This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:16:24
The video highlights significant disappointment with the new release of the Battlefront collection, primarily targeting developers Aspire for mishandling the beloved game series. Several key issues are addressed: technical glitches, excessive file sizes, uncredited use of mod content, poor game performance, and unresponsiveness. Specific complaints include broken respawn mechanisms, inadequate servers, incorrect aim assist (humorously termed "Aim resist"), and disruptive screen tearing. Despite the improved graphics, the remaster fails to meet expectations, marred by missing cutscenes and altered sound effects. Furthermore, the release lacks anticipated enhancements like crossplay, improved control sensitivity, and extended multiplayer features. Ultimately, the re-release is perceived as a cash grab, exploiting fans' nostalgia with a rushed and unpolished product. The speaker encourages viewers to stick with the original, modifiable game version, which still has an active community, and hopes for better future releases.
00:00:00
In this segment, the narrator expresses frustration with the state of the Battlefront collection, describing it as a catastrophe. They lament that the collection is so poorly executed that modders are fixing bugs and missing code themselves. The narrator criticizes Aspire, the developers behind the remake, stating that the release disrespects the original Battlefront games, which are cherished by many gamers. They expected a polished remaster but instead, found the collection to be a disappointing and exploitative attempt to capitalize on fans’ nostalgia. The video conveys disappointment and calls out the mishandling of a beloved game series.
00:03:00
In this part of the video, the speaker discusses the troubled history of the “Battlefront” series, highlighting several issues such as multiple cancellations, content deficiencies in the 2015 version, and the controversial loot box situation in Battlefront 2 EA Edition. They express frustration over the current state of the series, notably the flawed re-release of older titles. Specific complaints include the excessive file size (62 GB) compared to the original games (12 GB), the high price of $35, and the use of uncredited mod content in promotional materials. The speaker also criticizes the lack of effort and attention to detail by the developer, Aspire, evident in broken elements like the DLC character Kit Fisto.
00:06:00
In this part of the video, the speaker criticizes the technical issues in the game, such as players glitching, broken respawn mechanisms, and insufficient dedicated servers, which only support 192 players total. Matches are plagued with severe lag, poor hit registration, and frequently last just two minutes due to limited tickets. The “hero assault” mode is particularly broken for the light side. Aim assist functions incorrectly, causing the reticle to avoid enemies, which the speaker refers to as “Aim resist.” The game’s unresponsiveness and various bugs make it unplayable, contrary to expectations drawn from past experiences with the series.
00:09:00
In this segment, the presenter critiques Aspire’s botched release of a game, highlighting several major issues. These include Aspire initially releasing the wrong game version, followed by a quick swap to a more stable one, although numerous problems remain. The presenter laments severe screen tearing, frequent crashes, and missing cutscenes in Battlefront 2, which result in players experiencing only half of the game’s narrative. The improved graphics are acknowledged but considered insufficient, especially when compared to modded versions of the original game. The criticism continues with Aspire’s decision to include an epilepsy warning due to visual effects when dying, and the unnecessary alteration of iconic sound effects. The overall sentiment is that the release appears rushed and careless, primarily driven by financial motives linked to the end of the first quarter of 2024.
00:12:00
In this segment, the narrator discusses several issues with a game, starting with its disorienting audio and sound design, including erratic blaster fire, abrupt changes in volume, and unexplained explosive sounds. The slow sensitivity for both controller and mouse/keyboard with no effective adjustments is highlighted, along with the lack of an inverted controls option, a feature present in the original 2005 version. The narrator notes missed opportunities for improvements such as official online Galactic Conquest mode, Steam Workshop support, working with modders, and increasing split-screen capacity from two to four players. There is also criticism of the absence of crossplay, segmenting the player base and reducing the game’s lifespan. The narrator expresses disappointment over the perceived exploitation of nostalgia for profit, deeming the game “Dead on Arrival.”
00:15:00
In this part of the video, the speaker expresses frustration and disappointment with the latest release of the Battlefront collection on PC, describing it as a significant failure. They believe the franchise deserves better and could have easily been a financial success with minimal effort. The current version, according to the speaker, is objectively worse than previous ones, and they advise against purchasing it. Instead, they suggest buying the original game, which is cheaper, modifiable, and still has an active community. They criticize Aspire for ruining two complete games and selling them for more money. The speaker closes by hoping for better future releases and encouraging viewers to share their thoughts in the comments.