The summary of ‘Star Wars Jedi Survivor's New 60FPS Mode – A Massive Improvement? PS5/ Xbox Series X/S Tested!’

This summary of the video was created by an AI. It might contain some inaccuracies.

00:00:0000:13:16

The video extensively discusses the significant improvements made in "Star Wars Jedi Survivor" through its seventh patch. Primary enhancements are observed in performance and visual quality, specifically targeting smoother gameplay by eliminating ray tracing, which initially caused inconsistent frame rates on PS5 and Xbox Series X. The removal of ray tracing favors a steady 60fps performance mode at the cost of some visual fidelity, especially in lighting and reflections.

Despite the reduction in ray tracing, the patch introduces better foliage draw, improved shadows, and an overall cleaner visual image with resolution enhancements. The updated performance mode maintains a steady 60fps, providing a much smoother experience compared to earlier versions. The PS5 and Series X versions show no significant differences, performing reliably under the latest update.

On the other hand, Series S remains capped at 30fps without ray tracing support, ensuring consistent performance but lacking frame rate enhancements. The quality mode, operating at 30fps with ray tracing, still encounters occasional frame drops, especially in high-intensity areas such as Kobo.

The video ultimately emphasizes that the performance mode on consoles now offers a significantly improved gameplay experience, making “Jedi Survivor” visually impressive while maintaining a stable frame rate. The host encourages further refinements to screen space reflections and concludes with a recommendation to engage with their Patreon for more content.

00:00:00

In this segment of the video, the speaker discusses the visual and performance improvements introduced in the seventh patch for “Star Wars Jedi Survivor.” Previously, the game had high-quality visuals but was plagued by bugs and inconsistent frame rates, particularly in the 60fps performance mode on PS5 and Xbox Series X. Patch 7 aims to stabilize performance by entirely removing ray tracing in favor of a more stable 60fps, which leads to a trade-off in visual fidelity. The video compares the current patch with an earlier version, highlighting reduced lighting quality and the absence of refined lighting effects due to the removal of ray tracing. While the game’s visuals are less intricate, the patch achieves its primary goal of smoother gameplay performance.

00:03:00

In this part of the video, the focus is on the differences in lighting and reflections between two versions of a game. The raytraced version offers heavier and darker lighting, particularly in areas with many artificial lights. This change means new lighting details no longer pop in distractingly as one traverses the environment. However, these differences are often subtle and not easily noticeable during typical gameplay. In contrast, the differences in raytraced reflections versus screen space reflections (SSR) are much clearer. SSR performance varies depending on the scene, sometimes providing passable reflections but often struggling with occlusion and resulting in distracting artifacts. Particularly problematic are scenes with glossy floors and water surfaces, where SSR artifacts severely impact visual quality. The video suggests that removing SSR entirely in certain scenarios might be a better approach.

00:06:00

In this part of the video, the focus is on the visual and performance improvements in the latest patch of “Jedi Survivor.” Key enhancements include better foliage draw and shadows, especially outdoors, aligning with the quality mode. The reduction of ray tracing has allowed Respawn to enhance basic settings, resulting in a noticeably cleaner image. Despite some remaining artifacting and aliasing, resolutions have significantly increased from roughly 720p to just below 1080p, improving image quality. The UI resolution has been downgraded from 4K to around 1440p. Comparisons between the PS5 and Series X versions reveal no significant differences, with both experiencing similar visual cutbacks and resolutions. Performance mode has seen vast improvements, maintaining a steady 60fps during typical gameplay, a significant improvement from the initial frame rates ranging between 40-60fps with dips into the 30s.

00:09:00

In this part of the video, the presenter discusses the performance of “Jedi Survivor” on different gaming consoles following recent updates.

– Both PS5 and Series X versions maintain a smooth frame rate at 60fps with minor, non-intrusive stutters.
– The performance mode now operates smoothly at 60fps with various bug fixes.
– The quality mode, which includes ray tracing and operates at 30fps, still experiences frame drops during intense segments, despite some improvements.
– Significant frame drops to 10 FPS occur in specific areas like Kobo, worse than the initial release.
– Variable refresh rate support has been added for PS5, but the game continues to operate at 30fps and 60fps, without noticeable changes.
– Series S has no ray tracing or 60fps support, sticking to 30fps at 1080p, with consistent performance but no enhancements to frame rate options.
– Overall, the performance mode resolves major issues, and the game maintains impressive visuals.

00:12:00

In this part of the video, the speaker discusses the improvements made in the performance modes of Jedi Survivor, specifically highlighting the enhanced frame rates and image quality achieved by reducing ray tracing effects, which previously had minimal visual impact on the game. They note that these fixes seem straightforward and mention that versions on Series S and PC have already exhibited strong performance without ray tracing. The speaker suggests further improvements could be made to screen space reflections, as results are inconsistent when the effect is used more extensively. They express a preference for playing the game on consoles in the updated performance mode for a smoother gameplay experience at 60fps, emphasizing that this is how the performance mode should have been from the start. The video concludes with a call to like, subscribe, and check out their Patreon for additional content.

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