This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:25:57
Patch Care's video is an extensive guide to navigating the "Der Eisendrache" Zombies map in Call of Duty: Black Ops 3, focusing on strategic map walkthroughs and detailed instructions for building and upgrading weapons. Starting from the gondola spawn area, the guide highlights crucial map features, including key locations like the lower and upper courtyards, anti-gravity room, and the rocket pad. Essential buildables such as the shield and the Ragnarok DG-4 are thoroughly explained, detailing the parts' locations and steps to assemble. A special focus is given to the Wrath of the Ancients bow and its upgrades into four distinct forms: the Wolf Bow, Fire Bow, Void Bow (Skullcrusher), and Electric Bow. Each bow's acquisition and upgrade process involve specific tasks, such as collecting and feeding dragon statues, interacting with various map elements, precise shooting, and strategically killing zombies. The guide emphasizes the interconnected design of the map for better navigation, essential for completing these complex tasks and efficiently managing gameplay.
00:00:00
In this part of the video, Patch Care introduces his ultimate guide for the new Black Ops 3 Zombies map, “Der Eisendrache.” He outlines the video structure, which includes a complete walkthrough of the map, a look at the buildables, and a focus on the bows and their upgrades. The guide starts in the gondola spawn area, mentioning key features like weapons on the wall, Quick Revive, Gobblegum, a landing pad, and a tram system for free drops. Patch recommends taking the low road from the spawn to reach the dragon area, highlighting important landmarks like the box location, dragon head, and interconnected pathways. He also describes notable locations such as the lower courtyard, buildable stations, and the launch pads. The segment emphasizes understanding the map’s layout for better navigation and strategy.
00:03:00
In this part of the video, the narrator describes various map locations and elements in a game. They mention that the HVK is on the wall, and a door leads to the console room. Stamin-Up is located in the power room, which also houses the power switch. The Bowie knife costs 3,000 points here. The area called Bastion includes a Pack-a-Punch location, a Death Ray trap, and a launch pad. The narrator explains that the Pack-a-Punch machine has three locations that must be activated and teleported sequentially.
They describe the layout as interconnected, making navigation easier once familiar. The clock tower area is noted for mostly Easter eggs, but it features a Wonderfizz machine and another launch pad. The main courtyard is central, featuring a Kuda on the wall, a mystery box, an electric trap, and another launch pad leading to the lower courtyard. Back in the console room, there’s a speed cola, a dragon head, and an M8A7 wall weapon. The narrator emphasizes how the map’s design interconnects different areas, aiding player movement.
00:06:00
In this part of the video, the speaker navigates through various areas of the game map. They describe key locations such as the anti-gravity room, the clock tower, and the courtyard. Players need to step on four panels to activate anti-gravity in the chamber, which helps find a shield piece. The area has multiple pathways leading to important spots like a teleporter, Juggernog location, lower court, spawn, and a second Pack-a-Punch site. The teleporter transports players to the rocket pad, essential for upgrading bows and obtaining buildable pieces. The rocket pad features a launch pad, a VMP, the Wonderfizz machine, and another Pack-a-Punch final piece costing 5000 points.
00:09:00
In this part of the video, the focus is on building the shield and collecting its three parts, which are located in the lower courtyard, upper courtyard, and anti-gravity room, each with three potential spawn points. The lower courtyard part can spawn near boxes or tanks, the upper courtyard part is in the bell tower or nearby areas, and the anti-gravity room part requires activating panels and wall running. After collecting these, you can assemble the shield at a workbench for extra defense.
The segment also details constructing the Ragnarok, a combination of gravity spikes and an electric propulsion trap. It has three parts: the first is acquired by killing a Panzer, the second by activating a switch during a rocket test cycle and then using a control panel near the teleporter, and the third from using the Bastiaan’s death ray.
00:12:00
In this part of the video, the creator explains how to complete a significant task in the game, starting with collecting a floating part using a launch pad. After retrieving the part, the player can build a useful tool called the ragnarok. The video then transitions to constructing the bow, known as the Wrath of the Ancients, and upgrading it into four different forms. The first step involves feeding three dragon statues located around the map with eight zombie kills each. After feeding all three dragons, the player can collect the bow. The creator then focuses on upgrading the bow into the Wolf Bow by finding and interacting with four specific picture frames around the map in a sequence that tells a story. Upon completion, the player heads to an antigravity room to collect an arrow. Subsequently, the player must hit a red flag with the bow to drop a skull, which leads to summoning a dog needed for the next steps.
00:15:00
In this part of the video, the speaker explains the steps to obtain the Wolf Bow and the Fire Bow. For the Wolf Bow, you must follow a character to three locations, achieve six kills at each spot, and interact with a panel. You’ll then need to wall run and shoot an urn, followed by getting 20 more kills near the pyramid to receive the reborn arrow and complete the process. Transitioning to the Fire Bow, you start at the clock tower to shoot a symbol and collect a broken arrow. Afterwards, wait for a rocket test to finish, shoot a glowing object, and hit three specific circles while airborne at marked map locations. The Fire Bow steps emphasize precision and timing during the aerial shots.
00:18:00
In this part of the video, the focus is on completing several tasks to progress in a game. First, the player needs to stand in three circles and get five to ten kills in each, with each circle stopping its light once enough kills are achieved. One circle will light up again, indicating the next task. The player then heads to the clock tower to receive an apothecary symbol and must match this symbol to one of three fireplaces around the map.
Once the correct fireplace is matched, the player returns to the lit circle and gets kills to spawn fire rocks. Using a bow, they must shoot these rocks three times to move the fire to the designated fireplace. Holding square at the fireplace confirms the completion of this step.
Next, the player goes to the Bastiaan, interacts with the sun-like object to receive a reborn arrow, which is taken to an area to get 20 more kills, thus upgrading the bow to a fire bow.
The process then moves on to obtaining the skull crusher (void bow). The player must shoot an area in the double tap zone to drop a broken arrow, then melee kill a zombie over a purple tile near mule-kick, causing an urn to release and fly into the air. The player must then find and interact with six keeper skulls around the map, starting with one on a windowsill and another in Samantha’s room.
00:21:00
In this part of the video, the speaker provides a detailed guide on how to complete sequences for two different bows in a game. For the Skullcrusher bow, you need to gather and sacrifice six crawlers to an urn, memorize three words it gives, kill zombies to collect panels, and match symbols with knights’ pictures to input the correct sequence. Successfully completing these steps awards the reborn arrow, which upon further action gives the Skullcrusher bow.
Moving on to the electric bow, you start by shooting a weather tower to drop a Broken Arrow and then set three specific stacks of logs on fire, which are spread across different locations. The final step involves wall running in an anti-gravity chamber to activate five glowing panels. Completing all these tasks properly results in acquiring the powerful electric bow.
00:24:00
In this part of the video, the creator explains how to proceed through a sequence of tasks in a game. First, they must run over glowing panels to light them up completely. Next, there are three electrical pots that need to be filled with zombie souls, requiring six kills per pot. These pots are located above the courtyard, near the clock tower, and in the rocket station area. Once filled, the player must fully charge their bow and shoot the pots to electrify them. Subsequently, they must shoot pre-set items with the electrified bow to create a fire and electricity storm. Finally, the player must interact with a stormy weather device, collect a blue electric element from below it, and place it in a chamber pedestal. After sacrificing 20 zombie kills in front of it, the player receives the upgraded reborn electric bow. The creator emphasizes the effort and time dedicated to making the video, expressing their hope that viewers find it enjoyable and helpful.