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00:00:00 β 00:13:33
The video centers on exciting updates and features coming to "The Elder Scrolls Online" (ESO), mainly focusing on the upcoming 2024 chapter, "Gold Road." A significant highlight is the introduction of a new customization system called "scribing," which allows players to create and modify skills with unique visuals and effects using elements like grimoires, scripts, and inks. This system, a precursor to spellcrafting, offers extensive and expandable customization options for builds. The new chapter also introduces previously unexplored regions, including West Weald and Skingrad, and adds a new zone, a 12-person trial, and delayed companion features.
Further updates planned for ESO include quality of life improvements in Update 41, a focus on bug fixes, and a housing-related feature in Update 43. The possibility of adding crossplay is discussed but recognized as complex due to early development choices. Additionally, the video touches on new class set options and theory crafting enhancements, with an emphasis on technological improvements as ESO enters its 10th year. The speaker conveys enthusiasm about these updates and invites viewer feedback while promoting further discussion on ESOβs future.
00:00:00
In this part of the video, the speaker reflects on a previous concern about “The Elder Scrolls Online” (ESO) offering customized character actions only through paid Crown Store purchases. They highlight positive developments, noting that the 2024 ESO chapter, “Gold Road,” introduces a new, gameplay-earned customization system called “scribing.” This system allows players to build custom skills with unique visuals. The new chapter also unveils familiar but unexplored regions from previous Elder Scrolls titles, such as West Weald, featuring rich autumn visuals, dense jungles, and the iconic city of Skingrad. The speaker expresses excitement about these updates and promises a deeper dive into the scribing system, which draws inspiration from spellcrafting seen in earlier Elder Scrolls games but has evolved in its implementation.
00:03:00
In this part of the video, the speaker explains the new scribing system in ESO, which is a precursor to spellcrafting. The system allows players to customize their builds by creating new custom skills and altering existing ones with new colors and effects. Key elements of this system include grimoires, scripts, and inks. Grimoires are the customizable skills, with some being added to existing skill lines like weapon skills, Guild skills, and more. Scripts are additional effects that can be added to these skills, categorized into primary, secondary, and tertiary, allowing for extensive customization. Primary scripts determine the main effect and resource cost of the skill, while secondary scripts tweak effects further according to skill lines and passives. This system offers a vast array of options that could expand even more in the future.
00:06:00
In this segment of the video, the speaker discusses the tertiary scripts in ESO, which allow players to add various buffs and debuffs to new skills they’ve created. These scripts include options like force, savagery, prophecy, and more. The player interface shows a list of usable scripts specific to the Vault grimoire, with other grimoires having unique scripts, suggesting a large variety. The segment also introduces inks as a resource needed for crafting or modifying skills, although details about their acquisition are still unknown. Additionally, the speaker introduces the concept of skill styles, customizable and earnable in-game, with 22 new skill styles available at the new chapter launch, though class-specific skills are excluded. Lastly, the segment briefly touches on upcoming content, including a new zone, a 12-person trial, and delayed new companions coming in quarter 4, alongside new dungeon DLCs in quarter 1: Oath Sworn Pit and Bedum Veil.
00:09:00
In this segment of the video, the speaker discusses several upcoming updates and features for ESO. The upcoming chapter with a new dungeon pack will be playable soon on PTS, and Update 41 will bring quality of life improvements. The new chapter will be released in early June, introducing the new zone of West Wield and a scribing feature. Update 43, scheduled for Q3 in August, will focus on bug fixes, quality of life improvements, and a housing-related feature. Update 44 will arrive in Q4 with two new companions and possibly a new PVP mode.
The speaker attended a Q&A with creative director Rich Lambert, who explained that while crossplay is a requested feature, it’s complicated due to early development decisions and different economies on PC and console. Although not ruled out, it may take time to implement. Rich also addressed story and overland zone difficulty, noting the aim to keep story content accessible, though new difficulty options may be considered in the future.
00:12:00
In this part of the video, the speaker discusses upcoming updates to the game, including additional class set options and potential hybrid potion bonuses and food options aimed at enhancing theory crafting and builds. They highlight that ESO, now entering its 10th year, is focusing more on technological improvements. This shift is evident with the recent introduction of the Scribing feature and The Arcanist class, addressing past concerns about technical limitations. The speaker notes the significant behind-the-scenes technical work that has led to these advancements and expresses excitement about the benefits now visible in the live game. They invite viewers to share their thoughts on the new chapter and suggest further improvements, while also promoting another video discussing ESO’s future challenges.