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00:00:00 – 00:07:12
The video delves into the intriguing concept and development progress of "Stranger of Paradise: Final Fantasy Origin" by Team Ninja, highlighting its fusion of Final Fantasy lore with a "Dark Souls"-style gameplay. The game, which references the universe of Final Fantasy 1 and incorporates modern elements like Nikes and AirPods, features a protagonist named Jack and his team from another world. With design and narrative contributions from Square Enix's Kazushige Nojima, the game also pays homage to Final Fantasy 13. Initial demos were criticized for technical issues, but player feedback led to marked improvements in visuals, frame rates, and gameplay complexity. The narrative explores themes of chaos and reality, presenting a complex protagonist singularly focused on defeating chaos. Despite some reservations about the plot's seriousness, the engaging gameplay keeps the speaker excited about the release.
00:00:00
In this segment of the video, the speaker discusses the release of the second demo for “Stranger of Paradise: Final Fantasy Origin” by Team Ninja. They express excitement about the game’s concept of a “Final Fantasy Dark Souls” set in the universe of Final Fantasy 1, noting its unique setting. The speaker highlights various elements, including the protagonist Jack and his team who appear to come from another world, evidenced by modern items like Nikes and AirPods. They question the game’s setting and its connection to Final Fantasy 1, and reference a futuristic battle against Tiamat. The speaker is intrigued by the game’s story, especially relating to the infinite time loop concept from Final Fantasy 1. Additionally, they mention that the music and areas in the demo make references to Final Fantasy 13, specifically a track inspired by the Sunleth Waterscape.
00:03:00
In this segment of the video, the narrator discusses how a particular area in the game seems to pay homage to Final Fantasy 13 rather than replicating the actual area. This prompts excitement about potential references to other Final Fantasy games, considering there are fifteen mainline games to draw from. The game is being developed by Team Ninja with involvement from Square Enix staff, including writer Kazushige Nojima. The narrator mentions the first demo was poorly received due to bad frame rates and janky mechanics, though the Garland boss fight showed potential.
Player feedback from the first demo led Team Ninja to refine the game, and the second demo shows significant improvements: visuals and frame rates are better, and combat is more enjoyable and complex. The game boasts a wide variety of jobs, potentially more than Final Fantasy V’s 26 jobs. Despite some issues with equipment management, the overall experience has improved. The segment concludes with a discussion about the character Jack Garland, famously focused on chaos, and a new scene where a party member, Neon, philosophizes about the complexity of good and evil.
00:06:00
In this part of the video, the speaker discusses the complexity of reality, countering the notion that defeating a single villain like chaos would resolve all issues. The protagonist, Jack, dismisses this nuanced perspective and mockingly reacts by playing 90s style rap rock on his phone. The speaker finds this cringeworthy yet amusing and notes that despite a potentially silly plot, the gameplay is enjoyable and constitutes a majority of their interest in the game. They express cautious anticipation for the game, acknowledging that their enthusiasm might be influenced by external factors. The segment ends with a light-hearted note, hoping for no more hype demos to disrupt their schedule.