The summary of ‘EOSTRID DREAMSONG is INSANE in THIS BUILD!’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:22:49

The video provides an in-depth analysis of a new champion named Yastrid Dreamsong in RAID: Shadow Legends, assessing her abilities, gear setups, and overall utility in various game modes, particularly focusing on her role in Hydra Clan boss battles and arena scenarios. Initially, the creator's opinions on Yastrid were mixed, but grew more favorable over time, appreciating her aesthetics, high base stats, and elite speed (115). Despite her strong support role, her damage output was noted as lacking for her base attack.

Yastrid's abilities include placing sleep, decreasing speed, weakening targets, reducing turn meters, and increasing team speed and attack, positioning her among speed-focused champions like Sify and Lady Kimmy. Her Blessed Dream ability, which enhances team speed and fills turn meters, and her passive skill, Life Bloom, which heals allies upon turn meter increases, were notably effective despite initial skepticism.

Extensive gear and mastery recommendations were provided, favoring Reflex sets to maximize her turn mechanics and suggesting alternatives like Perception, Triple Speed, and Righteous sets for different scenarios. Master Hexer and Lasting Gifts masteries are recommended for their buffs and debuffs.

In comparison to other champions like Arbiter and Lady Kimmy, Yastrid was highlighted for her unique strengths in healing and debuffing, making her versatile for dungeons and PvP combat. However, her effectiveness in high-level arena battles was considered inferior to Arbiter. Strategies for optimizing her performance in arena and Hydra battles were also discussed, emphasizing the importance of speed, survivability, and accuracy in gear selection.

Overall, Yastrid is valued for her speed enhancements, healing capabilities, and strategic use of debuffs, making her a significant asset in team compositions, particularly when Arbiter is unavailable. The video concludes with a showcase of a synergistic team setup featuring Yastrid that achieved notable damage and healing outcomes, and a call for viewer feedback on the fusion.

00:00:00

In this part of the video, the creator discusses the newly released champion, Yastrid Dreamsong, in RAID: Shadow Legends. They have been play-testing her for about a day and plan to provide a more comprehensive guide later. The creator outlines their initial mixed opinions but grows more favorable towards her, appreciating her aesthetics and base stats such as 21,000 HP and 1,035 attack. However, they found her damage output disappointing despite her high base attack for a support champion. Yastrid’s speed is highlighted as elite at 115, comparing her to other fast champions like Sify and Lady Kimmy. Her abilities include a 75% chance to place sleep with a 100% chance when enemies are under decreased speed and weaken, and an AOE ability that decreases speed, weakens targets, and reduces turn meters. Finally, her four-turn cooldown skill offers increased speed and attack with a turn meter fill, positioning her among notable speed-focused champions.

00:03:00

In this part of the video, the speaker discusses the abilities and effectiveness of a Champion character. The Champion has a four-turn cooldown and an extra turn feature, allowing increased speed and attack for the team more often than expected. The Champion’s ‘Blessed Dream’ ability raises team speed, fills turn meters, and boosts attack, followed by an A2 skill that slows enemies, weakens them, and reduces their turn meter.

The Champion’s passive skill, ‘Life Bloom,’ heals allies whenever their turn meter increases, but it has a one-turn cooldown, limiting continuous healing. The speaker notes that initial expectations of the heal were low, but it proves to be more substantial due to frequent turn meter increases.

The Champion also provides a speed boost in arena battles, but the speaker argues that other Champions like Arbiter might be preferable for speed leadership. Finally, the build recommendation includes a reflex setup for Hydra Clan boss battles, noting the Champion’s ability to maintain team survivability with increased and decreased speed abilities.

00:06:00

In this part of the video, the speaker discusses the optimal gear and mastery setup for a specific champion used primarily in Hydra Clan boss fights. They recommend a Reflex set to utilize the extra turn mechanics effectively, enhancing the champion’s abilities and reducing cooldown times. Alternative gear suggested includes Perception, Triple Speed, Righteous, or Bolster sets, depending on the gameplay scenario. The speaker highlights the champion’s considerable healing capability, although not top-tier, and suggests Master Hexer and Lasting Gifts masteries for their valuable buffs and debuffs. They remark on the champion’s versatility and commendable scores across different PvE content, pointing out high multipliers on specific abilities and ultimately agreeing with a recommended general PvE build.

00:09:00

In this segment, the speaker discusses strategies for managing a champion in a game, focusing on blessings, stat priorities, and utility in various dungeons. Key points include using timely intervention for healing and speed, favoring the Master Hexter for debuffing, and choosing blessings like Polymorph or Brimstone based on the champion’s role. The speaker emphasizes prioritizing survivability, speed, and accuracy in gear selection. The champion is versatile, useful in dungeons like Ice Golem and Spider due to her debuffs and turn meter boosts. Additionally, the speaker mentions a personal strategy of selling epic accessories and compares various champions’ speed and abilities in team setups.

00:12:00

In this part of the video, the speaker discusses the characteristics and abilities of a champion named Yastrid, comparing her to other champions like Arbiter and Lady Kimmy. Yastrid stands out due to her healing abilities and debuffs, which Lady Kimmy lacks. However, Yastrid is not as effective as Arbiter in the arena, particularly at higher levels where players typically have Arbiter. Despite this, Yastrid can still be useful in the arena and for Hydra Clan Boss battles if the player doesn’t have Lady Kimmy. Yastrid’s Force Affinity and her capability to provide turn meter boosts and healing make her a valuable team member. The speaker also notes the redundancy of using Yastrid and Arbiter together due to their overlapping abilities, but highlights Yastrid’s unique ability to take back-to-back turns.

00:15:00

In this part of the video, the speaker is discussing strategies and characters in an arena battle. They mention putting some opponents to sleep despite not having a perfect success rate with their A1 skill and praise the control it provides. The speaker adds strength and shields to their team and emphasizes the effectiveness of block revive abilities, particularly to counter a character like Sun Wukong. They note they have essentially won the match and highlight their reviver’s importance. Additionally, the speaker expresses frustration with the character Arman’s frequency and impact in the game, despite using him themselves. Lastly, they mention dealing with super tanky opponents with Marishka and UDK, recognizing some strategic errors and preparing to transition to a different arena battle scenario.

00:18:00

In this part of the video, the creator discusses running a team with Arbiter and another champion, highlighting their synergy through turn meter boosting, increased speed, healing, and debuffs. They plan to tackle the Hydra in the game, noting that though the battle took time, the combination is effective, especially for those without Arbiter. They appreciate Arbiter’s abilities in boosting turn meters and decreasing speed, which they deem crucial. The creator mentions the use of a curse set on Taria and aims to control the match by maintaining decreased speed on enemies. They express excitement about their team’s setup, which aims to maximize damage and manage Hydra heads effectively. The segment ends with anticipation for the battle results, especially focusing on damage output and healing capabilities.

00:21:00

In this part of the video, the speaker discusses the performance of a specific team composition in a game. The team includes one main damage dealer, Trunda, and five support champions. Despite the support-oriented roles of the other champions, the combined efforts resulted in impressive overall damage and healing results. Trunda achieved 732 million damage, while Yastrid contributed significantly to healing. The support champions enhanced Trunda’s performance through buffs, debuffs, and maintaining team health, allowing for continuous high damage output. The effectiveness of this combination is highlighted, with a call for viewers to share their thoughts on the discussed fusion in the comments.

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