The summary of ‘Enshrouded – Top 10 Most Requested New Features & Systems’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:12:56

The video primarily discusses community-driven suggestions and potential features for enhancing the game "Enshrouded," focusing on increasing player engagement and improving gameplay mechanics. Key themes include integrating a player-based quest progression system to address difficulties faced by less active players, and adding life skill progression elements where players could develop proficiency in activities like woodcutting, mining, and farming.

The incorporation of water in the game world is highlighted as a potential innovation, enabling new mechanics like irrigation and water-powered systems. The discussion touches on the integration of livestock management for resource gathering and potential mounts, enhancing the survival aspect of the game. Optional PvE base raids are proposed to add excitement and challenge for hardcore players.

Efficiency improvements, such as allowing workstations to pull materials from nearby storage, and the introduction of dual-wielding combat capabilities are also mentioned. The speaker advocates for customizable difficulty settings to cater to various player preferences and the dynamic addition of roaming bosses to enhance exploration and engagement. The video concludes with an emphasis on community feedback as a driving force behind these suggestions, encouraging viewers to explore additional game guides available on the channel.

00:00:00

In this part of the video, the discussion focuses on the rising player base of the game “Ember Vil” and the community’s desires for future updates. The most requested feature is player-based quest progression, addressing the current issue where quests are world-tied, which can disadvantage players with less game time. The development team is actively working on a solution and has detailed potential changes such as allowing personal quest completion, improving quest log communication, and reducing respawn timers. Moving forward, other highly requested features include weather systems to enhance immersion and life skill progression for gathering, showing the community’s interest in enriching both the exploration and gameplay aspects.

00:03:00

In this part of the video, the speaker discusses two main features that could enhance the game “Enshrouded.” Firstly, they highlight the potential of a life skill system where players gain proficiency by performing activities like woodcutting, mining, and planting. As proficiency increases, players could unlock various rewards, such as more efficient processes or cosmetic items like a golden axe skin. This system would cater to both min-max players and casual gamers, offering structure and incentives for different play styles.

Secondly, the speaker addresses the lack of water in the game, noting its essential role in survival games for both gameplay and aesthetics. The introduction of water could enable new gameplay mechanics, such as irrigation systems for faster crop growth or water-powered machinery, and significantly enhance the game’s environmental design. The speaker argues that water could vitalize the game world but acknowledges potential technical challenges in its implementation. Additionally, they express enthusiasm for a feature related to farming that would align with the game’s current mechanics and community interests.

00:06:00

In this segment, the speaker discusses ideas for integrating livestock and farm animals into the game’s ecosystem, suggesting players should have the capability to capture and manage these animals at their base. This feature could tie in with game progression by providing resources like leather, fur, and bones from animals. Additionally, a steady supply of meat would maintain a valuable Constitution buff for players. The speaker also mentions that this could pave the way for future features like mounts and appeals to casual players by allowing them to name and breed animals.

The segment then shifts to the idea of optional PvE base raids, proposing that more hardcore survival players might enjoy defending their base from waves of shroud enemies. This could add excitement and stakes, as successful defense could yield resource rewards, while failure might require rescuing captured NPCs. The speaker emphasizes that this would be an optional feature to cater to different player preferences.

Finally, the segment touches on a heavily requested feature: the ability to use workstations and supply them directly from base storage, highlighting the importance of efficiency and optimization in survival games.

00:09:00

In this part of the video, the speaker discusses several requested features and improvements for the game “Enshrouded.” They highlight the inefficiency of the manual input process for workstations and suggest an improvement where workstations could pull materials from nearby chests. The desire for dual-wielding combat capabilities is noted as a top request, with the current game mechanics already supporting a stealthy rogue playstyle but lacking appropriate weapon options. The introduction of difficulty options and sliders is also proposed, allowing players to tailor the game’s challenge by adjusting enemy density or resources. Lastly, the speaker expresses excitement over the idea of roaming bosses and mini-bosses, suggesting a dynamic alert system that would enhance world exploration and engagement.

00:12:00

In this part of the video, the speaker discusses the idea of incorporating roaming bosses or groups of enemies that offer unique loot to enhance gameplay. They suggest that these elements could include unique resources or crafting recipes to add depth to the game. The segment concludes with a recap of the top 10 features desired by the community for the game, while also noting that these are just ideas at this stage. The speaker advises viewers to check out available guides on their channel for more practical gameplay advice.

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