The summary of ‘Helldivers 2 – How To Effectively Defeat Factory Striders & New Mission Type (Tips & Tricks)’

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00:00:0000:11:58

The video provides an in-depth guide to effectively dealing with Factory Striders, the game's largest and most resilient automaton units, in "Helldivers." These formidable adversaries can spawn Devastators and are armed with two minigun turrets and a small cannon turret. Key strategies are discussed, including focusing on the Striders' behavior and arsenal. Medium armor-penetrating weapons like Scorchers and JAR Five Dominators are highly recommended for disabling the miniguns quickly. The weak spot under the Striders is highlighted but attacking it is noted as risky due to the Striders' defensive capabilities and the surrounding threats.

Additional effective tactics involve using an array of heavy weapons and support strategies, including orbital lasers, orbital precision strikes, rail cannons, and the powerful 380 mm barrage. Eagle air strikes are also recommended for their precision and ability to hit multiple rockets. Positioning and the use of auto cannons, known for their efficiency, are emphasized as crucial, especially in higher difficulty levels and solo play. Finally, proximity hell bombs are highlighted as the most potent tactic, capable of taking down a Factory Strider with one blast. The video concludes with encouragement for players and an appreciation for viewer engagement.

00:00:00

In this part of the video, the focus is on Factory Striders, the largest and most resilient automaton units in the game. These units can spawn large groups of Devastators and are armed with two minigun turrets and a small cannon turret. A new automaton mission type has been introduced, requiring players to eliminate one or multiple Factory Striders. This was quietly added in a recent update, not mentioned in the patch notes.

The new mission does not appear at all difficulty levels but is found in mid-range difficulties (4 to 6), where the number of Striders to defeat increases with the difficulty level. The video discusses the best strategies to handle these units, starting with understanding their behavior and weapons. The Factory Striders are dangerous due to their ability to spawn Devastators and their offensive capabilities, but their cannons can be destroyed with specific weapons to make them less formidable. Key methods to defeat them effectively are mentioned, suggesting players should focus on the Striders rather than their cannons to conserve resources.

00:03:00

In this part of the video, the discussion focuses on dealing with the large, deadly automatons equipped with double miniguns. These miniguns can be destroyed relatively quickly using medium armor-penetrating weapons like Scorchers and JAR Five Dominators, making them essential for combat against these units. Other effective weapons include grenades and autocannons, though using high-value ammunition like Quazer cannons for this purpose is discouraged.

The automatons also have vulnerable vents around their bodies that can be targeted, but this should be a last resort if other options are depleted. The primary strategy involves targeting the weak underside of the factory Striders, which is highly susceptible to armor-penetrating weapons. However, reaching and attacking this area is impractical and dangerous in actual gameplay due to the presence of multiple enemies and the size of the unit, making it a high-risk endeavor.

00:06:00

In this segment of the video, the speaker discusses strategies for dealing with factory Striders, particularly focusing on higher difficulty levels and group gameplay. They highlight that the Strider’s weakest spot is its underside, which is vulnerable to armor-penetrating weapons. However, the speaker suggests alternative methods that don’t require direct exposure. The orbital laser is mentioned as a powerful tool but not entirely effective in a single strike; it can be complemented with orbital precision strikes or a rail cannon for finishing off the Strider. Another effective method discussed is the 380 mm barrage, which has a large radius and can potentially take down the Strider in two shots. Upgraded versions of this barrage can even kill multiple Striders at once. The eagle air strikes, unlocked at level two, are also highlighted as an efficient tactic due to their ability to hit multiple rockets on the large Strider. The speaker notes the importance of positioning, especially in solo play where the Strider tends to turn towards the player.

00:09:00

In this part of the video, the speaker discusses various strategies to effectively deal with large units, specifically factory Striders, in the game Helldivers. They mention that while Eagle air strikes can eliminate these units, the auto cannon is the most consistently effective weapon. The auto cannon, already considered an excellent support weapon, proves to be extremely efficient, requiring only a few shots to the unit’s weak points to take it down. Additionally, other methods such as using hell pods, targeting the unit’s vents from above, and calling down support stratagems can also be effective. The speaker emphasizes that proximity hell bombs are the most powerful, capable of destroying a factory Strider with a single explosion. The video concludes with the speaker thanking viewers and offering encouragement to fellow Helldivers.

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