The summary of ‘STARFIELD: The Complete Guide to LOOT – How to Find, Manage & Sell Items, Resources & Gear! (AD)’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:21:08

The video by ZD serves as a comprehensive guide on looting and inventory management in the game Starfield. It begins by categorizing and detailing various items players can acquire, such as weapons, armor, consumables, crafting resources, and miscellaneous items. Key suggestions include avoiding the hoarding of low-value items and effectively managing loot storage across personal inventory, ship cargo holds, and deep storage in homes or outposts.

Effective strategies for managing your inventory are emphasized, including keeping only essential gear in personal inventory to avoid over-encumbrance. This includes diverse weapons, minimal throwables, necessary med packs, and specific tools such as mining lasers for efficiency.

ZD underlines the importance of utilizing your ship’s cargo hold for items intended for sale and crafting resources. Selling items can be done directly from the ship's hold, and maintaining a core kit in your personal inventory is crucial for quick adaptation to various in-game scenarios.

Inventory management tips extend to prioritizing the sale of heavy items, understanding the value of rare resources, and recognizing the icons of valuable loot. The importance of med packs and valuable consumables, the strategic purchase of digipicks, and the essential selection of weapons and combat aids are highlighted. The resource system for crafting and outpost building is discussed, with strategies for efficient resource acquisition and storage.

ZD advises on identifying valuable loot and the significance of collectible magazines that provide passive buffs. The video also touches on profitable methods for earning credits through missions, strategic looting of high-value items, and the risk-reward dynamics of selling contraband.

In conclusion, ZD signs off by encouraging viewers to engage with the content and promises further guides. This holistic approach ensures players can manage their inventories, maximize in-game earnings, and effectively navigate Starfield’s intricate looting mechanics.

00:00:00

In this part of the video, ZD introduces the guide to looting in Starfield, highlighting the multitude of items players can acquire, including weapons, armor, resources, consumables, and valuables. He outlines the categories of items in detail:

1. **Weapons**: Shooters (kinetics, lasers, particle weapons, electromagnetic guns), and melee weapons.
2. **Armor Slots**: Spacesuits (primary protection), helmets (similar protection as spacesuits), and packs (limited protection but can include boost packs for jetpacks or other bonuses like oxygen boosts).
3. **Apparel Slot**: Outfits that offer minor combat and environmental bonuses and mostly serve cosmetic purposes.
4. **Throwables**: Grenades and mines with various damage types.
5. **Aid Category**: Food, drinks, drugs, treatments for health conditions, and health restoration packs.
6. **Notes Category**: Quest notes, magazines, survey data, and books (which do have weight).
7. **Resources**: Crafting materials.
8. **Miscellaneous**: Items like digipicks, quest items, low-value junk (e.g., staplers, folders, toilet rolls) mainly for selling or decoration.

ZD emphasizes not hoarding heavy, low-value miscellaneous items and hints at the importance of managing and transporting loot between planets, which he will discuss further.

00:03:00

In this part of the video, the speaker discusses strategies for managing loot storage in space settings. They detail three primary storage locations: personal inventory, ship’s cargo holds, and deep storage at owned homes or outposts. The personal inventory should only temporarily store core gear and consumables to avoid being over-encumbered. The ship’s cargo holds are ideal for items intended for sale and resources needed for crafting, with the suggestion to frequently offload loot into the ship’s cargo. Deep storage is recommended for long-term storage of items not immediately needed. The speaker also advises using companions for temporary storage during adventures, noting potential drawbacks. The importance of routinely transferring items between different storage areas is emphasized.

00:06:00

In this segment of the video, the presenter explains how to manage your ship’s cargo hold and personal inventory effectively. To access your ship’s cargo hold, you need to be near your ship and use the designated keys to open the menu. You can move items between your inventory and the ship’s hold, and quickly stash resources using a hotkey. When selling items to vendors, you can also sell from your ship’s cargo hold remotely using the ‘Q’ key.

The video then discusses maintaining a core kit in your personal inventory, emphasizing the importance of carrying a few versatile weapons and spreading out ammo consumption. It’s essential to have a mining laser (cutter) for mining activities, which auto-equips when using the scanner. Only carry the suits, helmets, and backpacks you are wearing due to their weight.

