The summary of ‘Find Out What Settings You NEED to Change This Wipe!… | Escape From Tarkov 0.14 Settings Guide’

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00:00:0000:26:29

The video offers an in-depth guide to optimizing settings for "Escape from Tarkov," especially following a recent game update. Key points include the importance of understanding whether your system is GPU-bound or CPU-bound, with specific settings adjustments for each scenario to improve performance. Recommendations include enabling the Automatic RAM Cleaner for systems with limited RAM, testing hyperthreading settings, and optimizing screen resolution and graphics settings such as texture quality, shadow quality, and anti-aliasing.

The video advises lowering texture and shadow quality, particularly on demanding maps like "Streets of Tarkov," to prevent system overload. Advanced settings like Level of Detail (LOD), visibility settings, and Horizon Based Ambient Occlusion (HBAO) are discussed for balancing visual quality with performance.

The guide covers anti-aliasing options such as TAA, FXAA, and alternatives like DLSS and FSR 2.2, explaining their impact on performance and image quality. Upscaling techniques and their trade-offs are also explored, noting the effects on GPU-bound systems. Additional settings like Screen Space Reflections, Anisotropic Filtering, and Nvidia Reflex Low Latency are reviewed for their balance between visual improvements and performance.

Lastly, the video critiques the MIP streaming feature for its poor performance impact and suggests considering post effects settings and binaural audio based on individual trade-offs between visual quality and frame rates. The video aims to help viewers make informed decisions for optimal gaming performance.

00:00:00

In this part of the video, the creator discusses optimizing settings in “Escape from Tarkov” following a new wipe. They emphasize that this guide is not a secret formula for enhanced performance but aims to elucidate each setting to help viewers make informed decisions about which settings to adjust. They explain the difference between GPU-bound and CPU-bound scenarios and how adjusting settings can impact performance in each case.

The video advises on using the Automatic RAM Cleaner, which reduces RAM usage and is particularly beneficial for players with 16GB or less of RAM, especially in GPU-bound situations. The creator demonstrates how to manually trigger the RAM cleaner during gameplay to clear memory without causing in-game stutters. They recommend this setting primarily for those with limited VRAM or RAM, noting that players with more robust hardware (32GB RAM and 10GB+ VRAM) might not need it but should experience minimal performance issues with it enabled.

00:03:00

In this part of the video, the presenter discusses optimizing RAM and CPU performance during gaming. They explain that disabling hyperthreading can potentially improve performance by ensuring commands are processed by physical cores only, although this depends on individual systems. The presenter suggests testing this setting to see its effect. If issues arise, they recommend using Process Lasso for a solution. They then shift to graphics settings, advising users to set screen resolution to their monitor’s native resolution and use full screen mode for better latency, although borderless mode is acceptable for frequent alt-tabbing. Aspect ratio preferences are also discussed, suggesting sticking to a standard 16×9 for ease unless a stretched ratio is preferred by the user. The segment concludes by touching on texture quality settings and their impact on performance.

00:06:00

In this segment of the video, the speaker discusses the impact of texture quality settings on RAM and VRAM usage, particularly when playing demanding maps like “Streets of Tarkov.” The setting’s dependency on system memory is highlighted, recommending medium settings for systems with 8GB VRAM and 32GB RAM. For those experiencing stuttering on such maps, lowering the texture resolution specifically for Streets can help improve performance, though it will affect visual quality. The speaker advises users with 16GB RAM and less VRAM to opt for low texture settings to prevent system overload. Additionally, there is a brief discussion on shadow quality settings, advocating for low shadow quality for better performance, as it does not affect the shadow rendering distance. A visual comparison of low, medium, and high textures is provided for viewers to make informed decisions based on their system’s capabilities.

00:09:00

In this part of the video, the speaker discusses various graphics settings for optimal gaming performance and visual quality. They start by recommending keeping the LOD (Level of Detail) quality low to enhance GPU performance, explaining that higher settings can cause distant objects like trees to pop in more clearly as players approach them. This setting is crucial for those who snipe in games and need to see players far away. The speaker sets their LOD at 2.5 but mentions that setting it to 3.5 is beneficial for long-range engagements. They also talk about overall visibility settings, noting that a value of 1500 works well for rendering distant background objects without performance issues.

