The summary of ‘Destiny Taken King: How to Get The First Curse Hand Cannon & First Impressions Review’

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00:00:0000:07:44

The video focuses on the detailed guide and evaluation of the "First Curse" Exotic hand cannon in the game Destiny. The process to obtain the weapon includes reaching a high rank with the gunsmith, achieving significant hand cannon kills with telemetry, and completing specific in-game challenges such as headshots in the Crucible and rapid kills in PvE modes. Despite its Deadeye bonus and perks like Triple Tap and The First Curse, which enhance precision and stability, the weapon is critiqued for its limited magazine size and slower rate of fire. The speaker suggests that, while powerful and enjoyable to use, it feels underwhelming compared to other hand cannons like the Hawk Moon, particularly in practical gameplay scenarios. To improve its utility and appeal, recommendations include increasing the magazine size and enhancing the weapon's effects to better reward precision hits.

00:00:00

In this part of the video, the creator explains the steps to obtain the “First Curse” Exotic hand cannon in Destiny. First, you need to reach rank five with the gunsmith. Afterward, get 250 hand cannon kills with a primary telemetry active. Once done, return to the gunsmith and wait until the next arms day to receive the prototype weapon, Imprecation. Infuse Imprecation to 260 attack, then achieve seven headshot kills in a single Crucible game and a seven rapid kill spree in PVE. For the rapid kills, an effective strategy is to use the Siege of the Warmind mission where thralls rush you from a staircase.

00:03:00

In this segment of the video, the speaker discusses the new hand cannon, detailing its features and performance in both PVE and PVP environments. The gun includes the Deadeye bonus for enhanced range, stability, and movement speed when aiming down sights, along with the Triple Tap and The First Curse perks. The latter increases range and stability with precision kills until the next reload. Although the gun is powerful and satisfying to shoot, it feels average compared to others like the Hawk Moon, particularly due to its limited magazine size of eight shots. The speaker suggests that the Deadeye bonus’s increased range is hard to notice in practical gameplay and that the gun’s slow rate of fire and long downtime between shots restrict its effectiveness. Moreover, the hand cannon’s utility against bosses and distant targets is limited. For improvement, the speaker proposes increasing the magazine size and adding a feature to reward precise, well-placed shots.

00:06:00

In this part of the video, the speaker discusses the performance and shortcomings of a hand cannon in both PvE (Player versus Environment) and PvP (Player versus Player) modes. They mention that while landing precision shots can theoretically provide a benefit, the weapon’s base stats make it lackluster compared to others like Hawk Moon. The suggestion is made for potential adjustments, such as increasing damage against specific enemy types or improving damage per precision shot, to make the weapon feel more rewarding. Additionally, the speaker notes that the weapon’s slow firing rate and damage output mean it is often outperformed by faster-firing weapons in PvP, limiting its effectiveness. Ultimately, the speaker concludes that while it’s not a bad weapon, it requires a buff to achieve greater utility and appeal.

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