The summary of ‘DARK STEEL COMMANDER Hall of Heroes!’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:09:38

In the video, the presenter introduces new characters and strategies for the Hall of Heroes event in June 2020, focusing on Evan, the Dark Steel Commander. Evan's skills include significant damage outputs, defense breaks, stuns, and critical hits, positioning him as a versatile character against light attribute monsters. However, the presenter observes Evan struggling in gameplay due to missing critical defense breaks and heavy targeting from opponents. Additionally, the impact of other characters, including the Wind String Master, Oliver, and the newly introduced dark units like Beast Monk and Dark Steel Commander, are discussed, highlighting issues with frequent turns and lack of passive abilities. The video briefly touches on Siege unit efficiency against nerfed units like Manan and Molly, promising more detailed content in future episodes. The video wraps up with comments on character effectiveness in current gameplay contexts and future coverage plans.

00:00:00

In this part of the video, the presenter introduces Evan, the new Dark Steel Commander character for June 2020 in Hall of Heroes. Evan’s first skill deals damage that bypasses all reduction effects such as invincibility and shields. His second skill, Steel Swordsmanship, can break defense with a 100% chance when fully upgraded and has a high chance to stun the target. Evans’ passive skill, Meticulous Attack, ensures additional attacks that can’t be counterattacked and always crits, with doubled damage against light attribute monsters. The presenter discusses practical applications for Evan in gameplay, noting his effectiveness against certain opponents and speculating on his utility in various scenarios. However, the current match shows Evan struggling due to missing a critical defense break and being heavily targeted by the opponent, making it hard to showcase his full potential.

00:03:00

In this segment of the video, the speaker discusses a particular gameplay situation involving the ‘wind string Master’ character, who prevents another character from doing significant damage due to constant attack power breaks. Despite this, the lack of a defense break proves problematic. The speaker then comments on strategies involving multiple characters, including ‘Oliver’, ‘fire etzio’, and ‘racuni’, and their different abilities and impacts in the match. They express disappointment over a character not getting a chance to shine due to another character’s frequent turns. The segment closes with some quick successes, mentioning a “really short Spotlight” due to underutilization of one character.

00:06:00

In this part of the video, the creator discusses their experience using a character who lacks a passive ability, making them more vulnerable and likely to die quickly, which is disappointing. The creator reflects on their efforts to find more matches using this character, noting that only one other player has utilized them in any matches. They explore the character’s potential against other opponents, noting the character has a guaranteed critical hit but lacks immunity. Despite the character showing some effectiveness, particularly the “dark Beast monk” and “dark steel Commander,” the creator laments that these units are new, and not many players have them. The segment concludes with a brief battle analysis where the creator notes the ineffectiveness of using this character in the current game context, specifically in RTA mode, leading to a quick conclusion that their spotlight was minimal and the character wasn’t widely used or effective in that setting.

00:09:00

In this part of the video, the speaker discusses the effectiveness of a Siege unit against tanky teams, mentioning specific units like Manan and Molly, although noting that these units were nerfed. The main point is that the Siege unit excels against nerfed units. The speaker expresses a desire to demonstrate more but indicates that more in-depth exploration will occur after the Hall of Heroes event. The video ends with a promise of future content and a farewell to the viewers.

Scroll to Top