This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:05:04
In the video, Cowboy delves into the significance of vocation-driven stat growth in "Dragon's Dogma 2," highlighting how class choices during leveling significantly influence a character's stats. Using his character's journey and another character, Liliana's, as examples, he illustrates the differences between vocations, particularly noting how his character's predominantly martial roles contrast with Liliana's magical focus. He underscores this by comparing base and equipped magic stats, indicating a substantial 40% difference that narrows considerably post-equipment. Additionally, he discusses character flexibility and damage output, emphasizing the trade-off between specializing in one class versus enjoying the versatility of multiple classes, with only a minor decrease in maximum damage. The video ends with a hint of a future discussion on a topic called "Dragon's Plague."
00:00:00
In this part of the video, Cowboy discusses the significance of stat growth based on vocations in “Dragon’s Dogma 2.” He highlights how the class you level up in greatly affects your stats, referencing the original game where optimal leveling required switching vocations at specified levels. He explains this was often frustrating because players had to play as unwanted classes to eventually optimize their preferred class.
Cowboy provides context by outlining his character’s leveling path, primarily as a fighter, Mystic Spearhand, Warrior, and Magic Archer, whereas another character, Liliana, focused on mage and sorcerer classes. This comparison helps illustrate the impact of vocation on stat growth.
He examines their base magic stats, noting a significant difference—his character has 265 base magic, while Liliana has 367, making a 40% difference. After adding weapons, the stats increase to 759 and 861 respectively, demonstrating how equipped gear influences the final numbers. He concludes with the observation that while base stats differ substantially, the damage difference post-equipment is only 133%, showing the practical impact of these stat differences.
00:03:00
In this part of the video, the speaker discusses the impact of changing character vocations to a thief and compares the strength stats between two characters, their base strength, and the strength after equipping an upgraded weapon. They note a significant increase of 133% in damage output with the weapon. The main point is that focusing on upgrading a character’s specific abilities results in only a 13% difference in damage output compared to leveling up various classes. The speaker prefers the flexibility of playing multiple classes despite the slight decrease in max damage. They conclude by teasing a potential upcoming video on “Dragon’s Plague” due to recent discussions and concerns.