This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:23:32
The video provides an in-depth review and personal experience of playing "Elden Ring" from the perspective of a newcomer to the "Souls" series. The speaker emphasizes the game's unique qualities compared to traditional FromSoftware titles like "Dark Souls," particularly its non-linear design that allows for greater exploration and flexibility in overcoming challenges. Despite initial difficulties and a steep learning curve, the speaker finds "Elden Ring" to be accessible and rewarding, highlighting its immersive world, minimalistic UI, and emphasis on player discovery and self-reliance. They discuss the intentional complexity and lack of guidance in the game, which fosters a sense of community and shared exploration among players. Additionally, the speaker reflects on the visual and audio design of the game, praising its stunning environments and atmospheric soundscapes. Throughout the video, they underscore the sense of accomplishment that "Elden Ring" offers through its challenging gameplay and vast, engaging open world. Ultimately, the speaker highly recommends the game, giving it a perfect rating and encouraging viewers to support their content.
00:00:00
In this part of the video, the speaker discusses their experience with the game “Eldon Ring” and its comparison to the “Dark Souls” series. They mention that they usually cover genres like anime, Nintendo, and indie games but decided to explore “Eldon Ring” despite not being typical for their channel. The speaker recounts purchasing the game on PC and encountering performance issues, leading them to buy a PS5 copy instead. They narrate an amusing interaction with a Gamestop cashier who warns them about the difficulty of “Souls” games. Despite not typically enjoying medieval fantasy settings or playing “Dark Souls” titles, the speaker approaches the review from a newcomer’s perspective, acknowledging “Eldon Ring” as a unique and enjoyable experience. They aim to evaluate its accessibility for players unfamiliar with FromSoftware’s previous games and compare its innovative aspects to other open-world games without drawing direct parallels to “Breath of the Wild.”
00:03:00
In this segment of the video, the speaker discusses the approach to difficulty in “Elden Ring” compared to other FromSoftware titles like “Dark Souls.” They highlight how the non-linear design of “Elden Ring” provides new players with the freedom to explore and level up at their own pace, making it more accessible. This contrasts with the linear structure of “Dark Souls,” where each boss is a mandatory challenge. The flexibility in “Elden Ring” allows players to bypass certain tough areas and return later, enhancing the overall experience despite occasional inconsistencies in challenge based on the player’s level. The segment also touches on the rewarding feeling of overcoming difficult fights and the abundant hidden secrets within the game’s expansive map. Additionally, the speaker mentions the steep learning curve typical of Souls games but notes that “Elden Ring” might be the most accessible entry in the series, requiring more attention and precision in combat.
00:06:00
In this part of the video, the speaker discusses their initial challenges and journey in mastering the gameplay mechanics of Dark Souls. They mention the difficulty of the first 5-10 hours and how they struggled with the game’s unique combat system, which requires careful decision-making and understanding of each boss’s movements. Over time, they gained confidence and embraced the combat style, finding satisfaction in defeating enemies and bosses. The variety of weapons, items, skills, and spells available keeps the combat engaging. The speaker also appreciates that while these tools aid in combat, they don’t make the game easy, as bosses are designed to counter both physical and magical attacks. They share an anecdote about returning to a previously impossible cave and boss fight, ultimately succeeding after improving their skills. The speaker values the sense of achievement and growth in the game, emphasizing that it stems from the combat design rather than scaling systems, though they express a wish to have experienced more combat styles.
00:09:00
In this segment, the speaker discusses the design philosophies of Elden Ring, highlighting its acclaimed and debated aspects. They emphasize the game’s commitment to exploration and lack of hand-holding, noting the absence of features like a quest log, minimap, or automatic waypoints. Players must manually track quests and important locations, enhancing immersion and personal investment in the game’s world. The speaker appreciates this approach, as it avoids the pitfalls of traditional quest logs that can dictate player actions and diminish the sense of discovery and moral choice.
00:12:00
In this part of the video, the speaker highlights the immersive and visually stunning world of “Elden Ring,” emphasizing its minimalist UI that only features a compass, allowing players to fully appreciate the game’s environment. The game is praised for its stunning and memorable areas, such as the capital’s grand structures and the decaying ruins of churches. Unlike other open-world RPGs, “Elden Ring” doesn’t bombard players with constant dialogue or hints, promoting a sense of exploration and self-reliance. The speaker appreciates the game’s atmospheric audio and the sense of accomplishment that comes from discovering and overcoming challenges without hand-holding, offering a refreshing break from the norm.
00:15:00
In this part of the video, the speaker discusses the complexity and lack of guidance in Elden Ring compared to other games like those from Ubisoft, which often have straightforward mechanics. They mention their struggle in understanding Elden Ring’s uncommunicated mechanics, such as taking 50 hours to realize what certain icons meant. Despite this, the obscurity is seen as intentional, encouraging players to discover secrets independently. This design fosters a sense of community and shared experiences among players, even though each player’s journey is unique. The speaker appreciates this approach, highlighting how it enhances the sense of adventure and collaboration, despite playing alone.
00:18:00
In this part of the video, the speaker discusses their mixed feelings about playing games with friends, particularly on platforms like PS5. They express frustration over financial expenditures on different versions and subscriptions, including buying from resellers and Playstation Plus, only to access simple game messages. They then reflect on their experience with various games, noting how “Elden Ring” stands out due to its engaging gameplay and constant introduction of new ideas, making prolonged play sessions enjoyable and rewarding. They appreciate the game’s combination of intense combat and a detailed open world, highlighting that, despite normally disliking time-consuming games, “Elden Ring” manages to captivate and entertain effectively.
00:21:00
In this segment of the video, the speaker reflects on their experience with the game “Elden Ring,” discussing how they have learned the landscape and developed new strategies over time. They explain that the game is challenging and offers little guidance, which may be off-putting for some players. However, the game is also rewarding with its vast exploration and varied combat options. The speaker emphasizes that the game can be enjoyed by those who are patient and willing to learn through trial and error. They conclude by encouraging viewers to subscribe to their channel and support their Patreon if interested. Finally, they humorously give the game a rating of 10 out of 10.