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00:00:00 – 00:18:00
The YouTube video discusses key strategies and actions to improve gameplay in strategy games like Age of Empires. The importance of fundamental skills and executing build orders with intention is highlighted. Specific steps from Dark Age to Feudal Age progression are detailed, focusing on resources, walling, and unit composition. Recommendations include preparing for Knight production, balancing the economy, and scouting for weaknesses in the opponent's defenses. Suggestions for upgrades, military units, and transitioning to offensive strategies are provided for a successful gameplay experience.
00:00:00
In this segment of the video, the speaker highlights the importance of focusing on fundamental skills before striving for efficiency in executing build orders in strategy games. They propose a build order that serves as a foundation for improving skills and emphasizes doing things in the correct order with intention. The build order provided can be applied by any civilization with a standard start, except for Chinese and Mayans, who have different starting conditions. Key actions include queuing villagers in the Town Center, building houses, and allocating villagers to food and wood gathering in specific quantities as per the strategy outlined.
00:03:00
In this part of the video, the key actions and details discussed include building two houses with a woodcutter before reaching feudal age to use as part of the wall later. It is advised to lure the boar properly, set the town center’s Rally Point accordingly, and gather food efficiently. The target number of villagers on berries is between three and five. When the first boar runs out, it’s time to advance to the feudal age, create a second Lumber camp, and start walling your base. Villager distribution plays a crucial role, aiming for nine on wood with two Lumber camps, four on berries, and eight on sheep after having 20 villagers. The importance of finishing your walls before reaching feudal age is emphasized to prepare for potential enemy attacks. Walls should be strategically placed, favoring resource and small walls over larger ones. Additionally, it is recommended to have a Barracks on the front part of the wall for defense against enemy units. Balancing eco balance by allocating villagers to the appropriate resources is crucial for a smooth transition to the feudal age.
00:06:00
In this segment of the video, the focus is on Dark Age to Feudal Age progression in Age of Empires. The player is advised to add 2-4 farms in Dark Age to ensure a smooth transition to Feudal Age. Key actions include researching double-bit Axe and horse collar in Feudal Age, using all remaining wood on farms, setting the Town Center’s Rally Point to straggler trees, and creating a defensive strategy focusing on walls and units such as Spearman and skirmishers to counter enemy units like Scouts, archers, and Spearman. The strategy emphasizes defending in Feudal Age to reach Castle Age and then transitioning into an offensive mass Knights strategy.
00:09:00
In this segment of the video, it is explained that getting Fletching improves the range of skirmishers but does not increase their damage output. Fletching is mainly used against enemy skirmishers and does not need to be prioritized unless facing Mass archers. The key actions recommended include completing walls before feudal age, making up to three Spears against Scouts, creating an archery range for skirmishers against other units, and reinforcing where the opponent is attacking by building additional structures like houses, blacksmith, or market. Additionally, it is suggested to start sending villagers to Gold around 3 minutes before aiming to reach Castle age, with tips on when to send villagers based on the desired number of villagers for Castle age. Managing Berry villagers by gradually transitioning them to farming when the berries run out is advised. Finally, having a stable and blacksmith ready before clicking to Castle age is crucial, aiming to have around 31 to 37 villagers at this stage to transition to the next phase of spamming Knights.
00:12:00
In this segment of the video, the key points include preparing for advancing to the next age by planning for knight production with two Stables. It is crucial to balance the economy by allocating villagers to gold, farms, and wood appropriately. Specific villager counts for each Stable configuration are provided, ensuring efficient production. Adding a second mining camp can increase resource gathering efficiency. Checking for relevant upgrades like double bit Axe, horse collar, and gold mining is emphasized. Military upgrades such as Bloodlines, forging, and scale barding armor are recommended before reaching Castle age to boost knight production. Completing Stables before advancing is crucial, and scouting for weaknesses in your opponent’s defenses is advised.
00:15:00
In this segment of the video, the key points are focused on strategies for playing Age of Empires effectively. The main actions include scouting your opponent’s weak points in their wall, producing Knights from stables upon reaching Castle Age, getting upgrades and armor, controlling groupings of units, and maintaining Knight and villager production. Additional strategies are discussed, such as Siege Workshop placement for breaking walls, expanding economy with Town Centers, and advancing to Imperial Age with trebuchets. It is emphasized to continuously produce Knights and villagers for success in the game.