This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:15:23
The video reviews "Remnant: From the Ashes 2" focusing on gameplay mechanics, visual aspects, and performance across different consoles. The game offers Dark Souls-style action with high challenge levels, third-person shooting, and procedural generation for goals and level layouts. Visuals are praised for detailed environments, lighting, and responsive animations. The game offers visual modes targeting various frame rates on PS5 and Xbox Series X. However, issues like screen tearing and frame rate drops are noted, impacting performance. The comparison between Xbox Series X and PS5 performance highlights stability concerns despite impressive visuals. The video concludes by emphasizing the rarity of current-gen-only titles and encourages engagement with the content creator's channel and social media platforms.
00:00:00
In this segment of the video, the focus is on the gameplay mechanics and visual aspects of “Remnant: From the Ashes 2.” The game is described as having a Dark Souls-style action with a limited checkpointing system and high challenge level. It is primarily a third-person shooter with limited melee elements, set in a randomized world with procedural generation for goals and level layouts. The visuals of the game are praised for their detailed environment, especially in the tutorial area. Unreal Engine 5 is used for the game, providing up-close geometric detail with a lack of LOD pop-in and virtual shadow maps. However, the lack of ray tracing and global illumination systems limits the visual impact in certain darker areas of the game.
00:03:00
In this segment of the video, the speaker discusses the procedural generation system in the game. They mention that each location has the same key areas in multiple playthroughs, but the sections in between shift for each character. The environmental blocks are described as appealing, with ornate fairy interiors and detailed science fiction-themed environments. The game features high-fidelity models and materials in interior areas but the exteriors are less compelling. The speaker notes that the procedural generation can make the game feel less cohesive, lacking a strong sense of progression. They also touch on visual improvements from the game’s predecessor, mentioning the packed geometric detail in Remnant 2 compared to its predecessor. Some issues like occlusion and cutscene quality are briefly discussed.
00:06:00
In this segment of the video, the reviewer discusses the visual aspects of Remnant 2. They mention that the game is visually attractive, with high-quality environmental art, detailed lighting, and responsive animations. Three visual modes are available on PS5 and Xbox Series X: quality mode targeting 30fps, balanced mode targeting 60fps, and performance mode with an unlocked frame rate. The quality mode features denser foliage and more detailed reflections, while the balanced and performance modes are almost identical in still shots but show screen tearing in performance mode during camera movement. Resolutions vary, with the quality mode at about 1296p, balanced mode around 792p, and performance mode at 720p. Dynamic resolution is used, with upscaling to around 1440p. Motion blur cannot be toggled off, and post-process effects like depth of field are used in cutscenes.
00:09:00
In this segment of the video, the speaker discusses the image quality and performance of different consoles and modes in a game. They mention that Unreal’s temporal super resolution may be responsible for some image breakup in higher frame rate modes. The Xbox Series S operates similar to other consoles but renders at 900p internally and upscales to 1080p, resulting in less detailed images. PS5’s balanced mode targets 60fps but can dip to the 30s or 40s in some environments, with drops during cutscenes. The quality mode provides a consistent 30fps experience, while the performance mode with disabled vsync can lead to screen tearing and frame rate dips. The speaker advises against using the performance mode due to these issues.
00:12:00
In this part of the video, the comparison between Xbox Series X and PS5 performance in Remnant 2 is discussed. Xbox Series X runs similar to PS5 but has an additional graphics option when set to 120Hz output, allowing for higher frame rates. However, both consoles suffer from screen tearing and performance issues. Series S operates at 30fps with noticeable drops in performance. Despite the game’s impressive visuals on Unreal Engine 5, it struggles with stable frame rates and resolution, making it a compelling but heavy current generation effort. If frame rate issues are patched, it could be a technical success.
00:15:00
In this segment, the YouTuber highlights the rarity of a current-gen-only title. Viewers are encouraged to like, subscribe, and hit the notification bell. They are also directed to the Patreon for exclusive content and given a Twitter handle for contact.
