The summary of ‘Cyberpunk 2077 – New HDR10+ Settings/Features – Update 2.1 – Is HDR Now Better?’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:10:03

The video addresses the updates and performance of HDR in Cyberpunk 2077, particularly with patch 2.1, and broader HDR considerations across different display technologies and games. Despite expectations, the speaker observes no significant improvement in HDR quality or Black Level floor in Cyberpunk 2077, with the HDR Black Level floor remaining at about 0.05 nits. Furthermore, the new HDR 10 Plus gaming feature fails to show notable enhancement on the S95C TV model. The speaker discusses the optimal settings for HDR performance, advising against using the sRGB setting in Cyberpunk 2077, suggesting instead the HDR10 PQ setting for better color representation while warning against altering the HDR10 PQ saturation setting. The video delves into specific settings recommendations for various monitors and TVs, including the LG G2 and Samsung S95C, emphasizing the importance of the midpoint setting and the maximum peak brightness calibration for optimal visual experience. The speaker expresses a preference for Dolby Vision over HDR10+ due to better native support in games like Halo Infinite. Throughout the video, there is a focus on the nuances of achieving the best HDR performance and the overall disappointment with the lack of improvements in the latest Cyberpunk 2077 patch.

00:00:00

In this part of the video, the speaker discusses the latest HDR updates for Cyberpunk 2077, specifically with patch 2.1. The main question addressed is whether HDR has improved post-update. The speaker asserts there is no noticeable difference, particularly in the HDR Black Level floor, which remains around 0.05 nits. This lack of improvement is disappointing because a better HDR Black Level floor could enhance overall HDR quality. The speaker also notes similarities between the HDR Black Level floor in Cyberpunk 2077 and another game, Avatar, speculating this might be intentional to assist certain screens. Additionally, the new HDR 10 Plus gaming feature was tested, but it failed to meet expectations and showed no significant difference on the speaker’s specific TV model, the S95C, when compared to standard HDR 10.

00:03:00

In this segment of the video, the speaker discusses how Dolby Vision and HDR10+ use dynamic metadata to automatically adjust the display settings for optimal performance, highlighting how this feature works in Halo Infinite on the Xbox Series X. The speaker then advises against using the sRGB setting in Cyberpunk 2077 because it doesn’t utilize HDR color space, recommending instead the HDR10 PQ setting for better color representation. Additionally, the speaker warns against adjusting the HDR10 PQ saturation setting as it compromises peak brightness and color quality. The paper white setting, which controls the brightness of the user interface, is mentioned as the only setting users can freely adjust according to their preference.

00:06:00

In this part of the video, the speaker discusses the midpoint setting in video games, emphasizing its importance and dependence on the type of monitor or TV and the tone mapping form being used. They recommend keeping the setting between 0.8 and 1.5, with a personal preference for 0.8 to 1 on an LG G2 with HDR enabled. Furthermore, the speaker talks about the maximum peak brightness setting, noting that enabling or disabling film grain affects the brightness in specular highlights. They suggest setting the maximum peak brightness to what the TV or monitor can handle, using 1,000 nits for the LG G2 as an example.

The segment also covers fine-tuning dark area settings on LG TVs and shadow detail settings on Samsung TVs, recommending specific settings depending on the tone mapping format. For the LG G2 with VRR enabled and HDR, settings between -4 and -6 are recommended, and for dynamic tone mapping, settings between -1 and -5. For the Samsung S95C, shadow detail settings between -3 and -5 are advised. The speaker expresses some disappointment with HDR10+ compared to Dolby Vision, noting that Halo Infinite is the only game that supports Dolby Vision natively on Xbox Series.

00:09:00

In this part of the video, the speaker discusses the quality of specular highlights and the overall HDR implementation in Cyberpunk. They express satisfaction with the bright objects in HDR but point out the need for improvement in the HDR Black Level. The speaker mentions the possibility of using reshade shaders or mods to address these issues but notes it shouldn’t be necessary. Finally, they invite viewers to share their thoughts on the latest patch and any differences they’ve noticed between HDR10 Plus and HDR10, before signing off.

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