Throwables like grenades are useful, but excess should be stashed if you have more than ten of any type. Ammo and med packs are lightweight and should be hoarded, as they remain useful throughout the game. Trauma packs, which are faster to apply but offer less healing, can be carried in small quantities for emergencies. Various health treatments can be carried in small amounts, as they are light, but excess should be stored. The presenter advises against carrying junk food and drinks due to their minimal healing effect and high consumption rate needed for significant health recovery.

00:09:00

In this part of the video, the speaker discusses strategies for inventory management in a game. They emphasize prioritizing med packs for healing, and keeping high-end food, drink, and combat-related aid items for their beneficial buffs. Players should also carry minimal non-combat boosters and always keep digipicks on hand for unlocking more loot. They recommend buying digipicks from vendors if invested in the security skill. Core inventory should include a selection of weapons, armor, combat aids, treatments, ammo, digipicks, and med packs. The speaker then transitions to explaining the resource system, used for crafting and building outposts, which includes inorganic, organic, and manufactured components. These resources can be mined, harvested, or looted and are essential for modding weapons and armor, though engaging with this system is somewhat optional and mainly fun for those who enjoy it.

00:12:00

In this segment, the video discusses strategies for managing and selling excess resources, recommending the sale of heavier items first, such as manufactured components, due to their weight. These components can be crafted or looted and can occupy significant space in cargo holds. Rare resources, indicated by colored diamonds, can fetch good prices but are better sold if you know their re-acquisition points. Blowing up asteroids for resources is also mentioned, but results vary.

To efficiently find resources, tagging them at research benches or crafting stations is advised, but over-tagging can lead to inefficiency. The game does not feature a scrapping system like Fallout 4, emphasizing mining and automation instead. It’s recommended to keep a stockpile of basic items for outpost building and power generation.

The skill of looting, which includes recognizing valuable items and understanding logical placing, is highlighted. The importance of familiarizing oneself with the appearance of valuable items like credit sticks, med packs, and ammo for efficient looting is underlined. The segment also notes that contraband can be inconspicuous and should be checked thoroughly if it resembles small protective briefcases.

00:15:00

In this segment, the video explains how the majority of valuable loot, especially ammo and medical supplies, comes from special containers with lights indicating they have loot. Yellow containers typically contain ammo and throwable items, while green or teal containers contain medical supplies. Safes often contain cash and rare items but are usually locked. Display style containers such as weapon racks and mannequins also hold visible equipment and rare items.

The video highlights a collectible magazine system that provides passive buffs, and advises players to recognize and collect these magazines for bonuses. It emphasizes that rare and legendary items mainly come from elite enemies and special end-of-dungeon reward crates. Elite enemies are tougher and drop rare items, while large reward crates are found at the end of dungeons and contain valuable gear and resources.

The segment also details that weapons and equipment can have rare, epic, or legendary modifiers that provide special abilities, instructing viewers on what these modifiers entail, such as incendiary effects or armor-piercing capabilities.

00:18:00

In this part of the video, the focus is on strategies for making serious credits in the game. It covers various methods including missions and looting. Specific looting tips are provided, such as spotting and collecting credit sticks, especially from pirate loot areas and personal quarters. Gear, high-end equipment, old Earth items like rare books, and lightweight high-value items (e.g., cigarettes and consumer electronics) are highlighted as profitable loot.

Selling weapons is emphasized as a major money maker. Some resources like gold can also generate passive income, especially if collected with a gold extractor and a suitable ship. Special trade missions can provide additional revenue by delivering resources in bulk. While common raw resources aren’t very profitable due to their weight, processed components can be more valuable.

Contraband items such as Aurora, Mech adapters, and Xeno Warfare Tech are lucrative but risky, requiring shielded cargo for smuggling. Finally, scanning gas or ice giants for survey data offers instant, effortless credits, with optimal profits from selling to Vladimir in the Eye.

00:21:00

In this part, the speaker encourages viewers to leave comments and subscribe for more Starfield guides. The video concludes with the speaker signing off, expressing gratitude to the audience.

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