The summary of ‘Gigantic: Rampage Edition Review – The Final Verdict’

This summary of the video was created by an AI. It might contain some inaccuracies.

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The video delves into the game "Gigantic Rampage Edition," initially launched as "Gigantic" in 2017 and re-released in October 2023. Published by Abstraction Games and Gearbox Publishing (now Arc Games), it combines shooter and hack-and-slash gameplay with strategic elements like hero abilities, summoning and upgrading creatures, and team-based mechanics. The discussion emphasizes different gameplay modes—Clash and Rush—, strategic and tactical gameplay involving stamina bars and escape abilities, and introduces new characters and maps. While appreciating "Gigantic Rampage Edition’s" unique blend of hero shooter and MOBA elements, the speaker notes technical issues, combat balance, and limited new content as potential drawbacks. Despite the game's nostalgic appeal, its high price and sporadic player interest may hinder widespread success among newcomers. The segment wraps up with viewer engagement prompts and a sign-off.

00:00:00

In this segment, the video discusses the game “Gigantic,” which first launched in 2017 as an Xbox console exclusive but shut down in 2018 due to a lack of audience despite its quality. The game stood out with its unique mechanics, including heroes, massive beasts as home bases, and creatures acting as healing or defensive towers. It had a mix of shooter and hack-and-slash elements, focusing on team strategy. Recently, “Gigantic” made a comeback in October 2023 under the name Rampage Edition, announced by Abstraction Games and Gearbox Publishing (now Arc Games). Although it saw a peak of 6,112 concurrent players on Steam, interest remains low. The game involves two houses, Dadra and Oron, fighting with giant Guardians that players must power up and protect. The long-term success and appeal to newcomers remain uncertain.

00:03:00

In this part of the video, the speaker discusses strategic aspects of a game, focusing on how players can summon and upgrade creatures to provide healing, attack enemies, or create portals. These actions require using Focus, which has to be balanced between short-term benefits and powerful ultimate abilities. It is important to defend these creatures as enemies can destroy them, and some creatures periodically spawn power orbs. Players level up through various actions and can upgrade their abilities in different ways. Each hero has a unique design and playstyle, featuring diverse abilities and talents, with some reminiscent of characters from other hero shooters. The game includes significant crowd control effects and status conditions, which can overwhelm players used to less complex systems. The third-person perspective adds a unique layer to positioning and visibility challenges in team fights.

00:06:00

In this part of the video, the speaker discusses the game’s mechanics, focusing on escape abilities, stamina bars, and how these elements contribute to tactical decision-making during fights. They highlight that almost every hero has an escape ability, and the stamina bar, used for actions like side dashing and jumping, adds a layer of strategy and tension. The gameplay is compared to team compositions in other games, noting that while role rigidity isn’t strict, success depends on teamwork and strategy. The speaker points out issues with hit responses feeling lackluster and attacks sometimes not appearing to register, though this has improved somewhat with additional servers.

The video then introduces two main modes in the game: the classic Clash and the new Rush. Clash offers multiple rounds for strategic play, while Rush provides quick sessions with all heroes at max level and pre-placed creatures. The segment also touches on practice and custom modes, noting the odd requirement of entering a matchmaking queue for custom games. It concludes by mentioning new content in the Rampage Edition, including new heroes like the assassin Kajer and bounty hunter Roland, along with their unique abilities. Two new maps are also briefly referred to.

00:09:00

In this segment, the focus is on the gameplay elements and overall experience of “Gigantic Rampage Edition.” It highlights how the map “Picaro Bay” offers fun engagements with its multiple vantage points, flanking routes, and opportunities for environmental kills. The video also mentions the shift away from microtransactions, now allowing players to unlock heroes and skins by playing the game. Specific challenges called “fortunes” provide currency and XP but are limited to three active ones at a time.

The segment also touches on technical issues like occasional crashes, capped frame rates, and lack of essential competitive features, which may affect its longevity in the competitive scene. Although the game offers a unique mix of hero shooter and MOBA, it falls short in some areas, particularly combat feel and balance. The video concludes by noting that while the game might appeal to nostalgic players, its limited updates and $20 price tag may not offer enough value to new players.

00:12:00

In this part of the video, the host reminds viewers to enable all notifications by clicking the bell icon and thanks them for watching. The segment concludes with a sign-off, indicating the viewers will see new content on Gaming Bolt in the future.

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