Batal and Vermund regarding Arisens and pawns, and the exploration of forbidden magic.
Significant characters include the Arisen, their guide Rook, Captain Brandt, and allies like Sven and Lady Wilamina. Important terms and concepts include the God Sway, a powerful forbidden magic, and Life Crystals of dragons. Key locations mentioned are the post, where Pawns recognize the Arisen, Bal and its Pathfinder, and Harve Village with its sunken temple.
Major developments include the Arisen's struggle to confirm their true identity against an impostor manipulated by Queen Daa, interactions with figures like the Dragon Forged and the Oracle, and the acquisition of critical items like the godsbane blade. The Arisen's journey is marked by battles with mythical creatures and the uncovering of conspiracies, culminating in a climactic fight with the true dragon. Despite becoming Sovereign, the Arisen senses unresolved dread.
The video concludes by encouraging viewers to continue exploring the game's story and engaging with the creator's community for exclusive content and support options.
00:00:00
In this part of the video, the presenter, The Inhuman One, details the storyline of Dragon’s Dogma 2, focusing on the main quest line from the Great Escape to the Epic conclusion. They highlight that each Arisen’s journey, although similar, is unique. The plot revolves around the unending cycle of the dragon and the Arisen, where a dragon seeks a worthy opponent, consumes their heart, and grants them immortality until it is defeated. Arisens can command pawns, beings with no will of their own, to assist them. Two nations, Batal and Vermund, have different views on Arisen and pawns, leading to tension. The Arisen’s story starts with a dream of being introduced as a sovereign by Captain Brandt. They awaken in a Batali jail, guided by a pawn named Rook to their work station.
00:03:00
In this segment of the video, a disturbance reveals that an alleged artifact is actually a lethal Gorgon, leading to an intense battle where the creature is ultimately driven away. Amidst the chaos, a mysterious figure helps Rook escape with the Arisen, but their flight is cut short by guards’ ballista fire, causing Rook to fall into water and be consumed by Brine. Despite losing his physical form, Rook returns to the rift. The Arisen then meets a soldier named Justin who escorts him to a nearby post where Pawns recognize him as the dragon’s chosen fighter. Upon creating his own Pawn, he learns another Arisen supposedly exists, which should be impossible. To regain his memories, he visits Mel, recently attacked by a dragon. Here, memories flood back revealing he fought the dragon, was killed, and reborn as the Arisen when the dragon consumed his heart. His recollections are interrupted by a friendly face, Oa, who tended to his wounds, before another soldier arrives.
00:06:00
In this segment of the video, a man claiming to be the true Arisen is brought by Captain Brandt for an investigation, as many have falsely claimed this title to become the next Sovereign. After a harsh journey, the Arisen arrives, and Captain Brandt interrogates him privately, revealing his belief that the man is the real Arisen, while the current one in the palace is an impostor. Due to lack of evidence, Brandt urges the Arisen to perform heroic deeds to gain public standing and get invited to the coronation of the false Arisen. The Arisen carries out successful tasks that raise his fame and, with allies like Sven and Lady Wilamina, infiltrates the palace to uncover evidence of Queen Daa’s conspiracy. This includes his own abduction and the formation of a plot involving a forbidden magic called the God Sway. The segment ends with the Arisen uncovering the impostor’s identity—a former Thieves Guild member named D, who had been manipulated by Queen Daa.
00:09:00
In this part of the video, the Arisen reports critical information to Brandt, leading them to prepare for a coronation. At the threshold, the Arisen’s pawn experiences an unnatural force, compelling them to retreat due to the power of the god Sway, which Queen Daa and her puppets now wield to control pawns. Seeking to uncover the god Sway’s secrets, their journey takes them to Bal, requiring entry permits. In Bal, a Pathfinder guides them to EMB Rous, a sorcerer knowledgeable about Forbidden magic, who directs them to the dragon forged and the Oracle for further information.
The dragon forged, an immortal former Arisen, reveals insights about worms’ Life Crystals but lacks information on god Sway, though he mentions a sorcerer named Faus. The Oracle, another former Arisen, directs them to Harve Village to discover the secret of god Sway. Upon learning about a sunken temple from the village elder, the Arisen finds the entrance in Stormwind cave and meets Rias, a phantom who shares the true nature of the blue shards and gifts a godsbane blade forged from his own soul.
00:12:00
In this segment, Ambrosious is at the Forbidden Magic Research Lab, tasked with obtaining 15 worms’ life crystals to activate a latent power. After defeating a dragon with the help of a mysterious warrior, Sein, a former Risen, he returns to the lab. Ambrosious plans to secretly deliver the God’s Bane blade to Lord Faus but is thwarted by the Pathfinder. As the Arisen’s journey continues, he faces numerous challenges, including a battle with a massive golem and an impostor Risen. Ultimately, the true dragon defeats a summoned imperfect dragon, leading to a final epic battle with the Arisen. After emerging victorious, the Arisen is named Sovereign but feels a sense of dread and fear, realizing he may have made the wrong choice.
00:15:00
In this part, the video encourages viewers to continue their journey toward the true ending of “Dragon’s Dogma 2” by clicking on the on-screen videos. The creator highlights the benefits of becoming a member, such as access to exclusive perks, including emojis and members-only videos. Additionally, the creator mentions their Kofi page for those who want to offer personal support. The segment concludes with an invitation to join the “inhuman Community.”