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00:00:00 – 00:11:41
The video discusses a unique dagger named "Condemnation" for the Rogue class in a game. It drops from World tier 3 and 4 with desirable rolls for higher item power, offering features like increased damage, attack skill speed, and Critical Strike chance. Upgrading the dagger enhances stats and grants perks like increased damage with dual-wielded weapons and core skill damage boost. The dagger's special effect boosts core skills' damage when spending three combo points. Effective combo point usage is crucial for maximizing damage output, especially with high-impact skills. Strategies for rotating main attacks and core skills to efficiently generate combo points are emphasized. The importance of dagger-based skills for ranged characters and utilizing combo points for damage bonuses is discussed, noting that some builds, like Trappers, may not rely on core skills.
00:00:00
In this segment of the video, the unique item discussed is a dagger called “condemnation” for the Rogue class. It drops from World tier 3 and 4, with preferable rolls as ancestral for higher item power. It has features like 14 damage to close down, 4.7 basic attack skill speed, and 11.3 Critical Strike chance. Upgrading the item can improve stats like basic attack skill speed to 7.1 percent. It offers perks such as 9 percent damage with dual-wielded weapons and 18.8 core skill damage. The special effect of the dagger increases core skills’ damage by 32 (up to 40) when spending three combo points.
00:03:00
In this segment of the video, the speaker discusses a specific weapon in a game that allows for instant generation of three combo points. By utilizing basic skills using this weapon, there is a 30% chance to generate three combo points. This ability is used to maximize the performance of the main ability, such as a penetrating shot, which gains a 30% increase in power when utilizing three combo points. The speaker demonstrates how to build combo points efficiently and strategically for increased damage output by utilizing abilities that generate combo points effectively. The key strategy involves alternating between combo point-generating abilities and high-impact skills, showcasing the benefits of skillful play in the game.
00:06:00
In this segment of the video, the speaker discusses the effects of using a dagger that increases the damage based on the number of combo points used. It is highlighted that combo points also affect the damage output significantly. The importance of utilizing combo points while using skills like Inner Cider Preparation is emphasized for gaining the damage bonus. The speaker explains that basic attacks are primarily used for generating resources and utility, and the dagger enhances core skills’ damage output when combo points are utilized. It is mentioned that this strategy may not work for all builds, especially if not using dagger-based skills. The speaker also mentions the benefits of using skills like Puncture, which can have additional effects like Ricochet and energy generation.
00:09:00
In this segment of the video, the speaker explains a strategy for utilizing main attacks and core skills in rotation to gain three combo points efficiently without extra effort. They discuss the legendary affix slot usage for the offhand weapon, mentioning it as an interesting choice for melee Rogues for maximum combat combo points. They also touch upon the requirement for a dagger-based skill for ranged characters to make this strategy work. The speaker emphasizes that the dagger is mainly for utility and building combo points, not for dealing damage directly with your main weapon. Additionally, they mention that some builds may not rely on core skills at all, such as Trappers. The epitaph of the weapon is also briefly discussed.
