This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:14:08
The video provides an in-depth review of the More 4K scaler from Pixel FX, focusing on its design, features, and performance capabilities. The presenter highlights the device's user-friendly design, including tactile buttons, multiple input options, and ease of firmware updates through built-in Wi-Fi. Key points of comparison are made to other scalers like the RetroTINK 4K, particularly in terms of image adjustment flexibility and the quality of 4K scaling.
The review covers various aspects of user experience, from handling latencies with chained scalers to achieving personal preferences with image filters and effects. Specific use cases such as gaming on the Nintendo 64 and arcade setups are discussed in detail, showcasing the device's ability to handle different retro consoles effectively. The speaker notes the ease of menu navigation and comprehensiveness of image adjustment options like scan lines and gamma settings.
Issues such as motion deinterlacing were noted, especially with specific games like Sega Saturn's Virtual Fighter 2, though quick resolution changes were praised. The review also highlights the absence of a feature for rotating vertical (Tate) games, which is available in competing devices like the RetroTINK 4K, suggesting future firmware updates could address this. Overall, the More 4K is presented as a promising scaler with strong potential, especially with anticipated developments from Pixel FX such as the analog bridge. The review closes with plans for further testing and follow-up reviews.
00:00:00
In this part of the video, the presenter discusses the More 4K from Pixel FX, which was sent for review without any conditions. They review its design, features, and current and future capabilities. The More 4K is a 4K scaler with an HDMI input, designed to evolve with additional analog bridges. It includes useful tactile buttons on the case, an HDMI in and out, an auxiliary USB port, and a Micro SD card slot. The presenter highlights its ease of use, especially in Direct Video Mode One with Mr. FPGA, and mentions that all modified HDMI-out consoles can connect easily. A comparison is also made to the Retro Tank 4K, emphasizing the More 4K’s potential as another quality scaler option.
00:03:00
In this part of the video, the speaker discusses the potential combined latencies when chaining scalers and mentions positive experiences using a frame Meister with a pixel FX for arcade boards without noticeable gameplay latency. They review the War 4K scaler, noting its affordability, physical design, and functionality, including the convenience of wall mounting and the usability of its controller despite some quirks. The menu navigation is praised for being comprehensive and intuitive. The speaker highlights ongoing developments from the pixel FX team, including the anticipated analog bridge, and shares their personal setup preferences, often involving analog signals from retro consoles or arcade boards. Additionally, they appreciate the built-in Wi-Fi for easy firmware updates.
00:06:00
In this part of the video, the speaker discusses the ease of updating firmware on a device using Wi-Fi, highlighting it as a convenient quality of life improvement. They then move on to discuss the user experience with the device, particularly when using it with a Nintendo 64 and the benefits of scaling the image to 4K. The device’s menu system offers various options for adjusting the image, including different scaler options, manual adjustments, and fine-tuning settings like gamut and presets. The speaker notes the granularity of image adjustments available, comparing it favorably to other devices like the RetroTINK 4K. They stress the flexibility and customization potential, especially with features like scan lines and masks, and underscore that there is no single correct setting.
00:09:00
In this segment, the speaker discusses the flexibility of filters and effects, emphasizing that the correct settings are based on personal preference. They highlight the enhancement of images with scan lines and gamma adjustments for improved brightness. The discussion transitions to the challenges of motion deinterlacing, particularly with Sega Saturn’s Virtual Fighter 2, noting issues with screen stability. However, the speaker appreciates the quick resolution changes on the Saturn. Moving to Street Fighter Alpha 3 in an arcade setting, they appreciate the responsive control and low latency on the more 4K display. They demonstrate toggling between RGB Limited and RGB Full modes, noting the latter’s more saturated colors. The segment concludes by commending the informative and intuitive menu for adjusting scan lines.
00:12:00
In this segment, the speaker discusses their experience with the mor 4K device. They praise the quick response time of the menu and remote control but humorously note that it also activates their air conditioner. The speaker highlights a missing feature: the inability of the mor 4K to rotate vertical (Tate) games, a capability present in the RetroTINK 4K. They express a desire for a rotation mode in future firmware updates. Although they find the product impressive, especially for 240p content over direct video, they mention it has potential areas for improvement, particularly in its deinterlacing performance. The speaker indicates plans to test upcoming analog bridges and promises a follow-up review.