The summary of ‘BALDUR'S GATE 3 Gloomstalker Assassin Multiclass Build Guide (with Magic Items!)’

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00:00:0000:39:57

The video from Player One Gaming's Anti-Hero delves into crafting an optimal multi-class character build called the Gloomstalker Assassin in Dungeons & Dragons, emphasizing its proficiency in stealth and high damage output. This build uniquely combines Ranger, Rogue, and Fighter classes to create a character capable of multiple attacks, especially effective in the initial rounds of combat. Key recommendations include choosing the wood elf race for its stealth and movement advantages, and the Beast Tamer background for access to the useful Find Familiar spell.

The Bounty Hunter Ranger archetype and the Charlatan background enhance investigation and deception skills, pivotal for this build. Prioritized ability scores are dexterity for archery and wisdom for spell casting, while charisma and intelligence are minimized. Essential spells and abilities include Hunter's Mark for additional damage, the Dread Ambusher feature for increased initiative and attack advantages, and the Sharpshooter feat, which improves damage output.

Progressing through the Rogue levels, gaining features such as Sneak Attack, Assassinate for critical hit bonuses, and Uncanny Dodge for halving damage contribute to the character's heightened combat efficiency. Additionally, dipping into the Fighter class offers further combat enhancements through Second Wind, extra Fighting Styles, and Action Surge.

For equipment, the speaker highlights items like the Shadow of Menzoberranzan hood for invisibility, Disintegrating Night Walkers boots, and specific gloves and longbows that boost combat and stealth capabilities. This comprehensive guide aims to help players create a powerful Gloomstalker Assassin, evident from the detailed strategies and tips provided throughout the video.

00:00:00

In this segment, the host, Anti-Hero from Player One Gaming, shares his excitement about showcasing one of his favorite multi-class combos in Dungeons and Dragons: the Gloom Stalker Assassin. This build is a combination of Ranger, Rogue, and a touch of Fighter, known for high stealth and damage output, especially in the first round of combat. He emphasizes the character’s capacity for multiple attacks by level 12 and its iconic stealthy appearance. The host also discusses the race and sub-race selection, recommending the elf, particularly the wood elf for its beneficial abilities like enhanced movement speed and proficiency in stealth. He advises choosing Beast Tamer for the natural Explorer ability to gain the Find Familiar spell, highlighting the Raven as the optimal familiar due to its ability to blind opponents, enhancing the build’s effectiveness.

00:05:00

In this segment of the video, the speaker discusses the “favorite enemy” feature, recommending the Bounty Hunter option for a Ranger build. The Bounty Hunter provides proficiency in investigation checks and enhances the engineering strike spell, making it a clear choice for this build. Moving on, the suggested background is charlatan due to its proficiency in sleight of hand and deception, which complements the build’s low charisma.

For ability scores, dexterity is prioritized since the build focuses on archery, followed by wisdom for spell casting. Constitution should also be decent, while charisma and intelligence can be minimized. It’s mentioned that a decent strength score is useful for the shove mechanic in BG3, hence charisma and intelligence are dumped instead. Lastly, proficiency in sleight of hand and stealth is emphasized to fit the ranger-rogue archetype even before taking rogue levels.

00:10:00

In this part of the video, the speaker recommends against choosing nature and animal handling skills and instead suggests athletics and insight for building an assassin character. At level two, Rangers begin to get spells, and the speaker emphasizes the importance of selecting Hunter’s Mark due to its extra damage benefits and versatility in combat. They also discuss choosing between ensnaring strike, fog cloud, and enhanced leap, ultimately suggesting ensnaring strike for its synergy with Bounty Hunter abilities. Additionally, the ranger fighting style of archery is recommended for an archer build due to its attack roll bonus. At level three, the speaker introduces the Gloomstalker subclass, highlighting its dread ambusher feature that provides increased initiative, movement speed, and effectiveness in initiating attacks.

00:15:00

In this part of the video, the focus is on the features and abilities of the Dread Ambusher in a fantasy role-playing game, specifically highlighting its movement and attack advantages. The Dread Ambusher allows for an additional attack and extra movement on the first turn of combat, granting a significant damage boost with an extra 1d8 damage. Superior dark vision extends vision range, and the ability to hide as a bonus action helps set up advantageous attacks. Umbral Shroud offers invisibility in dim light or darkness, aiding in stealth. The Disguise Self spell adds a layer of utility for creative situations. When choosing spells, enhanced leap is favored for its jump distance benefits over other options like fog cloud or animal-related spells. The video also discusses the importance of the Sharpshooter feat, which enhances damage output despite an attack roll penalty, synergizing well with this build’s other abilities.

00:20:00

In this segment, the speaker discusses character build strategies, focusing on choosing the Sharpshooter and Athlete feats over ability score improvements. Athlete improves dexterity, making movement easier and enhancing jump distance, while Sharpshooter becomes more effective when later paired with the Assassin Rogue subclass to mitigate penalties. At level five, the Ranger gains an extra attack and access to the essential Misty Step spell for teleportation. The speaker also recommends the Pass Without Trace spell for stealth. Upon reaching level six, the character takes a level in Rogue, gaining Sneak Attack for extra damage and the expertise in skills, prioritizing stealth and sleight of hand for better lock-picking and trap disarming.

00:25:00

In this part of the video, the narrator discusses the progression through levels seven to ten of a specific character build, focusing on the abilities gained by multiclassing into Rogue. At level seven, the character gains the Rogue’s cunning action, allowing for hiding, dashing, and disengaging as a bonus action, which complements the already high movement speed. At level eight, the character chooses the Assassin subclass, obtaining the Assassinate abilities which grant bonuses like advantage on attack rolls against creatures that haven’t taken a turn and making attacks against surprised creatures critical hits.

Additionally, the ability Assassin’s Alacrity allows restoration of actions and bonus actions at the start of combat, enabling multiple attacks in the first round. By level nine, the character achieves level four Rogue and can select an additional feat, by which time their dexterity should be significantly enhanced. Level ten introduces the ability Uncanny Dodge, allowing the character to halve damage from attacks, thereby bolstering their defense.

00:30:00

In this part of the video, the speaker discusses the benefits of specific abilities and items for creating an effective Gloomstalker Assassin Fighter character in Baldur’s Gate 3. Key points include toggling important passive abilities, the advantages of a two-level dip in Fighter class which provides Second Wind, an additional Fighting Style (Defense for AC boost), and Action Surge for extra attacks. The speaker also highlights useful equipment such as the Shadow of Menzoberranzan hood for invisibility and Disintegrating Night Walkers boots for Misty Step, which are valuable for conserving limited spell slots.

00:35:00

In this part of the video, the speaker discusses various equipment choices for their game character, focusing on boots, gloves, armor, capes, and longbows. The boots prevent the wearer from being ensnared, slipping, or getting webbed, and they are available early in the game. The stalker gloves boost initiative and add force damage to sneak attacks, while alternatives like the gloves of power and hail of thorns gloves offer benefits early in the game. The penumbral armor increases stealth when the wearer is obscured and is available in Act 2. The speaker mentions several longbows: spell thief, jolt shooter, the dead shot, and a legendary bow called Goneter Male, each providing various powerful benefits at different stages of the game. The speaker finishes by inviting viewers to suggest any missed items in the comments and teases future content, including a live stream of a paladin and sorcerer multi-class build.

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