The summary of ‘Persona 5 Vanilla and Royal Differences – Major Changes’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:15:18

The video provides an in-depth comparison of "Persona 5" and its enhanced version, "Persona 5 Royal," catering to both newcomers and those familiar with the original. It starts by clarifying the various titles under the Persona 5 umbrella, including spin-offs like "Persona 5 Dancing in Starlight" and "Persona 5 Strikers," emphasizing that "Strikers" should be played after the main game due to its continuation of the storyline.

The speaker highlights the significant upgrades and additional content in "Persona 5 Royal." These include improved graphics, more expressive character portraits, new characters (Kazumi Yoshizawa, Takadomarki, and Jose), and an extra palace. Players are advised to maximize the confidant level with the character Maraki to access this new palace. Enhancements also cover gameplay improvements like the introduction of a grappling hook, a new battle mechanic called Showtimes, and collectibles named Will Seeds that transform into powerful accessories.

Additional features in "Persona 5 Royal" include a third semester that adds new cutscenes, story arcs, and a palace, as well as manual progression for Akechi's confidant. All original DLC is included for free, with more available for purchase, and a Thieves Den feature allows players to explore game elements like the Palace Maker. The game also introduces new areas such as Kichijoji, offering new activities like darts, billiards, and a jazz club to boost party stats and teach new moves.

Lastly, the video mentions several quality-of-life improvements, like reduced frequency of Morgana telling the player to sleep, scene re-translations, new voice acting, revised boss fights, and additional shadow types with unique battle characteristics. Persona Traits are introduced to enhance combat performance, offering benefits such as reduced SP costs and increased counter damage.

00:00:00

In this segment, the presenter introduces a new series discussing the differences between the “vanilla” version and “Royal” version of Persona 5, aimed at helping viewers decide which game to play. The video aims to remain spoiler-free to cater to newcomers or those who have only played the vanilla version. The speaker explains that while Persona 5 Royal is considered the definitive version with added content and quality of life improvements, it is also more expensive. The video clarifies the different games under the Persona 5 branding: the original Persona 5 (2017), Persona 5 Royal (2020), Persona 5 Dancing in Starlight (a rhythm game spin-off from 2018), and Persona 5 Strikers (a 2021 spin-off that is a direct sequel to the original game).

00:03:00

In this segment of the video, the speaker discusses the differences and developments in the game “Persona 5 Strikers” compared to the original “Persona 5.” Unlike the turn-based combat of the original, “Persona 5 Strikers” is an action RPG hack-and-slash game. They emphasize that “Strikers” should ideally be played after completing “Persona 5” or “Persona 5 Royal,” as it is a continuation of those storylines. The speaker then shifts focus to differentiate between “vanilla Persona 5” and “Persona 5 Royal,” highlighting key upgrades in the latter. These enhancements include improved textures and models, more expressive character portraits, new characters (Kazumi Yoshizawa, Takadomarki, and Jose), new personas, and an additional palace. To access the new palace, players need to maximize the confidant level with the character Maraki by a specific in-game date.

00:06:00

In this segment, the video explores various enhancements and additional features in “Persona 5 Royal” compared to the original “Persona 5”. Key points include the introduction of a grappling hook that offers multiple routes in some areas, enriching the gameplay. A new third semester adds extra content like new cutscenes, characters, a story arc, and a new palace. Enhanced gameplay mechanics include third awakenings for personas, which provide unique skills to party members. Changes to confidant mechanics are highlighted; notably, Akechi’s confidant progression is now manual instead of automatic. The video also notes that all DLC from the original game is included for free, with additional paid DLC available. A comparison of trophy counts reveals that “Persona 5 Royal” offers more but easier trophies, tied to unlocking different character themes. Additionally, the Thieves Den is introduced as a new feature where players can explore game elements, highlighted by a Palace Maker section.

00:09:00

In this segment of the video, the narrator discusses various new features and enhancements in Persona 5 Royal. Players can customize their own palace, interact with characters, and access different sections such as a music area, movie section, gallery, and a tycoon area for card games. The game introduces a new battle mechanic called Showtimes, which are powerful attacks with unique animations. Will Seeds, collectibles found within palaces, can be transformed into powerful accessories. Persona 5 Royal also adds around 30 new songs and features layered music for Mementos. Saved data from the original Persona 5 grants players a bonus. A new area, Kichijoji, is introduced with key activities like the Darts and Billiards Club, which enhances baton pass and technical ranks, and the Jazz Club, which can increase party members’ stats and teach them new moves.

00:12:00

In this segment of the video, the speaker highlights several notable differences between “Persona 5 Royal” and the original “Persona 5”. Key points include:

1. **Morgana’s Dialogue**: Morgana tells the player to sleep less frequently in “Persona 5 Royal” compared to the original game.
2. **Scene Re-translations and Voice Acting**: Some scenes in “Persona 5 Royal” have been re-translated for accuracy and many previously unvoiced scenes now include voice acting.
3. **Revised Bosses and Palaces**: Various palaces and boss fights have been revised to improve gameplay, including significant changes in battle phases, as exemplified by the Matarame fight.
4. **New Shadow Types**: Introduction of Savage Shadows and Disaster Shadows, each with unique battle characteristics.
5. **Persona Traits**: Addition of Persona Traits, which act similarly to passive skills and can enhance battle performance with effects such as increased counter damage, reduced SP costs, and improved healing.

The segment concludes with a preview of upcoming content comparing the introduction and the Kamoshida arc between the two versions of the game.

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