The speaker then moves on to anti-aliasing settings, specifically TAA (Temporal Anti-Aliasing), which reduces jagged edges and flickering by combining data from multiple frames. While turning TAA off makes images sharper, it also introduces noticeable shimmer. The speaker prefers using TAA high to avoid sparkle and recommends at least using FXAA (Fast Approximate Anti-Aliasing) for minimal performance impact.

00:12:00

In this segment of the video, the speaker discusses methods to reduce screen flickering in graphics settings and their impacts on performance and image quality. They explain that TAA (Temporal Anti-Aliasing) reduces shimmering but can cause blurriness, while TAA High provides a clearer image with a minor performance impact. FXAA or turning off anti-aliasing can be options for better performance at the cost of some shimmering. Resampling is not recommended due to its negative impact on performance and image fidelity; instead, utilizing upscalers like DLSS (Deep Learning Super Sampling) for Nvidia graphics cards or FSR 2.2 (Fidelity Super Resolution) for AMD cards is advised. DLSS uses temporal rendering for better image quality and performance, while FSR 2.2, although potentially flickery, is a viable alternative for those without DLSS-compatible GPUs. The speaker discourages using FSR 1.0 due to its limitations as a spatial upscaler.

00:15:00

In this part of the video, the speaker discusses the impact of various upscaling techniques on image quality and performance. They emphasize that upscaling can significantly enhance GPU-bound performance but at the cost of image quality, which diminishes as the upscaling settings are lowered. The speaker showcases comparisons at 1440p resolution to help viewers decide on the best settings for their needs.

Additionally, the segment covers Horizon Based Ambient Occlusion (HBAO), explaining how it adds shadows to objects, enhancing realism. The speaker illustrates the difference HBAO makes by switching it off and on, showing how shadows appear around the hands and gun in a game. While higher settings of HBAO provide more depth and realism, they may impact performance. The speaker notes a preference for Max performance in HBAO settings, as it strikes a balance between visual quality and performance.

00:18:00

In this segment, the video discusses several graphics settings that enhance visual quality in games while balancing performance. Screen Space Reflections (SSR) improve reflections on surfaces when it’s raining but can be turned off to boost performance if needed. The speaker recommends a medium setting for a balance between quality and performance. Anisotropic Filtering improves the clarity of textures viewed at angles; turning it on enhances visual detail at the cost of a few frames, while setting it to per texture or off conserves performance. Finally, Nvidia Reflex Low Latency is recommended for Nvidia users to reduce latency and make the game feel more responsive, though it’s not available for AMD or Intel users.

00:21:00

In this part of the video, the speaker discusses various settings for optimizing performance in a game. They address earlier concerns about frame rate issues that seem to have been resolved and recommend enabling the “plus boost” setting to keep clocks higher, though it might slightly increase CPU pressure. The speaker advises that most settings should be turned off but makes exceptions for “grass shadows” and “high-quality color” based on personal preference and potential benefits.

They then critique the MIP streaming feature, which is supposed to reduce VRAM and RAM usage by streaming textures directly from the drive. However, the feature is criticized for being broken, causing textures to look poor and flicker. The speaker shares their own negative experience with MIP streaming, noting significant graphical issues and no noticeable improvement in VRAM usage. They commit to updating their graphics driver and testing the feature again in future streams.

00:24:00

In this segment of the video, the presenter discusses the impact of post effects settings and binaural audio on game performance. Adjusting “adaptive sharpen” and “clarity” can significantly affect frame rate, with disabling them resulting in higher frame rates at the cost of visual quality. The presenter advises considering these trade-offs when choosing settings. Binaural audio has a minimal impact on CPU performance but enhances gameplay experience, so it’s safe to enable if preferred. For further details, the presenter directs viewers to their post effects video and invites questions via their Discord community. The video concludes with a reminder to engage with the channel and a promise of more content soon.

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