The summary of ‘Disappointed so far in Dragon's Dogma 2…’

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00:00:0000:09:25

The video discusses initial impressions of Dragon's Dogma 2 after 24 hours of gameplay. The speaker expresses disappointment with gameplay mechanics like inventory management and combat depth, finding them lacking and tedious. They mention the unique fast travel system but highlight issues with it that make the journey repetitive. The pawn system stands out as a unique feature that adds value to the game, despite other shortcomings noted. The speaker invites feedback on the game's appeal and questions why it is beloved by some players.

00:00:00

In this segment of the video, the speaker discusses their initial impressions of Dragon’s Dogma 2 after playing for 24 hours. They express disappointment with the gameplay, particularly highlighting issues with inventory management. The speaker finds the inventory system to be cumbersome and feels that it goes overboard, making gameplay tedious. They also mention the unique fast travel system in the game, suggesting that it may be exaggerated in discussions. The speaker invites feedback from other players who may share their sentiments regarding the game’s mechanics.

00:03:00

In this part of the video, the speaker discusses the fast travel system in the game. They mention that while it’s different from traditional games, it’s not terrible, but they find the aspect of ox carts being destroyed during travel and having to walk on foot quite tedious. The speaker notes that despite enjoying taking in the environments, the constant presence of mobs makes the journey repetitive, as they mostly encounter smaller mobs rather than larger monsters. They touch on their initial impressions of the combat system, emphasizing that they have only engaged in one vocation as a fighter so far.

00:06:00

In this segment of the video, the speaker discusses their initial impressions of the combat system in the game. They mention that as a level 9 fighter, they find the combat spammy and lacking depth, with only two out of four available spells being used frequently. The speaker expresses disappointment in the lack of targeting enemies, making combat feel outdated. Despite this, they appreciate the pawn system in the game, which allows for unique character interactions. They question the improvements in Dragon’s Dogma 2 compared to the original and wonder why people love the game.

00:09:00

In this segment, the speaker discusses their mixed feelings about a game they’ve been playing for about 24 hours. They mention feeling bored but find the pawn system unique and somewhat enjoyable. They seek viewer opinions on the game’s overall appeal and emphasize the importance of the pawn system as a saving grace.

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