This summary of the video was created by an AI. It might contain some inaccuracies.
00:00:00 – 00:13:19
The video focuses on the evaluation of character classes and builds in Diablo 4 following several nerfs implemented by Blizzard. Rex, a seasoned player with a level 100 Barbarian, shares his insights on the current state of the game’s meta. Key discussions include the nerfs to popular builds such as the Whirlwind Barbarian, Pulverize Druid, and Twisting Blade Rogue.
The Twisting Blade Rogue emerges as a standout build, maintaining high damage output and survivability even after nerfs, making it a top-tier choice. Conversely, Sorcerers and Necromancers struggle in the end-game, especially in terms of damage output and survivability. Despite initial nerfs, Druids remain effective, with the Stormwolf build gaining particular praise.
Barbarians face significant challenges due to nerfs that affect core abilities and gear dependencies, notably the Whirlwind build. The speaker emphasizes the need for Blizzard to improve weaker builds and address balance issues rather than introduce further nerfs, advocating for a more enjoyable and less frustrating end-game experience.
The video concludes with a call to the community to continue discussions on game balance and an optimistic outlook for future improvements and content in Diablo 4.
00:00:00
In this part of the video, Rex shares his thoughts on the current state of Diablo 4 following several nerfs to top character builds by Blizzard. Rex has a level 100 Barbarian and discusses how the Whirlwind Barb, Pulverize Druid, and Twisting Blade Rogue have been nerfed. He offers his tier list for characters, starting with the Necromancer, which he finds to be the weakest. Necromancers are good at leveling with bone spear but lack the speed needed for end-game effectiveness. He realizes he overestimated single target damage and did not value AOE damage enough. Despite initial reservations, Rex acknowledges that Rogues perform significantly better than he anticipated.
00:03:00
In this part of the video, the speaker discusses the effectiveness of the twisting blade Rogue build in Diablo 4, even after recent nerfs, highlighting its consistent damage output, especially against bosses due to the inner sight ability. The build is deemed one of the best in the game, offering powerful performance and superior survivability through its mobility. The speaker contrasts this with other classes like the ice Shard Sorcerer and whirlwind builds that face damage fall-off during prolonged fights.
Additionally, the speaker touches on the overwhelming crowd control in the end game and praises the Rogue’s ability to avoid getting chain CC’d. They emphasize that despite further potential nerfs, Rogues remain a top-tier class, likely in the top three. The Sorcerer, while balanced and strong during leveling phases, suffers significantly in the end game beyond level 90. Druids are also noted as being highly effective.
00:06:00
In this part of the video, the speaker discusses various aspects of the Druid and Barbarian classes after significant updates and nerfs in a game. For Druids, despite the heavy nerfs to the Pulverize ability, Pulverize remains potent, and the Stormwolf build is highly regarded. The speaker expresses interest in exploring the Trample Slide build. Druids are considered top-tier, even with the nerfs.
For Barbarians, the once-dominant Whirlwind Barbarian build faced substantial nerfs, including the removal of key stats like shout cooldown reduction and the significant weakening of the Bold Chieftains legendary power. These changes have made maintaining optimal performance more challenging. The speaker details their nearly perfect gear setup, highlighting Max cooldowns, maxed stats, and perfect items, but notes that even with top-tier gear, maintaining high uptime on shouts is difficult, reflecting the intended balance adjustments by the developers.
00:09:00
In this part of the video, the speaker analyzes the current state of various character classes in a game post-nerf. They note that while Barbarians, Rogues, and Druids are performing well, Sorcerers and Necromancers are struggling in the end game. The speaker discusses specific issues with certain builds: for example, Barbarians’ Whirlwind lacks single-target effectiveness, and Ice Shard Sorcerers rely heavily on specific conditions to deal damage. They highlight that Twisting Blade Rogues excel in both AoE and boss fights due to their mobility. The speaker calls for Blizzard to address these balance issues and improve the quality of life for various builds, rather than continually nerfing them.
00:12:00
In this part of the video, the speaker discusses the need for balancing the game and improving weaker builds, acknowledging it’s early in the game’s release. They credit Blizzard for a successful launch and the game’s fun factor but emphasize starting conversations about game balance. They argue against further nerfing, noting that mid-tier nightmare dungeons are already challenging unless one has a full end-game character, and that very few builds can currently attempt tough content like Uber Lilith. The speaker expresses optimism for future improvements and encourages ongoing discussion to achieve balanced gameplay. They also mention upcoming content and thank their audience.